static void display(Window *win)
{
if(wm->get_focused_window() != win) {
- fill_rect(win->get_rect(), 106, 106, 250);
+ fill_rect(win->get_absolute_rect(), 106, 106, 250);
}
else {
- fill_rect(win->get_rect(), 0, 0, 255);
+ fill_rect(win->get_absolute_rect(), 0, 0, 255);
}
}
return rect;
}
-const Rect &Window::get_absolute_rect() const
+Rect Window::get_absolute_rect() const
{
- return rect; // TODO implement absolute rectangle thingy
+ if(!parent) {
+ return rect;
+ }
+
+ Rect absolute_rect;
+ absolute_rect = parent->get_absolute_rect();
+
+ absolute_rect.x += rect.x;
+ absolute_rect.y += rect.y;
+ absolute_rect.width = rect.width;
+ absolute_rect.height = rect.height;
+
+ return absolute_rect;
}
bool Window::contains_point(int ptr_x, int ptr_y)
{
- return ptr_x >= rect.x && ptr_x < rect.x + rect.width &&
- ptr_y >= rect.y && ptr_y < rect.y + rect.height;
+ Rect abs_rect = get_absolute_rect();
+ return ptr_x >= abs_rect.x && ptr_x < abs_rect.x + abs_rect.width &&
+ ptr_y >= abs_rect.y && ptr_y < abs_rect.y + abs_rect.height;
}
void Window::move(int x, int y)
void Window::invalidate()
{
dirty = true;
- wm->invalidate_region(rect);
+ Rect abs_rect = get_absolute_rect();
+ wm->invalidate_region(abs_rect);
}
void Window::draw(const Rect &dirty_region)
unsigned char *Window::get_win_start_on_fb()
{
unsigned char *fb = get_framebuffer();
- return fb + get_color_depth() * (get_screen_size().x * rect.y + rect.x) / 8;
+ Rect abs_rect = get_absolute_rect();
+ return fb + get_color_depth() * (get_screen_size().x * abs_rect.y + abs_rect.x) / 8;
}
int Window::get_scanline_width()
~Window();
const Rect &get_rect() const;
- const Rect &get_absolute_rect() const;
+ Rect get_absolute_rect() const;
bool contains_point(int ptr_x, int ptr_y);
void move(int x, int y);
frame->resize(win_rect.width + frame_thickness * 2,
win_rect.height + frame_thickness * 2 + titlebar_thickness);
+ win->move(frame_thickness, frame_thickness + titlebar_thickness);
parent->add_child(frame);
}
static void display(Window *win)
{
- fill_rect(win->get_rect(), 255, 211, 5);
+ fill_rect(win->get_absolute_rect(), 255, 211, 5);
}
-static int prev_x = -1, prev_y;
+static int prev_x, prev_y;
static void mouse(Window *win, int bn, bool pressed)
{
if(bn == 0) {
if(pressed) {
get_pointer_pos(&prev_x, &prev_y);
+ printf("pressed: %d\n", prev_x);
} else {
- prev_x = -1;
+ printf("released\n");
}
}
}
static void motion(Window *win, int x, int y)
{
int left_bn = get_button(0);
- if(left_bn && prev_x != -1) {
+ if(left_bn) {
int dx = x - prev_x;
int dy = y - prev_y;
prev_x = x - dx;
prev_y = y - dy;
+ printf("dx: %d dy: %d\n", dx, dy);
Rect rect = win->get_rect();
win->move(rect.x + dx, rect.y + dy);
}