-#include "winnie.h"
#include "keyboard.h"
#include "mouse.h"
+#include "shalloc.h"
+#include "winnie.h"
bool winnie_init()
{
+ if(!init_shared_memory()) {
+ return false;
+ }
+
if(!init_gfx()) {
return false;
}
destroy_gfx();
destroy_keyboard();
destroy_mouse();
+ destroy_text();
+
+ destroy_shared_memory();
}