- scene_ground = new Scene;
- if(!scene_ground->load("data/ground.obj")) {
- fprintf(stderr, "Failed to load scene: ground.obj.\n");
- return false;
- }
+ // scene_ground = new Scene;
+ // if(!scene_ground->load("data/ground.obj")) {
+ // fprintf(stderr, "Failed to load scene: ground.obj.\n");
+ // return false;
+ // }
+
+ // rground = new Renderer;
+ // rground->camera = camera;
+ // rground->scene = scene_ground;
+
+ // if(!rground->create()) {
+ // fprintf(stderr, "Failed to create default renderer.\n");
+ // return false;
+ // }
+
+ // gskybox = gfx_create_texture();
+ // gskybox->load("data/cubemap/cubemap.hdr");
+ // rground->set_sky_tex(gskybox);