#include <stdio.h>
#include "shader.h"
-ShaderProgram *current_program;
-
Shader::Shader() {}
Shader::~Shader()
{
ShaderProgram::ShaderProgram()
{
- current_program = 0;
-
int len = sizeof shaders / sizeof *shaders;
for(int i=0; i<len; ++i) {
shaders[i] = 0;
for(int i=0; i<len; ++i) {
delete shaders[i];
}
-}
-
-// void ShaderProgram::add_shader(Shader *sdr)
-// {
-// assert(sdr->type < sizeof shaders / sizeof *shaders);
-// shaders[sdr->type] = sdr;
-// }
-
-ShaderProgram *get_current_program()
-{
- return current_program;
}
\ No newline at end of file