#include <stdio.h>
#include "shader.h"
+ShaderProgram *current_program;
+
Shader::Shader() {}
Shader::~Shader()
{
ShaderProgram::ShaderProgram()
{
+ current_program = 0;
+
int len = sizeof shaders / sizeof *shaders;
for(int i=0; i<len; ++i) {
shaders[i] = 0;
}
}
-void ShaderProgram::add_shader(Shader *sdr)
+// void ShaderProgram::add_shader(Shader *sdr)
+// {
+// assert(sdr->type < sizeof shaders / sizeof *shaders);
+// shaders[sdr->type] = sdr;
+// }
+
+ShaderProgram *get_current_program()
{
- assert(sdr->type < sizeof shaders / sizeof *shaders);
- shaders[sdr->type] = sdr;
+ return current_program;
}
\ No newline at end of file