20 /* debug shader to draw normals */
23 Texture *skytex, *dskytex;
25 virtual void draw_object(Object *object) const;
26 virtual void draw_skybox() const;
35 virtual bool create();
36 virtual void draw() const;
38 virtual void set_sky_tex(Texture *stex);
39 virtual void set_diffuse_sky_tex(Texture *dstex);