return rect;
}
-const Rect &Window::get_absolute_rect() const
+Rect Window::get_absolute_rect() const
{
- return rect; // TODO implement absolute rectangle thingy
+ if(!parent) {
+ return rect;
+ }
+
+ Rect absolute_rect;
+ absolute_rect = parent->get_absolute_rect();
+
+ absolute_rect.x += rect.x;
+ absolute_rect.y += rect.y;
+ absolute_rect.width = rect.width;
+ absolute_rect.height = rect.height;
+
+ return absolute_rect;
}
bool Window::contains_point(int ptr_x, int ptr_y)
{
- return ptr_x >= rect.x && ptr_x < rect.x + rect.width &&
- ptr_y >= rect.y && ptr_y < rect.y + rect.height;
+ Rect abs_rect = get_absolute_rect();
+ return ptr_x >= abs_rect.x && ptr_x < abs_rect.x + abs_rect.width &&
+ ptr_y >= abs_rect.y && ptr_y < abs_rect.y + abs_rect.height;
}
void Window::move(int x, int y)
void Window::invalidate()
{
dirty = true;
- wm->invalidate_region(rect);
+ Rect abs_rect = get_absolute_rect();
+ wm->invalidate_region(abs_rect);
}
void Window::draw(const Rect &dirty_region)
{
- //TODO
- //titlebar, frame
-
Rect intersect = rect_intersection(rect, dirty_region);
if(intersect.width && intersect.height) {
if(callbacks.display) {
unsigned char *Window::get_win_start_on_fb()
{
unsigned char *fb = get_framebuffer();
- return fb + get_color_depth() * (get_screen_size().x * rect.y + rect.x) / 8;
+ Rect abs_rect = get_absolute_rect();
+ return fb + get_color_depth() * (get_screen_size().x * abs_rect.y + abs_rect.x) / 8;
}
int Window::get_scanline_width()