X-Git-Url: http://git.mutantstargoat.com?a=blobdiff_plain;f=src%2Fmain.cc;h=ae88575e931e60b6ce1d4621d0203dc3f922b3f5;hb=fd0b93374d8e5a49c16b5e9fe5a0468d00a21c36;hp=db00cb5dc0b4aa9ca8e73fe52043677d12d2c1d0;hpb=f71618aebfa6b8754dd056689a6c5821b755972c;p=winnie diff --git a/src/main.cc b/src/main.cc index db00cb5..ae88575 100644 --- a/src/main.cc +++ b/src/main.cc @@ -1,36 +1,52 @@ #include #include +#include #include "winnie.h" static void display(Window *win); static void keyboard(Window *win, int key, bool pressed); +static void button(Window *win, int bn, bool pressed, int x, int y); +static void motion(Window *win, int x, int y); static void cleanup(); int main() { - winnie_init(); + if(!winnie_init()) { + exit(1); + } + atexit(cleanup); Window *win1 = new Window; - win1->set_title("title1"); - win1->move(5, 10); - win1->resize(600, 800); + win1->set_title("Clipping the win title"); + win1->move(200, 100); + win1->resize(200, 300); win1->set_display_callback(display); win1->set_keyboard_callback(keyboard); + win1->set_mouse_button_callback(button); + win1->set_mouse_motion_callback(motion); + + Window *win2 = new Window; + win2->set_title("window 2"); + win2->move(300, 100); + win2->resize(200, 300); + win2->set_display_callback(display); + win2->set_keyboard_callback(keyboard); + win2->set_mouse_button_callback(button); + win2->set_mouse_motion_callback(motion); wm->add_window(win1); + wm->add_window(win2); while(1) { process_events(); } - - winnie_shutdown(); } static void display(Window *win) { - fill_rect(win->get_rect(), 0, 0, 0); + fill_rect(win->get_absolute_rect(), 128, 128, 128); } static void keyboard(Window *win, int key, bool pressed) @@ -41,7 +57,17 @@ static void keyboard(Window *win, int key, bool pressed) } } +static void button(Window *win, int bn, bool pressed, int x, int y) +{ + printf("WINDOW(%p) button %d %s\n", (void*)win, bn, pressed ? "press" : "release"); +} + +static void motion(Window *win, int x, int y) +{ + printf("WINDOW(%p) motion %d %d\n", (void*)win, x, y); +} + static void cleanup() { - destroy_gfx(); + winnie_shutdown(); }