VkDevice dev;
VkCommandPool cmd_pool;
- VkCommandBuffer cmd_buf;
+ VkCommandBuffer *cmd_buffers;
+ uint32_t num_cmd_buffers;
VkQueue queue;
int qfam_idx;
uint8_t driverUUID[VK_UUID_SIZE];
};
-struct vk_swap_image_obj
+struct vk_cmd_buffer
{
- VkImage image;
- VkImageView image_view;
+ VkCommandBuffer buffer;
+ VkSubmitInfo submit_info;
};
struct vk_swapchain
VkFormat image_fmt;
VkExtent2D extent2d;
- uint32_t num_images;
- struct vk_swap_image_obj *images;
+ uint32_t num_atts;
+ struct vk_attachment *atts;
};
-struct vk_image_props
+struct vk_att_props
{
uint32_t w;
uint32_t h;
VkImageLayout in_layout;
VkImageLayout end_layout;
+ bool is_depth;
+ bool is_swapchain;
bool need_export;
};
struct vk_mem_obj mobj;
};
-struct vk_image_att {
+struct vk_attachment {
struct vk_image_obj obj;
- struct vk_image_props props;
+ struct vk_att_props props;
};
struct vk_vertex_info
/* context */
-bool vk_init_ctx(struct vk_ctx *ctx);
-bool vk_init_ctx_for_rendering(struct vk_ctx *ctx);
-void vk_cleanup_ctx(struct vk_ctx *ctx);
+bool vk_init_ctx(struct vk_ctx *ctx,
+ bool enable_layers);
+
+bool vk_init_ctx_for_rendering(struct vk_ctx *ctx,
+ bool enable_cache,
+ bool enable_layers);
+
+void vk_cleanup_ctx(struct vk_ctx *ctx,
+ bool enable_layers);
/* images */
bool
vk_create_image(struct vk_ctx *ctx,
- struct vk_image_props *props,
+ struct vk_att_props *props,
struct vk_image_obj *img_obj);
void
vk_destroy_image(struct vk_ctx *ctx,
struct vk_image_obj *img_obj);
bool
-vk_fill_ext_image_props(struct vk_ctx *ctx,
- uint32_t w, uint32_t h,
- uint32_t depth,
- uint32_t num_samples,
- uint32_t num_levels,
- uint32_t num_layers,
- VkFormat format,
- VkImageTiling tiling,
- VkImageLayout in_layout,
- VkImageLayout end_layout,
- bool need_export,
- struct vk_image_props *props);
-
-bool
-vk_create_attachment_from_swapchain_image(struct vk_ctx *ctx,
- VkImage *swapchain_img,
- VkImageView *swapchain_view,
- struct vk_image_props *swapchain_props,
- struct vk_image_att *color_att);
+vk_fill_image_props(struct vk_ctx *ctx,
+ uint32_t w, uint32_t h,
+ uint32_t depth,
+ uint32_t num_samples,
+ uint32_t num_levels,
+ uint32_t num_layers,
+ VkFormat format,
+ VkImageTiling tiling,
+ VkImageLayout in_layout,
+ VkImageLayout end_layout,
+ bool is_swapchain,
+ bool is_depth,
+ bool need_export,
+ struct vk_att_props *props);
/* buffers */
struct vk_buf *bo);
-/* semaphores */
+/* semaphores and fences */
bool
vk_create_semaphores(struct vk_ctx *ctx,
vk_destroy_semaphores(struct vk_ctx *ctx,
struct vk_semaphores *semaphores);
+bool
+vk_create_fences(struct vk_ctx *ctx,
+ int num_cmd_buf,
+ VkFenceCreateFlagBits flags,
+ VkFence *fences);
+
+void
+vk_destroy_fences(struct vk_ctx *ctc,
+ int num_fences,
+ VkFence *fences);
+
/* renderer */
bool
unsigned int vs_size,
const char *fs_src,
unsigned int fs_size,
+ int w, int h,
+ uint32_t num_samples,
bool enable_depth,
bool enable_stencil,
- struct vk_image_att *color_att,
- struct vk_image_att *depth_att,
+ int num_color_att,
+ struct vk_attachment *color_att,
+ struct vk_attachment *depth_att,
struct vk_vertex_info *vert_info,
struct vk_renderer *renderer);
struct vk_renderer *pipeline);
/* draw */
+VkCommandBuffer
+vk_create_cmd_buffer(struct vk_ctx *ctx);
+
+bool
+vk_record_cmd_buffer(struct vk_ctx *ctx,
+ VkCommandBuffer cmd_buf,
+ struct vk_renderer *renderer,
+ struct vk_buf *vbo,
+ uint32_t vk_fb_color_count,
+ float *vk_fb_color,
+ uint32_t num_atts,
+ struct vk_attachment *atts,
+ float x, float y,
+ float w, float h);
+
+void
+vk_reset_cmd_buf(struct vk_cmd_buffer *cmd_buf);
+
+void
+vk_destroy_cmd_bufs(struct vk_ctx *ctx,
+ uint32_t num_buffers,
+ VkCommandBuffer *buffers);
void
vk_draw(struct vk_ctx *ctx,
- struct vk_buf *vbo,
- struct vk_renderer *renderer,
- float *vk_fb_color,
- uint32_t vk_fb_color_count,
struct vk_semaphores *semaphores,
- struct vk_image_att *attachments,
- uint32_t n_attachments,
- float x, float y, float w, float h);
+ uint32_t num_buffers,
+ VkCommandBuffer *cmd_buf);
void
vk_clear_color(struct vk_ctx *ctx,
+ VkCommandBuffer cmd_buf,
struct vk_buf *vbo,
struct vk_renderer *renderer,
float *vk_fb_color,
uint32_t vk_fb_color_count,
struct vk_semaphores *semaphores,
bool has_wait, bool has_signal,
- struct vk_image_att *attachments,
+ struct vk_attachment *attachments,
uint32_t n_attachments,
float x, float y, float w, float h);
vk_destroy_swapchain(struct vk_ctx *ctx,
struct vk_swapchain *swapchain);
+bool
+vk_present_queue(struct vk_swapchain *swapchain,
+ VkQueue queue,
+ uint32_t image_idx,
+ VkSemaphore wait_sema);
+
/* transitions */
void
vk_copy_image_to_buffer(struct vk_ctx *ctx,
- struct vk_image_att *src_img,
+ VkCommandBuffer cmd_buf,
+ struct vk_attachment *src_img,
struct vk_buf *dst_bo,
float w, float h);
void
-vk_transition_image_layout(struct vk_image_att *img_att,
+vk_transition_image_layout(struct vk_attachment *img_att,
VkCommandBuffer cmd_buf,
VkImageLayout old_layout,
VkImageLayout new_layout,