+++ /dev/null
-#include <errno.h>
-#include <limits.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include <fcntl.h>
-#include <sys/ioctl.h>
-#include <termios.h>
-#include <unistd.h>
-
-#include "geom.h"
-#include "gfx.h"
-#include "mouse.h"
-#include "window.h"
-#include "wm.h"
-
-#define BN_LEFT 1
-#define BN_RIGHT 2
-#define BN_MIDDLE 4
-
-
-static int dev_fd = -1; // file descriptor for /dev/psaux
-static Rect bounds;
-static int pointer_x, pointer_y;
-static int bnstate;
-
-bool init_mouse()
-{
- if((dev_fd = open("/dev/psaux", O_RDONLY | O_NONBLOCK)) == -1) {
- fprintf(stderr, "Cannot open /dev/psaux : %s\n", strerror(errno));
- return false;
- }
-
- set_mouse_bounds(get_screen_size());
- return true;
-}
-
-void destroy_mouse()
-{
- if(dev_fd != -1) {
- close(dev_fd);
- dev_fd = -1;
- }
-}
-
-void set_mouse_bounds(const Rect &rect)
-{
- bounds = rect;
-}
-
-int get_mouse_fd()
-{
- return dev_fd;
-}
-
-void process_mouse_event()
-{
- /* TODO:
- * - read all pending events from mouse fd (use O_NONBLOCK so that
- * read will return -1 when there are no more events instead of blocking).
- */
-
- int prev_state = bnstate;
- int prev_x = pointer_x;
- int prev_y = pointer_y;
-
- if(read_mouse() == -1) {
- return;
- }
-
- Window *top = wm->get_window_at_pos(pointer_x, pointer_y);
- if(top) {
- wm->set_focused_window(top);
- }
- else {
- wm->set_focused_window(0);
- return;
- }
-
- /* - send each pointer move and button press/release to the topmost window
- * with the pointer on it.
- */
-
- int dx = pointer_x - prev_x;
- int dy = pointer_y - prev_y;
-
- if(dx || dy) {
- MouseMotionFuncType motion_callback = top->get_mouse_motion_callback();
- if(motion_callback) {
- Rect rect = top->get_rect();
- motion_callback(top, pointer_x - rect.x, pointer_y - rect.y);
- }
- }
-
- MouseButtonFuncType button_callback = top->get_mouse_button_callback();
- if(button_callback && (bnstate != prev_state)) {
- int num_bits = sizeof bnstate * CHAR_BIT;
- for(int i=0; i<num_bits; i++) {
- int s = (bnstate >> i) & 1;
- int prev_s = (prev_state >> i) & 1;
- if(s != prev_s) {
- button_callback(top, i, s);
- }
- }
- }
-}
-
-void get_pointer_pos(int *x, int *y)
-{
- *x = pointer_x;
- *y = pointer_y;
-}
-
-int get_button_state(int bn)
-{
- return bnstate;
-}
-
-int get_button(int bn)
-{
- if(bn < 0 || bn >= 3) {
- return 0;
- }
- return (bnstate & (1 << bn)) != 0;
-}
-
-
-int read_mouse()
-{
- int rd;
- signed char state[3] = {0, 0, 0};
-
- if((rd = read(dev_fd, state, 3)) == -1) {
- fprintf(stderr, "Unable to get mouse state : %s\n", strerror(errno));
- return -1;
- }
-
- bnstate = state[0] & 7;
- pointer_x += state[1];
- pointer_y -= state[2];
-
- if(pointer_x < bounds.x) {
- pointer_x = bounds.x;
- }
-
- if(pointer_y < bounds.y) {
- pointer_y = bounds.y;
- }
-
- if(pointer_x > bounds.x + bounds.width - 1) {
- pointer_x = bounds.x + bounds.width - 1;
- }
-
- if(pointer_y > bounds.y + bounds.height - 1) {
- pointer_y = bounds.y + bounds.height - 1;
- }
-
- return 0;
-}