return;
}
- /*unsigned char *fb = get_framebuffer();
- fb += (bounds.width * pointer_y + pointer_x) * 4;
- fb[0] = 0;
- fb[1] = 0;
- fb[2] = 0;*/
-
- //printf("pointer (x, y) = (%d, %d)\r\n", pointer_x, pointer_y);
-
Window *top = wm->get_window_at_pos(pointer_x, pointer_y);
if(top) {
wm->set_focused_window(top);
+#include <algorithm>
#include <string.h>
+
#include "gfx.h"
#include "window.h"
#include "wm.h"
rect.width = rect.height = 128;
memset(&callbacks, 0, sizeof callbacks);
dirty = true;
+ managed = true;
}
Window::~Window()
{
+ for(size_t i=0; i<children.size(); i++) {
+ wm->remove_window(children[i]);
+ delete children[i];
+ }
+
delete [] title;
}
wm->invalidate_region(rect);
}
-void Window::draw()
+void Window::draw(const Rect &dirty_region)
{
//TODO
//titlebar, frame
- callbacks.display(this);
- dirty = false;
+
+ Rect intersect = rect_intersection(rect, dirty_region);
+ if(intersect.width && intersect.height) {
+ if(callbacks.display) {
+ callbacks.display(this);
+ }
+ dirty = false;
+
+ draw_children(rect);
+ }
+}
+
+void Window::draw_children(const Rect &dirty_region)
+{
+ for(size_t i=0; i<children.size(); i++) {
+ children[i]->draw(dirty_region);
+ }
}
unsigned char *Window::get_win_start_on_fb()
return get_screen_size().x;
}
+void Window::set_managed(bool managed)
+{
+ this->managed = managed;
+}
+
+bool Window::get_managed() const
+{
+ return managed;
+}
+
void Window::set_display_callback(DisplayFuncType func)
{
callbacks.display = func;
{
return callbacks.motion;
}
+
+void Window::add_child(Window *win)
+{
+ children.push_back(win);
+ if(win->parent) {
+ win->parent->remove_child(win);
+ }
+ win->parent = this;
+}
+
+void Window::remove_child(Window *win)
+{
+ std::vector<Window*>::iterator it;
+ it = std::find(children.begin(), children.end(), win);
+ if(it != children.end()) {
+ children.erase(it);
+ win->parent = 0;
+ }
+}
+
+const Window *Window::get_parent() const
+{
+ return parent;
+}
+
+Window *Window::get_parent()
+{
+ return parent;
+}
#ifndef WINDOW_H_
#define WINDOW_H_
+#include <vector>
+
#include "geom.h"
#include "event.h"
Rect rect;
Callbacks callbacks;
+ std::vector<Window*> children;
+ Window* parent;
+
bool dirty;
+ bool managed; // whether the wm manages (+decorates) this win
public:
Window();
*/
void invalidate();
- void draw();
+ void draw(const Rect &dirty_region);
+ void draw_children(const Rect &dirty_region);
unsigned char *get_win_start_on_fb();
int get_scanline_width();
+ void set_managed(bool managed);
+ bool get_managed() const;
+
void set_display_callback(DisplayFuncType func);
void set_keyboard_callback(KeyboardFuncType func);
void set_mouse_button_callback(MouseButtonFuncType func);
const MouseButtonFuncType get_mouse_button_callback() const;
const MouseMotionFuncType get_mouse_motion_callback() const;
+ // win hierarchy
+ void add_child(Window *win);
+ void remove_child(Window *win);
+
+ const Window *get_parent() const;
+ Window *get_parent();
+
// XXX remove if not needed
friend class WindowManager;
};
+#include <algorithm>
#include <stdexcept>
+
#include "gfx.h"
#include "wm.h"
#include "window.h"
WindowManager *wm;
static WindowManager wminst;
+static void display(Window *win);
+static void mouse(Window *win, int key, bool pressed);
+static void motion(Window *win, int x, int y);
+
+void WindowManager::create_frame(Window *win)
+{
+ Window *frame = new Window;
+ Window *parent = win->get_parent();
+
+ frame->set_display_callback(display);
+// frame->set_mouse_button_callback(mouse);
+// frame->set_mouse_motion_callback(motion);
+
+ frame->add_child(win);
+ frames.push_back(frame);
+
+ Rect win_rect = win->get_rect();
+ frame->move(win_rect.x - frame_thickness,
+ win_rect.y - frame_thickness - titlebar_thickness);
+ frame->resize(win_rect.width + frame_thickness * 2,
+ win_rect.height + frame_thickness * 2 + titlebar_thickness);
+
+ parent->add_child(frame);
+}
+
+void WindowManager::destroy_frame(Window *win)
+{
+ Window *frame = win->parent;
+ if(!frame) {
+ return;
+ }
+
+ std::list<Window*>::iterator it;
+ it = std::find(frames.begin(), frames.end(), frame);
+ if(it != frames.end()) {
+ root_win->add_child(win);
+ frames.erase(it);
+ delete frame;
+ }
+}
+
WindowManager::WindowManager()
{
if(!wm) {
throw std::runtime_error("Trying to create a second instance of WindowManager!\n");
}
+ root_win = new Window;
+ root_win->resize(get_screen_size().width, get_screen_size().height);
+ root_win->move(0, 0);
+ root_win->set_managed(false);
+
focused_win = 0;
bg_color[0] = 210;
bg_color[1] = 106;
bg_color[2] = 106;
+ frame_thickness = 2;
+ titlebar_thickness = 4;
+
+ frame_fcolor[0] = frame_fcolor[1] = frame_fcolor[2] = 142;
+ frame_ucolor[0] = frame_ucolor[1] = frame_ucolor[2] = 210;
+
mouse_cursor.set_image(mouse_cursor_width, mouse_cursor_height);
unsigned char *pixels = mouse_cursor.get_image();
}
}
+WindowManager::~WindowManager()
+{
+ delete root_win;
+}
+
void WindowManager::invalidate_region(const Rect &rect)
{
dirty_rects.push_back(rect);
dirty_rects.clear();
fill_rect(uni, bg_color[0], bg_color[1], bg_color[2]);
-
- std::list<Window*>::iterator it = windows.begin();
- while(it != windows.end()) {
- Rect intersect = rect_intersection((*it)->rect, uni);
- if(intersect.width && intersect.height) {
- (*it)->draw();
- }
- it++;
- }
+
+ root_win->draw_children(uni);
// draw mouse cursor
int mouse_x, mouse_y;
void WindowManager::add_window(Window *win)
{
+ if(!win || win == root_win) {
+ return;
+ }
+
+ root_win->add_child(win);
+
if(windows.empty()) {
focused_win = win;
}
+ if(win->get_managed()) {
+ create_frame(win);
+ }
+
windows.push_back(win);
}
+void WindowManager::remove_window(Window *win)
+{
+ std::list<Window*>::iterator it;
+ it = std::find(windows.begin(), windows.end(), win);
+
+ if(it != windows.end()) {
+ windows.erase(it);
+ }
+}
+
void WindowManager::set_focused_window(Window *win)
{
focused_win = win;
return win;
}
+
+static void display(Window *win)
+{
+ if(win->get_managed()) {
+ fill_rect(win->get_rect(), 255, 211, 5);
+ win->draw(win->get_parent()->get_rect());
+ }
+}
+
+//static void mouse(Window *win, int key, bool pressed);
+//static void motion(Window *win, int x, int y);
#define WM_H_
#include <list>
+
#include "geom.h"
#include "pixmap.h"
class WindowManager {
private:
std::list<Window*> windows;
+ std::list<Window*> frames;
+
std::list<Rect> dirty_rects;
int bg_color[3];
+ int frame_thickness;
+ int titlebar_thickness;
+ int frame_fcolor[3];
+ int frame_ucolor[3];
+
+ Window *root_win;
Window *focused_win;
Pixmap mouse_cursor;
+ void create_frame(Window *win);
+ void destroy_frame(Window *win);
+
public:
WindowManager();
+ ~WindowManager();
void invalidate_region(const Rect &rect);
void process_windows();
void add_window(Window *win);
+ void remove_window(Window *win);
void set_focused_window(Window *win);
const Window *get_focused_window() const;