int mmviewproj_loc;
int mview_loc;
- Texture *skytex, *dskytex;
ShaderProgram *sprog;
+
+ /* debug shader to draw normals */
+ ShaderProgram *nprog;
+
+ Texture *skytex, *dskytex;
+
virtual void draw_object(Object *object) const;
+ virtual void draw_skybox() const;
public:
Scene *scene;