X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?p=vrfileman;a=blobdiff_plain;f=src%2Ffs.cc;h=5795cd0669be469814690358afc7be2f49e5d3e2;hp=a3e5b810533c48146733ce398c033a6e298c5131;hb=d5b4970b66b1d6b4726dd360a452a0b5b3160f22;hpb=f737a4688a44fa05c9a5ea7919819437fae85ae1 diff --git a/src/fs.cc b/src/fs.cc index a3e5b81..5795cd0 100644 --- a/src/fs.cc +++ b/src/fs.cc @@ -14,6 +14,7 @@ #include "opengl.h" #include "app.h" #include "drawtext.h" +#include "sdr.h" static IconRenderer *iconrend; @@ -23,6 +24,7 @@ static int start_child; static dtx_font *fat_font; #define FAT_FONT_SZ 32 +static unsigned int font_sdr; bool init_fs(const char *path) @@ -32,12 +34,29 @@ bool init_fs(const char *path) return false; } - if(!(fat_font = dtx_open_font("data/fat.font", FAT_FONT_SZ))) { - fprintf(stderr, "failed to open font file data/fat.font\n"); + if(!(fat_font = dtx_open_font_glyphmap("data/fat.glyphmap")) || + dtx_get_glyphmap_ptsize(dtx_get_glyphmap(fat_font, 0)) != FAT_FONT_SZ) { + + dtx_set(DTX_PADDING, 64); + + if(!(fat_font = dtx_open_font("data/fat.font", 0))) { + fprintf(stderr, "failed to open font file data/fat.font\n"); + return false; + } + dtx_prepare_range(fat_font, FAT_FONT_SZ * 8, 32, 127); + dtx_calc_font_distfield(fat_font, 1, 8); + dtx_save_glyphmap("data/fat.glyphmap", dtx_get_glyphmap(fat_font, 0)); + } + dtx_use_font(fat_font, FAT_FONT_SZ); + + if(!(font_sdr = create_program_load("sdr/dfont.v.glsl", "sdr/dfont.p.glsl"))) { return false; } + set_uniform_float(font_sdr, "smoothness", 0.01); - cur_node = get_fsnode(path); + if(!(cur_node = get_fsnode(path))) { + return false; + } cur_node->expand(); return true; } @@ -50,6 +69,7 @@ void cleanup_fs() delete node; } node_cache.clear(); + dtx_close_font(fat_font); delete iconrend; } @@ -72,19 +92,18 @@ static float icon_angle(int col, int ncols, float max_angle = 0.0f) void draw_fs() { - static const float row_spacing = 2.0; + static const float row_spacing = 0.25; static const float radius = 0.6; static const float umax = 0.42; static const float max_icon_angle = M_PI * 2.0 * umax; - int max_ncols = std::max(1, umax * 16); + int max_ncols = std::max(1, umax * 12); Mat4 base_xform; base_xform.rotate(time_sec, 0, 0); base_xform.rotate(0, 0, time_sec * 0.5); base_xform.translate(0, 1.65, 0); - glUseProgram(0); glDisable(GL_TEXTURE_2D); int nchildren = (int)cur_node->children.size(); @@ -101,6 +120,8 @@ void draw_fs() continue; } + glUseProgram(0); + float angle = icon_angle(col, ncols, max_icon_angle); Mat4 xform = base_xform; @@ -120,6 +141,8 @@ void draw_fs() xform.rotate_y(angle); glMultMatrixf(xform[0]); + glUseProgram(font_sdr); + set_uniform_float(font_sdr, "height", dtx_line_height()); dtx_string(node->path.get_name()); glPopMatrix();