missing corner pieces for open rooms
[vrlugburz] / src / level.c
index 6e65785..44c0bba 100644 (file)
@@ -103,14 +103,14 @@ int load_level(struct level *lvl, const char *fname)
        cell = lvl->cells;
        for(i=0; i<lvl->height; i++) {
                for(j=0; j<lvl->width; j++) {
+                       node = (struct ts_node*)cell->next;
+                       cell->next = 0;
+
                        if(cell->type == CELL_SOLID) {
                                cell++;
                                continue;
                        }
 
-                       node = (struct ts_node*)cell->next;
-                       cell->next = 0;
-
                        if((tiletype = tile_type(ts_get_attr_str(node, "tiletype", 0))) == -1) {
                                /* no tile-type specified, try to guess */
                                tiletype = detect_cell_tile(lvl, j, i, &cell->tilerot);
@@ -227,7 +227,6 @@ static int detect_cell_tile(struct level *lvl, int x, int y, int *rot)
        bit = 0;
        for(i=0; i<3; i++) {
                for(j=0; j<3; j++) {
-                       if(i == 1 && j == 1) continue;
                        if(get_cell_type(lvl, x + j - 1, y + i - 1) == CELL_SOLID) {
                                adj |= 1 << bit;
                        }
@@ -245,56 +244,65 @@ static int detect_cell_tile(struct level *lvl, int x, int y, int *rot)
                 */
                return TILE_OPEN;
 
-       case 0555:      /* N-S corridor */
-               *rot = 1;
-       case 0707:      /* W-E corridor */
-               return TILE_STR;
+       case 0745:
+       case 0744:
 
-       case 0745:      /* S-E corner */
-               *rot = 1;
-       case 0715:      /* S-W corner */
+       case 0645:
+       case 0644:
+       case 0740:
+       case 0741:
+       case 0640:
+       case 0641:
                return TILE_CORNER;
-       case 0547:      /* N-E corner */
-               *rot = 2;
+       case 0715:
+       case 0711:
+
+       case 0315:
+       case 0311:
+       case 0710:
+       case 0714:
+       case 0310:
+       case 0314:
+               *rot = 1;
                return TILE_CORNER;
-       case 0517:      /* N-W corner */
+       case 0547:
+       case 0447:
+
+       case 0047:
+       case 0147:
+       case 0446:
+       case 0546:
+       case 0046:
+       case 0146:
                *rot = 3;
                return TILE_CORNER;
+       case 0517:
+       case 0117:
+
+       case 0017:
+       case 0417:
+       case 0113:
+       case 0513:
+       case 0013:
+       case 0413:
+               *rot = 2;
+               return TILE_CORNER;
 
        case 0507:      /* N tee */
                *rot = 3;
+               return TILE_TEE;
        case 0515:      /* W tee */
+               *rot = 2;
                return TILE_TEE;
        case 0705:      /* S tee */
                *rot = 1;
                return TILE_TEE;
        case 0545:      /* E tee */
-               *rot = 2;
                return TILE_TEE;
 
        case 0505:      /* cross */
                return TILE_CROSS;
 
-       case 0700:      /* S stropen */
-       case 0701:
-       case 0704:
-               return TILE_STROPEN;
-       case 0444:      /* E stropen */
-       case 0445:
-       case 0544:
-               *rot = 1;
-               return TILE_STROPEN;
-       case 0007:      /* N stropen */
-       case 0407:
-       case 0107:
-               *rot = 2;
-               return TILE_STROPEN;
-       case 0111:      /* W stropen */
-       case 0511:
-       case 0115:
-               *rot = 3;
-               return TILE_STROPEN;
-
        case 0404:      /* E str2open */
                return TILE_STR2OPEN;
        case 0005:      /* N str2open */
@@ -306,6 +314,31 @@ static int detect_cell_tile(struct level *lvl, int x, int y, int *rot)
        case 0500:      /* S str2open */
                *rot = 3;
                return TILE_STR2OPEN;
+
+       default:
+               if((adj & 0222) == 0200) {
+                       return TILE_STROPEN;
+               }
+               if((adj & 0222) == 0002) {
+                       *rot = 2;
+                       return TILE_STROPEN;
+               }
+               if((adj & 0070) == 0040) {
+                       *rot = 3;
+                       return TILE_STROPEN;
+               }
+               if((adj & 0070) == 0010) {
+                       *rot = 1;
+                       return TILE_STROPEN;
+               }
+
+               if((adj & 0070) == 0050) {
+                       *rot = 1;                       /* straight N-S */
+                       return TILE_STR;
+               }
+               if((adj & 0202) == 0202) {
+                       return TILE_STR;        /* straight E-W */
+               }
        }
 
        return TILE_OPEN;