X-Git-Url: http://git.mutantstargoat.com?a=blobdiff_plain;f=src%2Fshader.h;h=1472fb31dc9c5cd977de884f72f1590e78ee19de;hb=f906c6d5d6b93dcc4c0f3d54e679cf86c829b91e;hp=a6bec05d4f3c38fd5476a47a5eb0ceb03d9d983c;hpb=64e2adbbab48320b6cd792e515b44cea112a3be4;p=demo diff --git a/src/shader.h b/src/shader.h index a6bec05..1472fb3 100644 --- a/src/shader.h +++ b/src/shader.h @@ -2,30 +2,37 @@ #define SHADER_H_ enum SType { - SDR_VERTzX, + SDR_UNKNOWN, + SDR_VERTEX, SDR_FRAGMENT }; class Shader { -private: - SType type; +protected: + virtual bool create(char *buf, unsigned int bsz, const char *fname) = 0; public: + SType type; + Shader(); - ~Shader(); + virtual ~Shader() = 0; - virtual bool load(const char *fname, SType type) = 0; + virtual void destroy() = 0; + virtual bool load(const char *fname, SType type); + virtual void attach(unsigned int prog) = 0; // if vulkan -> leave empty }; class ShaderProgram { -private: +protected: Shader *shaders[2]; public: ShaderProgram(); - virtual ~ShaderProgram() = 0; + virtual ~ShaderProgram(); - void set_shader(Shader *sdr, SType type); + virtual void add_shader(Shader *sdr); + virtual bool link() = 0; + virtual bool load(const char *vfname, const char *ffname) = 0; }; #endif // SHADER_H_