int type;
float xform[16], *vec;
+ memset(tset, 0, sizeof *tset);
+
if(!(ts = ts_load(fname))) {
fprintf(stderr, "failed to load tileset: %s\n", fname);
return -1;
int tile_type(const char *tstr)
{
static const char *typenames[] = {
- "open", "straight", "corner", "tee", "cross", "str2open", "stropen", 0
+ "open", "straight", "corner", "opencorner", "tee", "cross", "str2open", "stropen", 0
};
int i;