X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?p=vrtris;a=blobdiff_plain;f=src%2Fgame.h;h=0bcd229fc3974ea7fe5af3eba8c2afa6631266d8;hp=a3455f08ae95529c44d2f28c99a80606eb924496;hb=49fdb2457dbb7705501264d519e840dd3ca60919;hpb=2077648d589ede39a1e47d331ba4a8b57dc25970 diff --git a/src/game.h b/src/game.h index a3455f0..0bcd229 100644 --- a/src/game.h +++ b/src/game.h @@ -58,28 +58,27 @@ enum { }; int game_init(int argc, char **argv); -void game_cleanup(); +void game_cleanup(void); -void game_display(); +void game_display(void); void game_reshape(int x, int y); void game_keyboard(int key, int pressed); void game_mouse_button(int bn, int pressed, int x, int y); void game_mouse_motion(int x, int y); -void game_mouse_delta(int dx, int dy); void game_mouse_wheel(int dir); void game_gamepad_axis(int axis, float val); void game_gamepad_button(int bn, int pressed); /* the following functions are implemented by the backend (main.c) */ -void game_quit(); -void game_swap_buffers(); -unsigned int game_get_modifiers(); +void game_quit(void); +void game_swap_buffers(void); +unsigned int game_get_modifiers(void); void game_resize(int x, int y); void game_fullscreen(int fs); -void game_toggle_fullscreen(); -int game_is_fullscreen(); +void game_toggle_fullscreen(void); +int game_is_fullscreen(void); #endif // GAME_H_