From fb9a8d7e99aa7429f114644971b1ca20f196a3bf Mon Sep 17 00:00:00 2001 From: John Tsiombikas Date: Thu, 14 Mar 2019 02:37:00 +0200 Subject: [PATCH] VR debug --- Makefile | 2 +- src/game.c | 1 + src/gamescr.c | 82 +++++++++++++++++++++++++++++++++++++++++++++++++++++++-- src/screen.c | 2 -- 4 files changed, 82 insertions(+), 5 deletions(-) diff --git a/Makefile b/Makefile index 504c89a..6f8257b 100644 --- a/Makefile +++ b/Makefile @@ -31,7 +31,7 @@ ifeq ($(sys), mingw) bin = vrtris.exe libgl = -lopengl32 -lglu32 -lglew32 - libsys = -lmingw32 -lSDL2main -lwinmm -mwindows + libsys = -lmingw32 -lSDL2main -lwinmm -mconsole else ifeq ($(sys), Darwin) libgl = -framework OpenGL -lGLEW diff --git a/src/game.c b/src/game.c index eba4a23..cad1b21 100644 --- a/src/game.c +++ b/src/game.c @@ -52,6 +52,7 @@ int game_init(int argc, char **argv) glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); + screen->start(); return 0; } diff --git a/src/gamescr.c b/src/gamescr.c index 9d15659..30222f6 100644 --- a/src/gamescr.c +++ b/src/gamescr.c @@ -5,6 +5,7 @@ #ifdef BUILD_VR #include #endif +#include #include "opengl.h" #include "game.h" #include "screen.h" @@ -14,6 +15,8 @@ #include "gameinp.h" #include "color.h" +#define FONTSZ 75 + int init_starfield(void); void draw_starfield(void); @@ -58,7 +61,9 @@ struct game_screen game_screen = { static struct cmesh *blkmesh, *wellmesh; static unsigned int tex_well; -static float cam_theta, cam_phi, cam_dist = 30; +static struct dtx_font *scorefont; + +static float cam_theta, cam_phi = -15, cam_dist = 30; static int bnstate[16]; static int prev_mx, prev_my; @@ -84,6 +89,10 @@ static int pause; static int score, level, lines; static int just_spawned; +#ifdef BUILD_VR +static int vrbn_a = 0, vrbn_x = 4; +#endif + #define NUM_LEVELS 21 static const long level_speed[NUM_LEVELS] = { 887, 820, 753, 686, 619, 552, 469, 368, 285, 184, @@ -106,6 +115,13 @@ static const float blkcolor[][4] = { static int init(void) { + if(!(scorefont = dtx_open_font("data/score.font", 0))) { + error_log("failed to open score font\n"); + return -1; + } + dtx_prepare_range(scorefont, FONTSZ, 32, 127); + dtx_save_glyphmap("foo.ppm", dtx_get_glyphmap(scorefont, 0)); + if(init_starfield() == -1) { return -1; } @@ -133,6 +149,7 @@ static void cleanup(void) cmesh_free(blkmesh); cmesh_free(wellmesh); glDeleteTextures(1, &tex_well); + dtx_close_font(scorefont); } static void start(void) @@ -151,6 +168,20 @@ static void start(void) memset(pfield, 0, PF_COLS * PF_ROWS * sizeof *pfield); ginp_repeat(500, 75, GINP_LEFT | GINP_RIGHT | GINP_DOWN); + + dtx_use_font(scorefont, FONTSZ); + +#ifdef BUILD_VR + if(goatvr_invr()) { + int bn = goatvr_lookup_button("A"); + if(bn >= 0) vrbn_a = bn; + debug_log("lookup button A: %d\n", bn); + + bn = goatvr_lookup_button("X"); + if(bn >= 0) vrbn_x = bn; + debug_log("lookup button X: %d\n", bn); + } +#endif } static void stop(void) @@ -178,7 +209,17 @@ static void update_input(float dtsec) joy_axis[GPAD_LSTICK_X] = p[0]; } if(fabs(p[1]) > fabs(joy_axis[GPAD_LSTICK_Y])) { - joy_axis[GPAD_LSTICK_Y] = p[1]; + joy_axis[GPAD_LSTICK_Y] = -p[1]; + } + + if(goatvr_button_state(vrbn_a)) { + joy_bnstate |= GPAD_A; + } + if(goatvr_button_state(vrbn_x)) { + joy_bnstate |= GPAD_START; + } + if(goatvr_action(0, GOATVR_ACTION_TRIGGER) || goatvr_action(1, GOATVR_ACTION_TRIGGER)) { + joy_bnstate |= GPAD_UP; } } #endif /* BUILD_VR */ @@ -225,6 +266,10 @@ static void update_input(float dtsec) if(GINP_PRESS(GINP_PAUSE)) { game_keyboard('p', 1); } + +#ifdef BUILD_VR + memset(joy_axis, 0, sizeof joy_axis); +#endif } static void update(float dtsec) @@ -350,7 +395,40 @@ static void draw(void) glTranslatef(-1.5, 1, 0); draw_block(next_block, nextblk_pos, 0, 0.25f, 0.75f); glPopMatrix(); + glPopAttrib(); + + glPushAttrib(GL_ENABLE_BIT); + glDisable(GL_LIGHTING); + + glPushMatrix(); + glTranslatef(-11, 6, 0); + glScalef(0.05, 0.05, 0.05); + + glColor3f(1, 1, 1); + dtx_string("Score"); + glTranslatef(0, -dtx_line_height() * 1.5, 0); + glPushMatrix(); + glScalef(1.5, 1.5, 1.5); + dtx_printf("%d", score); + glPopMatrix(); + + glTranslatef(0, -dtx_line_height() * 2, 0); + dtx_string("Level"); + glTranslatef(0, -dtx_line_height() * 1.5, 0); + glPushMatrix(); + glScalef(1.5, 1.5, 1.5); + dtx_printf("%d", level); + glPopMatrix(); + glTranslatef(0, -dtx_line_height() * 2, 0); + dtx_string("Lines"); + glTranslatef(0, -dtx_line_height() * 1.5, 0); + glPushMatrix(); + glScalef(1.5, 1.5, 1.5); + dtx_printf("%d", lines); + glPopMatrix(); + + glPopMatrix(); glPopAttrib(); } diff --git a/src/screen.c b/src/screen.c index 87e386a..7242a3f 100644 --- a/src/screen.c +++ b/src/screen.c @@ -30,8 +30,6 @@ int init_screens(void) screen = screens[i]; } } - - screen->start(); return 0; } -- 1.7.10.4