-# example GLIAR configuration that emulates the lenovo T430 GPU
+# example GLIAR configuration that emulates the Intel 4000 GPU (lenovo T430)
# copyright: Canonical Ltd, 2013
# author: Eleni Maria Stea <elene.mst@gmail.com>
#
[max texture units]
8
+
+[max texture coordinates]
+8
key = "max texture size";
break;
+ case GL_MAX_TEXTURE_COORDS:
+ key = "max texture coordinates";
+ break;
+
default:
key = 0;
}
printf("texture units: %d\n", GET_INTEGER(GL_MAX_TEXTURE_UNITS));
printf("max texture size: %d\n", GET_INTEGER(GL_MAX_TEXTURE_SIZE));
+ printf("max texture coordinates: %d\n", GET_INTEGER(GL_MAX_TEXTURE_COORDS));
return 0;
}