X-Git-Url: http://git.mutantstargoat.com?a=blobdiff_plain;ds=sidebyside;f=src%2Fshader_manager.cc;h=87c0451f0c989f36c2dbb8a115da3fdb2c8b2d40;hb=63d7f3b0e70ab5e3d530c579b1881967c96b0b92;hp=3927969d6719a61157b1a501c36b7da4c7c09de9;hpb=c0078cdf2aa206287888afa767bf75fa0e81ad15;p=demo diff --git a/src/shader_manager.cc b/src/shader_manager.cc index 3927969..87c0451 100644 --- a/src/shader_manager.cc +++ b/src/shader_manager.cc @@ -30,7 +30,10 @@ Shader *ShaderManager::load_shader(const char *name, SType type) sdr = new ShaderGL; } - if(!sdr->load(name, type)) { + std::string fname = path.empty() ? std::string(name) : path + "/" + std::string(name); + + if(!sdr->load(fname.c_str(), type)) { + fprintf(stderr, "Failed to load shader: %s.\n", fname.c_str()); delete sdr; return 0; } @@ -45,4 +48,49 @@ void ShaderManager::delete_shaders() for(it=shaders.begin(); it != shaders.end(); it++) { delete it->second; } +} + +ShaderProgram *ShaderManager::create_shader_program(const char *vname, const char *fname) +{ + path = use_vulkan ? "vk_shaders" : "gl_shaders"; + + Shader *vsdr = load_shader(vname, SDR_VERTEX); + if(!vsdr) + return 0; + + Shader *fsdr = load_shader(fname, SDR_FRAGMENT); + if(!fsdr) + return 0; + + ShaderProgram *sprog; + + if(use_vulkan) { + // TODO + return 0; + } + else { + sprog = new ShaderProgramGL; + } + + if(!sprog->create()) { + return 0; + } + + sprog->attach_shader(vsdr); + sprog->attach_shader(fsdr); + + if(!sprog->link()) { + delete sprog; + return 0; + } + + return sprog; +} + +void ShaderManager::set_path(const char *path) +{ + if(!path) + this->path.clear(); + else + this->path = std::string(path); } \ No newline at end of file