fixed mouse events the windows can grab the mouse
[winnie] / src / wm.cc
1 #include <algorithm>
2 #include <stdexcept>
3 #include <stdio.h>      // TODO
4
5 #include "gfx.h"
6 #include "wm.h"
7 #include "window.h"
8 #include "mouse.h"
9 #include "mouse_cursor.h"
10
11 WindowManager *wm;
12 static WindowManager wminst;
13
14 static void display(Window *win);
15 static void mouse(Window *win, int bn, bool pressed, int x, int y);
16 static void motion(Window *win, int x, int y);
17
18 void WindowManager::create_frame(Window *win)
19 {
20         Window *frame = new Window;
21         Window *parent = win->get_parent();
22
23         frame->set_display_callback(display);
24         frame->set_mouse_button_callback(mouse);
25         frame->set_mouse_motion_callback(motion);
26         frame->set_focusable(false);
27         frame->add_child(win);
28
29         windows.push_back(frame);
30
31         Rect win_rect = win->get_rect();
32         frame->move(win_rect.x - frame_thickness,
33                         win_rect.y - frame_thickness - titlebar_thickness);
34         frame->resize(win_rect.width + frame_thickness * 2,
35                         win_rect.height + frame_thickness * 2 + titlebar_thickness);
36
37         win->move(frame_thickness, frame_thickness + titlebar_thickness);
38         parent->add_child(frame);
39 }
40
41 void WindowManager::destroy_frame(Window *win)
42 {
43         Window *frame = win->parent;
44         if(!frame) {
45                 return;
46         }
47
48         if(grab_win == win) {
49                 release_mouse();
50         }
51
52         std::list<Window*>::iterator it;
53         it = std::find(windows.begin(), windows.end(), frame);
54         if(it != windows.end()) {
55                 root_win->add_child(win);
56                 windows.erase(it);
57                 delete frame;
58         }
59 }
60
61 WindowManager::WindowManager()
62 {
63         if(!wm) {
64                 wm = this;
65         } else {
66                 throw std::runtime_error("Trying to create a second instance of WindowManager!\n");
67         }
68
69         root_win = new Window;
70         root_win->resize(get_screen_size().width, get_screen_size().height);
71         root_win->move(0, 0);
72         root_win->set_managed(false);
73
74         focused_win = 0;
75
76         bg_color[0] = 210;
77         bg_color[1] = 106;
78         bg_color[2] = 106;
79
80         frame_thickness = 8;
81         titlebar_thickness = 16;
82
83         frame_fcolor[0] = frame_fcolor[1] = frame_fcolor[2] = 142;
84         frame_ucolor[0] = frame_ucolor[1] = frame_ucolor[2] = 210;
85
86         mouse_cursor.set_image(mouse_cursor_width, mouse_cursor_height);
87         unsigned char *pixels = mouse_cursor.get_image();
88
89         for(int i=0; i<mouse_cursor_height; i++) {
90                 for(int j=0; j<mouse_cursor_width; j++) {
91                         int val = mouse_cursor_bw[i * mouse_cursor_width + j];
92                         *pixels++ = val;
93                         *pixels++ = val;
94                         *pixels++ = val;
95                         *pixels++ = 255;
96                 }
97         }
98 }
99
100 WindowManager::~WindowManager()
101 {
102         delete root_win;
103 }
104
105 void WindowManager::invalidate_region(const Rect &rect)
106 {
107         dirty_rects.push_back(rect);
108 }
109
110 void WindowManager::process_windows()
111 {
112         if(dirty_rects.empty()) {
113                 return;
114         }
115
116         std::list<Rect>::iterator drit = dirty_rects.begin();
117         Rect uni = *drit++;
118         while(drit != dirty_rects.end()) {
119                 uni = rect_union(uni, *drit++);
120         }
121         dirty_rects.clear();
122
123         wait_vsync();
124
125         fill_rect(uni, bg_color[0], bg_color[1], bg_color[2]);
126
127         root_win->draw_children(uni);
128
129         // draw mouse cursor
130         int mouse_x, mouse_y;
131         get_pointer_pos(&mouse_x, &mouse_y);
132
133         blit_key(mouse_cursor.get_image(), mouse_cursor.get_rect(),
134                         get_framebuffer(), get_screen_size(), mouse_x, mouse_y,
135                         0, 0, 0);
136
137         Rect mouse_rect = {mouse_x, mouse_y, mouse_cursor.get_width(), mouse_cursor.get_height()};
138         invalidate_region(mouse_rect);
139
140         gfx_update();
141 }
142
143 void WindowManager::add_window(Window *win)
144 {
145         if(!win || win == root_win) {
146                 return;
147         }
148
149         root_win->add_child(win);
150
151         if(windows.empty()) {
152                 focused_win = win;
153         }
154
155         if(win->get_managed()) {
156                 create_frame(win);
157         }
158
159         windows.push_back(win);
160 }
161
162 void WindowManager::remove_window(Window *win)
163 {
164         std::list<Window*>::iterator it;
165         it = std::find(windows.begin(), windows.end(), win);
166
167         if(it != windows.end()) {
168                 windows.erase(it);
169         }
170 }
171
172 void WindowManager::set_focused_window(Window *win)
173 {
174         if(win && win == focused_win) {
175                 return;
176         }
177
178         if(focused_win) {
179                 // invalidate the frame (if any)
180                 Window *parent = focused_win->get_parent();
181                 if(parent && parent != root_win) {
182                         parent->invalidate();
183                 }
184         }
185
186         if(!win) {
187                 focused_win = 0;
188                 return;
189         }
190
191         if(win->get_focusable()) {
192                 focused_win = win;
193                 return;
194         }
195
196         Window **children = win->get_children();
197         for(int i=0; i<win->get_children_count(); i++) {
198                 if(children[0]->get_focusable()) {
199                         set_focused_window(children[0]);
200                         return;
201                 }
202         }
203
204         focused_win = 0;
205 }
206
207 const Window *WindowManager::get_focused_window() const
208 {
209         return focused_win;
210 }
211
212 Window *WindowManager::get_focused_window()
213 {
214         return focused_win;
215 }
216
217 Window *WindowManager::get_window_at_pos(int pointer_x, int pointer_y)
218 {
219         std::list<Window*>::reverse_iterator rit = windows.rbegin();
220         while(rit != windows.rend()) {
221                 Window *w = *rit++;
222                 Window *parent = w->get_parent();
223
224                 if(parent == root_win && w->contains_point(pointer_x, pointer_y)) {
225                         return w;
226                 }
227         }
228
229         return 0;
230 }
231
232 Window *WindowManager::get_grab_window() const
233 {
234         return grab_win;
235 }
236
237 void WindowManager::grab_mouse(Window *win)
238 {
239         grab_win = win;
240 }
241
242 void WindowManager::release_mouse()
243 {
244         grab_win = 0;
245 }
246
247 static void display(Window *win)
248 {
249         fill_rect(win->get_absolute_rect(), 255, 211, 5);
250 }
251
252 static int prev_x, prev_y;
253
254 static void mouse(Window *win, int bn, bool pressed, int x, int y)
255 {
256         if(bn == 0) {
257                 if(pressed) {
258                         wm->grab_mouse(win);
259                         prev_x = x;
260                         prev_y = y;
261                 }
262                 else {
263                         wm->release_mouse();
264                 }
265         }
266 }
267
268 static void motion(Window *win, int x, int y)
269 {
270         int left_bn = get_button(0);
271         if(left_bn) {
272                 int dx = x - prev_x;
273                 int dy = y - prev_y;
274                 prev_x = x - dx;
275                 prev_y = y - dy;
276
277                 Rect rect = win->get_rect();
278                 win->move(rect.x + dx, rect.y + dy);
279         }
280 }