4 #include <vulkan/vulkan.h>
7 VkDeviceMemory dev_mem;
12 bool vku_allocate(int size, DevMemBlock *block);
13 void vku_free(VkDeviceMemory gpu_memory);
15 bool vku_map_memory(VkDeviceMemory gpu_mem, int size, void *data);
16 void vku_unmap_memory(VkDeviceMemory gpu_mem);
18 #endif // ALLOCATOR_H_