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fixes
[demo]
/
src
/
shader.h
diff --git
a/src/shader.h
b/src/shader.h
index
a6bec05
..
491eea8
100644
(file)
--- a/
src/shader.h
+++ b/
src/shader.h
@@
-1,31
+1,52
@@
#ifndef SHADER_H_
#define SHADER_H_
#ifndef SHADER_H_
#define SHADER_H_
-enum SType {
- SDR_VERTzX,
+#include <vulkan/vulkan.h>
+
+#include <vector>
+#include <string>
+
+#include <gmath/gmath.h>
+
+class Texture;
+
+enum ShaderType {
+ SDR_UNKNOWN,
+ SDR_VERTEX,
SDR_FRAGMENT
};
class Shader {
SDR_FRAGMENT
};
class Shader {
-private:
- SType type;
+protected:
+ ShaderType type;
+ std::string name;
+
+ virtual bool create(char *buf, unsigned int bsz, const char *fname) = 0;
public:
Shader();
public:
Shader();
- ~Shader();
+ virtual ~Shader() = 0;
- virtual bool load(const char *fname, SType type) = 0;
+ virtual bool load(const char *fname, ShaderType type);
+ virtual void destroy() = 0;
+ virtual ShaderType get_type();
};
};
+/* Shader Program */
+
class ShaderProgram {
class ShaderProgram {
-private:
+protected:
Shader *shaders[2];
public:
ShaderProgram();
Shader *shaders[2];
public:
ShaderProgram();
- virtual ~ShaderProgram() = 0;
+ virtual ~ShaderProgram();
- void set_shader(Shader *sdr, SType type);
+ virtual bool create() = 0;
+ virtual bool link() = 0;
+ virtual bool use() const = 0;
+ virtual void destroy() = 0;
+ virtual void attach_shader(Shader *shader) = 0;
};
#endif // SHADER_H_
};
#endif // SHADER_H_