Removed the calls to the 1st collision detection attempt
[hair] / src / main.cc
index a23fcb5..852b7cb 100644 (file)
@@ -6,10 +6,13 @@
 #include <stdio.h>
 #include <string>
 
+#include <gmath/gmath.h>
+
 #include "mesh.h"
 #include "hair.h"
+#include "object.h"
 
-#define MAX_NUM_SPAWNS 4
+#define MAX_NUM_SPAWNS 400
 #define THRESH 0.5
 
 static bool init();
@@ -17,8 +20,10 @@ static void cleanup();
 static void display();
 static void reshape(int x, int y);
 static void keydown(unsigned char key, int x, int y);
+static void keyup(unsigned char key, int x, int y);
 static void mouse(int bn, int st, int x, int y);
 static void motion(int x, int y);
+static void idle();
 
 static std::vector<Mesh*> meshes;
 static Mesh *mesh_head;
@@ -26,6 +31,9 @@ static Hair hair;
 
 static int win_width, win_height;
 static float cam_theta, cam_phi = 25, cam_dist = 8;
+static float head_rz, head_rx; /* rot angles x, z axis */
+static Mat4 head_xform;
+static CollSphere coll_sphere; /* sphere used for collision detection */
 
 int main(int argc, char **argv)
 {
@@ -34,11 +42,16 @@ int main(int argc, char **argv)
        glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE);
        glutCreateWindow("hair test");
 
+       /* for the keydown, keyup functions to work */
+       glutSetKeyRepeat(GLUT_KEY_REPEAT_OFF);
+
        glutDisplayFunc(display);
        glutReshapeFunc(reshape);
        glutKeyboardFunc(keydown);
+       glutKeyboardUpFunc(keyup);
        glutMouseFunc(mouse);
        glutMotionFunc(motion);
+       glutIdleFunc(idle);
 
        if(!init()) {
                return 1;
@@ -92,11 +105,16 @@ static bool init()
                return false;
        }
 
+       coll_sphere.radius = 1.0;
+       coll_sphere.center = Vec3(0, 0.6, 0.53);
+
        if(!hair.init(mesh_head, MAX_NUM_SPAWNS, THRESH)) {
                fprintf(stderr, "Failed to initialize hair\n");
                return false;
        }
 
+       hair.add_collider(&coll_sphere);
+
        return true;
 }
 
@@ -109,20 +127,67 @@ static void cleanup()
 
 static void display()
 {
+       static unsigned long prev_time;
+       unsigned long msec = glutGet(GLUT_ELAPSED_TIME);
+       float dt = (float)(msec - prev_time) / 1000.0;
+       prev_time = msec;
+
        glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
 
+       head_xform = Mat4::identity;
+       head_xform.rotate_x(gph::deg_to_rad(head_rx));
+       head_xform.rotate_z(-gph::deg_to_rad(head_rz));
+
        glMatrixMode(GL_MODELVIEW);
        glLoadIdentity();
        glTranslatef(0, 0, -cam_dist);
        glRotatef(cam_phi, 1, 0, 0);
        glRotatef(cam_theta, 0, 1, 0);
-
+       /* multiplying with the head rot matrix */
+       glPushMatrix();
+       glMultMatrixf(head_xform[0]);
+/*
+       glPushAttrib(GL_LINE_BIT);
+       glLineWidth(1);
+       glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+*/
        for(size_t i=0; i<meshes.size(); i++) {
                meshes[i]->draw();
        }
+/*
+       glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+       glPopAttrib();
+*/
+
+       glPopMatrix();
 
+       hair.set_transform(head_xform);
+       hair.update(dt);
        hair.draw();
 
+/*
+       glPushAttrib(GL_ENABLE_BIT);
+       glDisable(GL_DEPTH_TEST);
+       glDisable(GL_LIGHTING);
+       glBegin(GL_POINTS);
+       for (int i=0; i<500; i++) {
+               Vec3 p;
+               p.x = (float)rand() / RAND_MAX * 8 - 4;
+               p.y = (float)rand() / RAND_MAX * 4;
+               p.z = 0;
+
+               Vec3 tmp = inverse(head_xform) * p;
+               if(coll_sphere.contains(tmp)) {
+                       glColor3f(1, 0, 0);
+               }
+               else glColor3f(0, 1, 0);
+
+               glVertex3f(p.x, p.y, p.z);
+       }
+       glEnd();
+       glPopAttrib();
+*/
+
        glutSwapBuffers();
        assert(glGetError() == GL_NO_ERROR);
 }
@@ -138,11 +203,30 @@ static void reshape(int x, int y)
        gluPerspective(50.0, (float)x / (float)y, 0.5, 500.0);
 }
 
+static bool hpressed;
 static void keydown(unsigned char key, int /*x*/, int /*y*/)
 {
        switch(key) {
+       case 'h':
+       case 'H':
+               hpressed = true;
+               break;
        case 27:
                exit(0);
+       default:
+               break;
+       }
+}
+
+static void keyup(unsigned char key, int /*x*/, int /*y*/)
+{
+       switch(key) {
+       case 'h':
+       case 'H':
+               hpressed = false;
+               break;
+       default:
+               break;
        }
 }
 
@@ -165,17 +249,34 @@ static void motion(int x, int y)
 
        if(!dx && !dy) return;
 
-       if(bnstate[0]) {
-               cam_theta += dx * 0.5;
-               cam_phi += dy * 0.5;
+       if(hpressed) {
+               if(bnstate[0]) {
+                       head_rz += dx * 0.5;
+                       head_rx += dy * 0.5;
+
+                       if(head_rx < -45) head_rx = -45;
+                       if(head_rx > 45) head_rx = 45;
 
-               if(cam_phi < -90) cam_phi = -90;
-               if(cam_phi > 90) cam_phi = 90;
-               glutPostRedisplay();
+                       if(head_rz < -90) head_rz = -90;
+                       if(head_rz > 90) head_rz = 30;
+               }
        }
-       if(bnstate[2]) {
-               cam_dist += dy * 0.1;
-               if(cam_dist < 0) cam_dist = 0;
-               glutPostRedisplay();
+       else {
+               if(bnstate[0]) {
+                       cam_theta += dx * 0.5;
+                       cam_phi += dy * 0.5;
+
+                       if(cam_phi < -90) cam_phi = -90;
+                       if(cam_phi > 90) cam_phi = 90;
+               }
+               if(bnstate[2]) {
+                       cam_dist += dy * 0.1;
+                       if(cam_dist < 0) cam_dist = 0;
+               }
        }
 }
+
+static void idle()
+{
+       glutPostRedisplay();
+}