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controls for fog to select params
[demo]
/
src
/
renderer.h
diff --git
a/src/renderer.h
b/src/renderer.h
index
c33206b
..
e484767
100644
(file)
--- a/
src/renderer.h
+++ b/
src/renderer.h
@@
-5,13
+5,30
@@
class OrbitCamera;
class Object;
class Scene;
class ShaderProgram;
class Object;
class Scene;
class ShaderProgram;
+class Texture;
class Renderer {
protected:
class Renderer {
protected:
+ int diff_loc;
+ int spec_loc;
+ int shin_loc;
+ int mmviewproj_loc;
+ int mview_loc;
+ int fog_loc;
+
ShaderProgram *sprog;
ShaderProgram *sprog;
+
+ /* debug shader to draw normals */
+ ShaderProgram *nprog;
+
+ Texture *skytex, *dskytex;
+
virtual void draw_object(Object *object) const;
virtual void draw_object(Object *object) const;
+ virtual void draw_skybox() const;
public:
public:
+ float fog_density;
+
Scene *scene;
OrbitCamera *camera;
Scene *scene;
OrbitCamera *camera;
@@
-20,6
+37,9
@@
public:
virtual bool create();
virtual void draw() const;
virtual bool create();
virtual void draw() const;
+
+ virtual void set_sky_tex(Texture *stex);
+ virtual void set_diffuse_sky_tex(Texture *dstex);
};
#endif // RENDERER_H_
\ No newline at end of file
};
#endif // RENDERER_H_
\ No newline at end of file