#define VKUTIL_H_
#include <vulkan/vulkan.h>
+#include <vector>
-extern VkSwapchainKHR vkswapchain;
-extern VkImage *vkswapchain_images;
-extern VkSurfaceKHR vksurface;
-extern VkInstance vkinst;
-extern VkPhysicalDevice vkpdev;
-extern VkDevice vkdev;
-extern VkQueue vkq;
-extern VkCommandPool vkcmdpool;
-extern VkCommandBuffer vkcmdbuf; /* primary command buffer */
-extern int vkqfamily;
-extern int vknext_swapchain_image;
+extern VkPhysicalDevice vk_physical;
+extern VkDevice vk_device;
+extern VkCommandPool vk_pool;
+extern VkQueue vk_queue;
+extern VkSwapchainKHR vk_swapchain;
+extern VkSurfaceKHR vk_surface;
+extern VkInstance vk_instance;
+extern int vk_qfamily;
+extern VkDescriptorPool vk_dpool;
+extern VkRenderPass vk_renderpass;
struct vku_buffer {
VkBuffer buf;
int mem_start, mem_size;
};
+struct vku_descriptor {
+ VkDescriptorSetLayout layout;
+ VkDescriptorType type;
+ VkFlags stage_flags;
+ int binding_point;
+ int size;
+};
+
+struct vku_pipeline {
+};
+
+struct vku_pipeline_info {
+ /* shader stages */
+ VkShaderModule vs;
+ VkShaderModule fs;
+
+ /* states info */
+
+ VkPipelineShaderStageCreateInfo inf_shader_stage;
+
+ VkPipelineVertexInputStateCreateInfo inf_vertex_input;
+
+ VkPipelineInputAssemblyStateCreateInfo inf_input_asm;
+
+ VkPipelineTessellationStateCreateInfo inf_tessel;
+
+ VkPipelineViewportStateCreateInfo inf_viewport;
+ VkPipelineRasterizationStateCreateInfo inf_raster;
+ VkPipelineMultisampleStateCreateInfo inf_multisample;
+ VkPipelineDepthStencilStateCreateInfo inf_depth_stencil;
+ VkPipelineColorBlendStateCreateInfo inf_colorblend;
+
+ VkPipelineDynamicStateCreateInfo inf_dynamic_state;
+
+ VkPipelineLayout layout;
+ VkRenderPass renderpass;
+ uint32_t subpass;
+};
+
/* extensions */
bool vku_have_extension(const char *name);
bool vku_have_device_extension(const char *name);
/* command buffers */
VkCommandBuffer vku_alloc_cmdbuf(VkCommandPool pool, VkCommandBufferLevel level);
+bool vku_alloc_cmdbufs(VkCommandPool pool, VkCommandBufferLevel level, unsigned int count, VkCommandBuffer *buf_array);
void vku_free_cmdbuf(VkCommandPool pool, VkCommandBuffer buf);
void vku_begin_cmdbuf(VkCommandBuffer buf, unsigned int flags);
void vku_end_cmdbuf(VkCommandBuffer buf);
void vku_reset_cmdbuf(VkCommandBuffer buf);
-
void vku_submit_cmdbuf(VkQueue q, VkCommandBuffer buf, VkFence done_fence);
-/* swapchain */
-VkSwapchainKHR vku_create_swapchain(VkSurfaceKHR surf, int xsz, int ysz, int n,
- VkPresentModeKHR pmode, VkSwapchainKHR prev);
-VkImage *vku_get_swapchain_images(VkSwapchainKHR sc, int *count);
+bool vku_get_surface_format(VkPhysicalDevice gpu, VkSurfaceKHR surface, VkSurfaceFormatKHR *sformat);
+VkColorSpaceKHR vku_get_surface_colorspace(VkPhysicalDevice gpu, VkSurfaceKHR surface);
+
int vku_get_next_image(VkSwapchainKHR sc);
void vku_present(VkSwapchainKHR sc, int img_idx);
/* buffers */
vku_buffer *vku_create_buffer(int sz, unsigned int usage);
void vku_destroy_buffer(vku_buffer *buf);
+bool vku_update_buffer(vku_buffer *buf, int size, void *data);
void vku_cmd_copybuf(VkCommandBuffer cmdbuf, VkBuffer dest, int doffs,
VkBuffer src, int soffs, int size);
/* other */
const char *vku_get_vulkan_error_str(VkResult error);
-#endif // VKUTIL_H_
\ No newline at end of file
+/* pipelines */
+vku_descriptor *vku_create_descriptor(VkDescriptorType type, VkFlags stage,
+ int binding_point, int size);
+void vku_destroy_descriptor(vku_descriptor *descriptor);
+
+bool vku_create_descriptor_pool(vku_descriptor **descriptors, int num_desc,
+ VkDescriptorSet set);
+void vku_destroy_descriptor_pool();
+
+#endif // VKUTIL_H_