fixed terrain rendering - visualized normals
[demo] / src / renderer.h
index a218dab..c3fb0bf 100644 (file)
@@ -16,6 +16,9 @@ protected:
 
        ShaderProgram *sprog;
 
+       /* debug shader to draw normals */
+       ShaderProgram *nprog;
+
        Texture *skytex, *dskytex;
 
        virtual void draw_object(Object *object) const;