+}
+
+static void wireframe(bool enabled)
+{
+ if(enabled)
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ else
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+}
+
+static void swapbuffers()
+{
+ glfwSwapBuffers(win);
+}
+
+static void begin_drawing()
+{
+}
+
+static void end_drawing()
+{
+}