#include <stdio.h>
#include "opengl/opengl.h"
-#include "common-ui.h"
extern GLFWwindow *win;
+extern int win_h;
+extern int win_w;
+
bool init_opengl()
{
if(!glfwInit()) {
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glClearColor(0.5, 0.5, 0.5, 1.0);
+
}
\ No newline at end of file