reorganizing the rope sim
[dosdemo] / libs / mikmod / playercode / virtch2.c
1 /*      MikMod sound library
2         (c) 1998, 1999, 2000 Miodrag Vallat and others - see file AUTHORS for
3         complete list.
4
5         This library is free software; you can redistribute it and/or modify
6         it under the terms of the GNU Library General Public License as
7         published by the Free Software Foundation; either version 2 of
8         the License, or (at your option) any later version.
9
10         This program is distributed in the hope that it will be useful,
11         but WITHOUT ANY WARRANTY; without even the implied warranty of
12         MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13         GNU Library General Public License for more details.
14
15         You should have received a copy of the GNU Library General Public
16         License along with this library; if not, write to the Free Software
17         Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
18         02111-1307, USA.
19 */
20
21 /*==============================================================================
22
23   $Id$
24
25   High-quality sample mixing routines, using a 32 bits mixing buffer,
26   interpolation, and sample smoothing to improve sound quality and remove
27   clicks.
28
29 ==============================================================================*/
30
31 /*
32
33   Future Additions:
34         Low-Pass filter to remove annoying staticy buzz.
35
36 */
37
38 #ifdef HAVE_CONFIG_H
39 #include "config.h"
40 #endif
41
42 #ifndef NO_HQMIXER
43
44 #ifdef HAVE_MEMORY_H
45 #include <memory.h>
46 #endif
47 #include <string.h>
48
49 #include "mikmod_internals.h"
50
51 /*
52    Constant Definitions
53    ====================
54
55         MAXVOL_FACTOR (was BITSHIFT in virtch.c)
56                 Controls the maximum volume of the output data. All mixed data is
57                 divided by this number after mixing, so larger numbers result in
58                 quieter mixing.  Smaller numbers will increase the likeliness of
59                 distortion on loud modules.
60
61         REVERBERATION
62                 Larger numbers result in shorter reverb duration. Longer reverb
63                 durations can cause unwanted static and make the reverb sound more
64                 like a crappy echo.
65
66         SAMPLING_SHIFT
67                 Specified the shift multiplier which controls by how much the mixing
68                 rate is multiplied while mixing.  Higher values can improve quality by
69                 smoothing the sound and reducing pops and clicks. Note, this is a shift
70                 value, so a value of 2 becomes a mixing-rate multiplier of 4, and a
71                 value of 3 = 8, etc.
72
73         FRACBITS
74                 The number of bits per integer devoted to the fractional part of the
75                 number. Generally, this number should not be changed for any reason.
76
77         !!! IMPORTANT !!! All values below MUST ALWAYS be greater than 0
78
79 */
80
81 #define BITSHIFT 9
82 #define MAXVOL_FACTOR (1<<BITSHIFT)
83 #define REVERBERATION 11000L
84
85 #define SAMPLING_SHIFT 2
86 #define SAMPLING_FACTOR (1UL<<SAMPLING_SHIFT)
87
88 #define FRACBITS 28
89 #define FRACMASK ((1UL<<FRACBITS)-1UL)
90
91 #define TICKLSIZE 8192
92 #define TICKWSIZE (TICKLSIZE * 2)
93 #define TICKBSIZE (TICKWSIZE * 2)
94
95 #define CLICK_SHIFT_BASE 6
96 #define CLICK_SHIFT (CLICK_SHIFT_BASE + SAMPLING_SHIFT)
97 #define CLICK_BUFFER (1L << CLICK_SHIFT)
98
99 #ifndef MIN
100 #define MIN(a,b) (((a)<(b)) ? (a) : (b))
101 #endif
102
103 typedef struct VINFO {
104         UBYTE     kick;              /* =1 -> sample has to be restarted */
105         UBYTE     active;            /* =1 -> sample is playing */
106         UWORD     flags;             /* 16/8 bits looping/one-shot */
107         SWORD     handle;            /* identifies the sample */
108         ULONG     start;             /* start index */
109         ULONG     size;              /* samplesize */
110         ULONG     reppos;            /* loop start */
111         ULONG     repend;            /* loop end */
112         ULONG     frq;               /* current frequency */
113         int       vol;               /* current volume */
114         int       pan;               /* current panning position */
115
116         int       click;
117         int       rampvol;
118         SLONG     lastvalL,lastvalR;
119         int       lvolsel,rvolsel;   /* Volume factor in range 0-255 */
120         int       oldlvol,oldrvol;
121
122         SLONGLONG current;           /* current index in the sample */
123         SLONGLONG increment;         /* increment value */
124 } VINFO;
125
126 static  SWORD **Samples;
127 static  VINFO *vinf=NULL,*vnf;
128 static  long tickleft,samplesthatfit,vc_memory=0;
129 static  int vc_softchn;
130 static  SLONGLONG idxsize,idxlpos,idxlend;
131 static  SLONG *vc_tickbuf=NULL;
132 static  UWORD vc_mode;
133
134 #ifdef _MSC_VER
135 /* Weird bug in compiler */ /* FIXME is this still needed? */
136 typedef void (*MikMod_callback_t)(unsigned char *data, size_t len);
137 #endif
138
139 /* Reverb control variables */
140
141 static  int RVc1, RVc2, RVc3, RVc4, RVc5, RVc6, RVc7, RVc8;
142 static  ULONG RVRindex;
143
144 /* For Mono or Left Channel */
145 static  SLONG *RVbufL1=NULL,*RVbufL2=NULL,*RVbufL3=NULL,*RVbufL4=NULL,
146                       *RVbufL5=NULL,*RVbufL6=NULL,*RVbufL7=NULL,*RVbufL8=NULL;
147
148 /* For Stereo only (Right Channel) */
149 static  SLONG *RVbufR1=NULL,*RVbufR2=NULL,*RVbufR3=NULL,*RVbufR4=NULL,
150                       *RVbufR5=NULL,*RVbufR6=NULL,*RVbufR7=NULL,*RVbufR8=NULL;
151
152 #ifdef NATIVE_64BIT_INT
153 #define NATIVE SLONGLONG
154 #else
155 #define NATIVE SLONG
156 #endif
157
158 /*========== 32 bit sample mixers - only for 32 bit platforms */
159 #ifndef NATIVE_64BIT_INT
160
161 static SLONG Mix32MonoNormal(const SWORD* const srce,SLONG* dest,SLONG idx,SLONG increment,SLONG todo)
162 {
163         SWORD sample=0;
164         SLONG i,f;
165
166         while(todo--) {
167                 i=idx>>FRACBITS,f=idx&FRACMASK;
168                 sample=(SWORD)( (((SLONG)(srce[i]*(FRACMASK+1L-f)) +
169                         ((SLONG)srce[i+1]*f)) >> FRACBITS));
170                 idx+=increment;
171
172                 if(vnf->rampvol) {
173                         *dest++ += (long)(
174                           ( ( (SLONG)(vnf->oldlvol*vnf->rampvol) +
175                               (vnf->lvolsel*(CLICK_BUFFER-vnf->rampvol)) ) *
176                             (SLONG)sample ) >> CLICK_SHIFT );
177                         vnf->rampvol--;
178                 } else
179                   if(vnf->click) {
180                         *dest++ += (long)(
181                           ( ( ((SLONG)vnf->lvolsel*(CLICK_BUFFER-vnf->click)) *
182                               (SLONG)sample ) +
183                             (vnf->lastvalL*vnf->click) ) >> CLICK_SHIFT );
184                         vnf->click--;
185                 } else
186                         *dest++ +=vnf->lvolsel*sample;
187         }
188         vnf->lastvalL=vnf->lvolsel * sample;
189
190         return idx;
191 }
192
193 static SLONG Mix32StereoNormal(const SWORD* const srce,SLONG* dest,SLONG idx,SLONG increment,ULONG todo)
194 {
195         SWORD sample=0;
196         SLONG i,f;
197
198         while(todo--) {
199                 i=idx>>FRACBITS,f=idx&FRACMASK;
200                 sample=(SWORD)(((((SLONG)srce[i]*(FRACMASK+1L-f)) +
201                         ((SLONG)srce[i+1] * f)) >> FRACBITS));
202                 idx += increment;
203
204                 if(vnf->rampvol) {
205                         *dest++ += (long)(
206                           ( ( ((SLONG)vnf->oldlvol*vnf->rampvol) +
207                               (vnf->lvolsel*(CLICK_BUFFER-vnf->rampvol))
208                             ) * (SLONG)sample ) >> CLICK_SHIFT );
209                         *dest++ += (long)(
210                           ( ( ((SLONG)vnf->oldrvol*vnf->rampvol) +
211                               (vnf->rvolsel*(CLICK_BUFFER-vnf->rampvol))
212                             ) * (SLONG)sample ) >> CLICK_SHIFT );
213                         vnf->rampvol--;
214                 } else
215                   if(vnf->click) {
216                         *dest++ += (long)(
217                           ( ( (SLONG)(vnf->lvolsel*(CLICK_BUFFER-vnf->click)) *
218                               (SLONG)sample ) + (vnf->lastvalL * vnf->click) )
219                             >> CLICK_SHIFT );
220                         *dest++ += (long)(
221                           ( ( ((SLONG)vnf->rvolsel*(CLICK_BUFFER-vnf->click)) *
222                               (SLONG)sample ) + (vnf->lastvalR * vnf->click) )
223                             >> CLICK_SHIFT );
224                         vnf->click--;
225                 } else {
226                         *dest++ +=vnf->lvolsel*sample;
227                         *dest++ +=vnf->rvolsel*sample;
228                 }
229         }
230         vnf->lastvalL=vnf->lvolsel*sample;
231         vnf->lastvalR=vnf->rvolsel*sample;
232
233         return idx;
234 }
235
236 static SLONG Mix32StereoSurround(const SWORD* const srce,SLONG* dest,SLONG idx,SLONG increment,ULONG todo)
237 {
238         SWORD sample=0;
239         long whoop;
240         SLONG i, f;
241
242         while(todo--) {
243                 i=idx>>FRACBITS,f=idx&FRACMASK;
244                 sample=(SWORD)(((((SLONG)srce[i]*(FRACMASK+1L-f)) +
245                         ((SLONG)srce[i+1]*f)) >> FRACBITS));
246                 idx+=increment;
247
248                 if(vnf->rampvol) {
249                         whoop=(long)(
250                           ( ( (SLONG)(vnf->oldlvol*vnf->rampvol) +
251                               (vnf->lvolsel*(CLICK_BUFFER-vnf->rampvol)) ) *
252                             (SLONG)sample) >> CLICK_SHIFT );
253                         *dest++ +=whoop;
254                         *dest++ -=whoop;
255                         vnf->rampvol--;
256                 } else
257                   if(vnf->click) {
258                         whoop = (long)(
259                           ( ( ((SLONG)vnf->lvolsel*(CLICK_BUFFER-vnf->click)) *
260                               (SLONG)sample) +
261                             (vnf->lastvalL * vnf->click) ) >> CLICK_SHIFT );
262                         *dest++ +=whoop;
263                         *dest++ -=whoop;
264                         vnf->click--;
265                 } else {
266                         *dest++ +=vnf->lvolsel*sample;
267                         *dest++ -=vnf->lvolsel*sample;
268                 }
269         }
270         vnf->lastvalL=vnf->lvolsel*sample;
271         vnf->lastvalR=vnf->lvolsel*sample;
272
273         return idx;
274 }
275 #endif
276
277 /*========== 64 bit mixers */
278
279 static SLONGLONG MixMonoNormal(const SWORD* const srce,SLONG* dest,SLONGLONG idx,SLONGLONG increment,SLONG todo)
280 {
281         SWORD sample=0;
282         SLONGLONG i,f;
283
284         while(todo--) {
285                 i=idx>>FRACBITS,f=idx&FRACMASK;
286                 sample=(SWORD)((((SLONGLONG)(srce[i]*(FRACMASK+1L-f)) +
287                         ((SLONGLONG)srce[i+1]*f)) >> FRACBITS));
288                 idx+=increment;
289
290                 if(vnf->rampvol) {
291                         *dest++ += (long)(
292                           ( ( (SLONGLONG)(vnf->oldlvol*vnf->rampvol) +
293                               (vnf->lvolsel*(CLICK_BUFFER-vnf->rampvol)) ) *
294                             (SLONGLONG)sample ) >> CLICK_SHIFT );
295                         vnf->rampvol--;
296                 } else
297                   if(vnf->click) {
298                         *dest++ += (long)(
299                           ( ( ((SLONGLONG)vnf->lvolsel*(CLICK_BUFFER-vnf->click)) *
300                               (SLONGLONG)sample ) +
301                             (vnf->lastvalL*vnf->click) ) >> CLICK_SHIFT );
302                         vnf->click--;
303                 } else
304                         *dest++ +=vnf->lvolsel*sample;
305         }
306         vnf->lastvalL=vnf->lvolsel * sample;
307
308         return idx;
309 }
310
311 /* Slowest part... */
312
313 #if defined HAVE_SSE2 || defined HAVE_ALTIVEC
314
315 static __inline SWORD GetSample(const SWORD* const srce, SLONGLONG idx)
316 {
317         SLONGLONG i=idx>>FRACBITS;
318         SLONGLONG f=idx&FRACMASK;
319         return (SWORD)(((((SLONGLONG)srce[i]*(FRACMASK+1L-f)) +
320                                 ((SLONGLONG)srce[i+1] * f)) >> FRACBITS));
321 }
322
323 static SLONGLONG MixSIMDStereoNormal(const SWORD* const srce,SLONG* dest,SLONGLONG idx,SLONGLONG increment,ULONG todo)
324 {
325         SWORD vol[8] = {vnf->lvolsel, vnf->rvolsel};
326         SWORD sample=0;
327         SLONG remain = todo;
328
329         /* Dest can be misaligned */
330         while(!IS_ALIGNED_16(dest)) {
331                 sample=srce[idx >> FRACBITS];
332                 idx += increment;
333                 *dest++ += vol[0] * sample;
334                 *dest++ += vol[1] * sample;
335                 todo--;
336                 if(!todo) goto end;
337         }
338
339         /* Srce is always aligned */
340
341 #if defined HAVE_SSE2
342         remain = todo&3;
343         {
344                 __m128i v0 = _mm_set_epi16(0, vol[1],
345                                            0, vol[0],
346                                            0, vol[1],
347                                            0, vol[0]);
348                 for(todo>>=2;todo; todo--)
349                 {
350                         SWORD s0 = GetSample(srce, idx);
351                         SWORD s1 = GetSample(srce, idx += increment);
352                         SWORD s2 = GetSample(srce, idx += increment);
353                         SWORD s3 = GetSample(srce, idx += increment);
354                         __m128i v1 = _mm_set_epi16(0, s1, 0, s1, 0, s0, 0, s0);
355                         __m128i v2 = _mm_set_epi16(0, s3, 0, s3, 0, s2, 0, s2);
356                         __m128i v3 = _mm_load_si128((__m128i*)(dest+0));
357                         __m128i v4 = _mm_load_si128((__m128i*)(dest+4));
358                         _mm_store_si128((__m128i*)(dest+0), _mm_add_epi32(v3, _mm_madd_epi16(v0, v1)));
359                         _mm_store_si128((__m128i*)(dest+4), _mm_add_epi32(v4, _mm_madd_epi16(v0, v2)));
360                         dest+=8;
361                         idx += increment;
362                 }
363         }
364
365 #elif defined HAVE_ALTIVEC
366         remain = todo&3;
367         {
368                 SWORD s[8];
369                 vector signed short r0 = vec_ld(0, vol);
370                 vector signed short v0 = vec_perm(r0, r0, (vector unsigned char)(0, 1, /* l */
371                                                                                  0, 1, /* l */
372                                                                                  2, 3, /* r */
373                                                                                  2, 1, /* r */
374                                                                                  0, 1, /* l */
375                                                                                  0, 1, /* l */
376                                                                                  2, 3, /* r */
377                                                                                  2, 3  /* r */
378                                                                                  ));
379
380                 for(todo>>=2;todo; todo--)
381                 {
382                         vector short int r1;
383                         vector signed short v1, v2;
384                         vector signed int v3, v4, v5, v6;
385
386                         /* Load constants */
387                         s[0] = GetSample(srce, idx);
388                         s[1] = GetSample(srce, idx += increment);
389                         s[2] = GetSample(srce, idx += increment);
390                         s[3] = GetSample(srce, idx += increment);
391                         s[4] = 0;
392
393                         r1 = vec_ld(0, s);
394                         v1 = vec_perm(r1, r1, (vector unsigned char)
395                                                                 (0*2, 0*2+1, /* s0 */
396                                                                  4*2, 4*2+1, /* 0  */
397                                                                  0*2, 0*2+1, /* s0 */
398                                                                  4*2, 4*2+1, /* 0  */
399                                                                  1*2, 1*2+1, /* s1 */
400                                                                  4*2, 4*2+1, /* 0  */
401                                                                  1*2, 1*2+1, /* s1 */
402                                                                  4*2, 4*2+1  /* 0  */
403                                                                 ) );
404                         v2 = vec_perm(r1, r1, (vector unsigned char)
405                                                                 (2*2, 2*2+1, /* s2 */
406                                                                  4*2, 4*2+1, /* 0  */
407                                                                  2*2, 2*2+1, /* s2 */
408                                                                  4*2, 4*2+1, /* 0  */
409                                                                  3*2, 3*2+1, /* s3 */
410                                                                  4*2, 4*2+1, /* 0  */
411                                                                  3*2, 3*2+1, /* s3 */
412                                                                  4*2, 4*2+1  /* 0  */
413                                                                 ) );
414
415                         v3 = vec_ld(0, dest);
416                         v4 = vec_ld(0x10, dest);
417                         v5 = vec_mule(v0, v1);
418                         v6 = vec_mule(v0, v2);
419
420                         vec_st(vec_add(v3, v5), 0, dest);
421                         vec_st(vec_add(v4, v6), 0x10, dest);
422
423                         dest+=8;
424                         idx += increment;
425                 }
426         }
427 #endif /* HAVE_ALTIVEC */
428
429         /* Remaining bits */
430         while(remain--) {
431                 sample=GetSample(srce, idx);
432                 idx+= increment;
433                 *dest++ += vol[0] * sample;
434                 *dest++ += vol[1] * sample;
435         }
436 end:
437         vnf->lastvalL=vnf->lvolsel*sample;
438         vnf->lastvalR=vnf->rvolsel*sample;
439         return idx;
440 }
441
442 static SLONGLONG MixStereoNormal(const SWORD* const srce,SLONG* dest,SLONGLONG idx,SLONGLONG increment,ULONG todo)
443 {
444         SWORD sample=0;
445         SLONGLONG i,f;
446
447         if (vnf->rampvol)
448         while(todo) {
449                 todo--;
450                 i=idx>>FRACBITS,f=idx&FRACMASK;
451                 sample=(SWORD)(((((SLONGLONG)srce[i]*(FRACMASK+1L-f)) +
452                         ((SLONGLONG)srce[i+1] * f)) >> FRACBITS));
453                 idx += increment;
454
455                 *dest++ += (long)(
456                         ( ( ((SLONGLONG)vnf->oldlvol*vnf->rampvol) +
457                             (vnf->lvolsel*(CLICK_BUFFER-vnf->rampvol))
458                         ) * (SLONGLONG)sample ) >> CLICK_SHIFT );
459                 *dest++ += (long)(
460                         ( ( ((SLONGLONG)vnf->oldrvol*vnf->rampvol) +
461                             (vnf->rvolsel*(CLICK_BUFFER-vnf->rampvol))
462                         ) * (SLONGLONG)sample ) >> CLICK_SHIFT );
463                 vnf->rampvol--;
464
465                 if (!vnf->rampvol)
466                         break;
467         }
468
469         if (vnf->click)
470         while(todo) {
471                 todo--;
472                 i=idx>>FRACBITS,f=idx&FRACMASK;
473                 sample=(SWORD)(((((SLONGLONG)srce[i]*(FRACMASK+1L-f)) +
474                         ((SLONGLONG)srce[i+1] * f)) >> FRACBITS));
475                 idx += increment;
476
477                 *dest++ += (long)(
478                           ( ( (SLONGLONG)(vnf->lvolsel*(CLICK_BUFFER-vnf->click)) *
479                               (SLONGLONG)sample ) + (vnf->lastvalL * vnf->click) )
480                             >> CLICK_SHIFT );
481
482                 *dest++ += (long)(
483                           ( ( ((SLONGLONG)vnf->rvolsel*(CLICK_BUFFER-vnf->click)) *
484                               (SLONGLONG)sample ) + (vnf->lastvalR * vnf->click) )
485                             >> CLICK_SHIFT );
486                         vnf->click--;
487
488                 if (!vnf->click)
489                         break;
490         }
491
492         if (todo)
493         {
494                 if (md_mode & DMODE_SIMDMIXER) {
495                         return MixSIMDStereoNormal(srce, dest, idx, increment, todo);
496                 }
497                 while(todo)
498                 {
499                         i=idx>>FRACBITS,
500                         f=idx&FRACMASK;
501                         sample=(SWORD)(((((SLONGLONG)srce[i]*(FRACMASK+1L-f)) +
502                                                         ((SLONGLONG)srce[i+1] * f)) >> FRACBITS));
503                         idx += increment;
504
505                         *dest++ +=vnf->lvolsel*sample;
506                         *dest++ +=vnf->rvolsel*sample;
507                         todo--;
508                 }
509         }
510         vnf->lastvalL=vnf->lvolsel*sample;
511         vnf->lastvalR=vnf->rvolsel*sample;
512
513         return idx;
514 }
515
516 #else /* HAVE_SSE2 || HAVE_ALTIVEC */
517 static SLONGLONG MixStereoNormal(const SWORD* const srce,SLONG* dest,SLONGLONG idx,SLONGLONG increment,ULONG todo)
518 {
519         SWORD sample=0;
520         SLONGLONG i,f;
521
522         while(todo--) {
523                 i=idx>>FRACBITS,f=idx&FRACMASK;
524                 sample=(SWORD)(((((SLONGLONG)srce[i]*(FRACMASK+1L-f)) +
525                         ((SLONGLONG)srce[i+1] * f)) >> FRACBITS));
526                 idx += increment;
527
528                 if(vnf->rampvol) {
529                         *dest++ += (long)(
530                           ( ( ((SLONGLONG)vnf->oldlvol*vnf->rampvol) +
531                               (vnf->lvolsel*(CLICK_BUFFER-vnf->rampvol))
532                             ) * (SLONGLONG)sample ) >> CLICK_SHIFT );
533                         *dest++ += (long)(
534                           ( ( ((SLONGLONG)vnf->oldrvol*vnf->rampvol) +
535                               (vnf->rvolsel*(CLICK_BUFFER-vnf->rampvol))
536                             ) * (SLONGLONG)sample ) >> CLICK_SHIFT );
537                         vnf->rampvol--;
538                 } else
539                   if(vnf->click) {
540                         *dest++ += (long)(
541                           ( ( (SLONGLONG)(vnf->lvolsel*(CLICK_BUFFER-vnf->click)) *
542                               (SLONGLONG)sample ) + (vnf->lastvalL * vnf->click) )
543                             >> CLICK_SHIFT );
544                         *dest++ += (long)(
545                           ( ( ((SLONGLONG)vnf->rvolsel*(CLICK_BUFFER-vnf->click)) *
546                               (SLONGLONG)sample ) + (vnf->lastvalR * vnf->click) )
547                             >> CLICK_SHIFT );
548                         vnf->click--;
549                 } else {
550                         *dest++ +=vnf->lvolsel*sample;
551                         *dest++ +=vnf->rvolsel*sample;
552                 }
553         }
554         vnf->lastvalL=vnf->lvolsel*sample;
555         vnf->lastvalR=vnf->rvolsel*sample;
556
557         return idx;
558 }
559 #endif /* HAVE_SSE2 || HAVE_ALTIVEC */
560
561
562 static SLONGLONG MixStereoSurround(const SWORD* srce,SLONG* dest,SLONGLONG idx,SLONGLONG increment,ULONG todo)
563 {
564         SWORD sample=0;
565         long whoop;
566         SLONGLONG i, f;
567
568         while(todo--) {
569                 i=idx>>FRACBITS,f=idx&FRACMASK;
570                 sample=(SWORD)(((((SLONGLONG)srce[i]*(FRACMASK+1L-f)) +
571                         ((SLONGLONG)srce[i+1]*f)) >> FRACBITS));
572                 idx+=increment;
573
574                 if(vnf->rampvol) {
575                         whoop=(long)(
576                           ( ( (SLONGLONG)(vnf->oldlvol*vnf->rampvol) +
577                               (vnf->lvolsel*(CLICK_BUFFER-vnf->rampvol)) ) *
578                             (SLONGLONG)sample) >> CLICK_SHIFT );
579                         *dest++ +=whoop;
580                         *dest++ -=whoop;
581                         vnf->rampvol--;
582                 } else
583                   if(vnf->click) {
584                         whoop = (long)(
585                           ( ( ((SLONGLONG)vnf->lvolsel*(CLICK_BUFFER-vnf->click)) *
586                               (SLONGLONG)sample) +
587                             (vnf->lastvalL * vnf->click) ) >> CLICK_SHIFT );
588                         *dest++ +=whoop;
589                         *dest++ -=whoop;
590                         vnf->click--;
591                 } else {
592                         *dest++ +=vnf->lvolsel*sample;
593                         *dest++ -=vnf->lvolsel*sample;
594                 }
595         }
596         vnf->lastvalL=vnf->lvolsel*sample;
597         vnf->lastvalR=vnf->lvolsel*sample;
598
599         return idx;
600 }
601
602 static  void(*Mix32toFP)(float* dste,const SLONG *srce,NATIVE count);
603 static  void(*Mix32to16)(SWORD* dste,const SLONG *srce,NATIVE count);
604 static  void(*Mix32to8)(SBYTE* dste,const SLONG *srce,NATIVE count);
605 static  void(*MixReverb)(SLONG *srce,NATIVE count);
606
607 /* Reverb macros */
608 #define COMPUTE_LOC(n) loc##n = RVRindex % RVc##n
609 #define COMPUTE_LECHO(n) RVbufL##n [loc##n ]=speedup+((ReverbPct*RVbufL##n [loc##n ])>>7)
610 #define COMPUTE_RECHO(n) RVbufR##n [loc##n ]=speedup+((ReverbPct*RVbufR##n [loc##n ])>>7)
611
612 static void MixReverb_Normal(SLONG *srce,NATIVE count)
613 {
614         NATIVE speedup;
615         int ReverbPct;
616         unsigned int loc1,loc2,loc3,loc4,loc5,loc6,loc7,loc8;
617
618         ReverbPct=58+(md_reverb*4);
619
620         COMPUTE_LOC(1); COMPUTE_LOC(2); COMPUTE_LOC(3); COMPUTE_LOC(4);
621         COMPUTE_LOC(5); COMPUTE_LOC(6); COMPUTE_LOC(7); COMPUTE_LOC(8);
622
623         while(count--) {
624                 /* Compute the left channel echo buffers */
625                 speedup = *srce >> 3;
626
627                 COMPUTE_LECHO(1); COMPUTE_LECHO(2); COMPUTE_LECHO(3); COMPUTE_LECHO(4);
628                 COMPUTE_LECHO(5); COMPUTE_LECHO(6); COMPUTE_LECHO(7); COMPUTE_LECHO(8);
629
630                 /* Prepare to compute actual finalized data */
631                 RVRindex++;
632
633                 COMPUTE_LOC(1); COMPUTE_LOC(2); COMPUTE_LOC(3); COMPUTE_LOC(4);
634                 COMPUTE_LOC(5); COMPUTE_LOC(6); COMPUTE_LOC(7); COMPUTE_LOC(8);
635
636                 /* left channel */
637                 *srce++ +=RVbufL1[loc1]-RVbufL2[loc2]+RVbufL3[loc3]-RVbufL4[loc4]+
638                           RVbufL5[loc5]-RVbufL6[loc6]+RVbufL7[loc7]-RVbufL8[loc8];
639         }
640 }
641
642 static void MixReverb_Stereo(SLONG *srce,NATIVE count)
643 {
644         NATIVE speedup;
645         int ReverbPct;
646         unsigned int loc1,loc2,loc3,loc4,loc5,loc6,loc7,loc8;
647
648         ReverbPct=58+(md_reverb*4);
649
650         COMPUTE_LOC(1); COMPUTE_LOC(2); COMPUTE_LOC(3); COMPUTE_LOC(4);
651         COMPUTE_LOC(5); COMPUTE_LOC(6); COMPUTE_LOC(7); COMPUTE_LOC(8);
652
653         while(count--) {
654                 /* Compute the left channel echo buffers */
655                 speedup = *srce >> 3;
656
657                 COMPUTE_LECHO(1); COMPUTE_LECHO(2); COMPUTE_LECHO(3); COMPUTE_LECHO(4);
658                 COMPUTE_LECHO(5); COMPUTE_LECHO(6); COMPUTE_LECHO(7); COMPUTE_LECHO(8);
659
660                 /* Compute the right channel echo buffers */
661                 speedup = srce[1] >> 3;
662
663                 COMPUTE_RECHO(1); COMPUTE_RECHO(2); COMPUTE_RECHO(3); COMPUTE_RECHO(4);
664                 COMPUTE_RECHO(5); COMPUTE_RECHO(6); COMPUTE_RECHO(7); COMPUTE_RECHO(8);
665
666                 /* Prepare to compute actual finalized data */
667                 RVRindex++;
668
669                 COMPUTE_LOC(1); COMPUTE_LOC(2); COMPUTE_LOC(3); COMPUTE_LOC(4);
670                 COMPUTE_LOC(5); COMPUTE_LOC(6); COMPUTE_LOC(7); COMPUTE_LOC(8);
671
672                 /* left channel */
673                 *srce++ +=RVbufL1[loc1]-RVbufL2[loc2]+RVbufL3[loc3]-RVbufL4[loc4]+
674                           RVbufL5[loc5]-RVbufL6[loc6]+RVbufL7[loc7]-RVbufL8[loc8];
675
676                 /* right channel */
677                 *srce++ +=RVbufR1[loc1]-RVbufR2[loc2]+RVbufR3[loc3]-RVbufR4[loc4]+
678                           RVbufR5[loc5]-RVbufR6[loc6]+RVbufR7[loc7]-RVbufR8[loc8];
679         }
680 }
681
682 static void (*MixLowPass)(SLONG* srce,NATIVE count);
683
684 static int nLeftNR, nRightNR;
685
686 static void MixLowPass_Stereo(SLONG* srce,NATIVE count)
687 {
688         int n1 = nLeftNR, n2 = nRightNR;
689         SLONG *pnr = srce;
690         int nr=count;
691         for (; nr; nr--)
692         {
693                 int vnr = pnr[0] >> 1;
694                 pnr[0] = vnr + n1;
695                 n1 = vnr;
696                 vnr = pnr[1] >> 1;
697                 pnr[1] = vnr + n2;
698                 n2 = vnr;
699                 pnr += 2;
700         }
701         nLeftNR = n1;
702         nRightNR = n2;
703 }
704
705 static void MixLowPass_Normal(SLONG* srce,NATIVE count)
706 {
707         int n1 = nLeftNR;
708         SLONG *pnr = srce;
709         int nr=count;
710         for (; nr; nr--)
711         {
712                 int vnr = pnr[0] >> 1;
713                 pnr[0] = vnr + n1;
714                 n1 = vnr;
715                 pnr ++;
716         }
717         nLeftNR = n1;
718 }
719
720 /* Mixing macros */
721 #define EXTRACT_SAMPLE_FP(var,attenuation) var=*srce++*((1.0f / 32768.0f) / (MAXVOL_FACTOR*attenuation))
722 #define CHECK_SAMPLE_FP(var,bound) var=(var>bound)?bound:(var<-bound)?-bound:var
723
724 static void Mix32ToFP_Normal(float* dste,const SLONG *srce,NATIVE count)
725 {
726         float x1,x2,tmpx;
727         int i;
728
729         for(count/=SAMPLING_FACTOR;count;count--) {
730                 tmpx=0.0f;
731
732                 for(i=SAMPLING_FACTOR/2;i;i--) {
733                         EXTRACT_SAMPLE_FP(x1,1.0f); EXTRACT_SAMPLE_FP(x2,1.0f);
734
735                         CHECK_SAMPLE_FP(x1,1.0f); CHECK_SAMPLE_FP(x2,1.0f);
736
737                         tmpx+=x1+x2;
738                 }
739                 *dste++ =tmpx*(1.0f/SAMPLING_FACTOR);
740         }
741 }
742
743 static void Mix32ToFP_Stereo(float* dste,const SLONG *srce,NATIVE count)
744 {
745         float x1,x2,x3,x4,tmpx,tmpy;
746         int i;
747
748         for(count/=SAMPLING_FACTOR;count;count--) {
749                 tmpx=tmpy=0.0f;
750
751                 for(i=SAMPLING_FACTOR/2;i;i--) {
752                         EXTRACT_SAMPLE_FP(x1,1.0f); EXTRACT_SAMPLE_FP(x2,1.0f);
753                         EXTRACT_SAMPLE_FP(x3,1.0f); EXTRACT_SAMPLE_FP(x4,1.0f);
754
755                         CHECK_SAMPLE_FP(x1,1.0f); CHECK_SAMPLE_FP(x2,1.0f);
756                         CHECK_SAMPLE_FP(x3,1.0f); CHECK_SAMPLE_FP(x4,1.0f);
757
758                         tmpx+=x1+x3;
759                         tmpy+=x2+x4;
760                 }
761                 *dste++ =tmpx*(1.0f/SAMPLING_FACTOR);
762                 *dste++ =tmpy*(1.0f/SAMPLING_FACTOR);
763         }
764 }
765
766 /* Mixing macros */
767 #define EXTRACT_SAMPLE(var,attenuation) var=*srce++/(MAXVOL_FACTOR*attenuation)
768 #define CHECK_SAMPLE(var,bound) var=(var>=bound)?bound-1:(var<-bound)?-bound:var
769
770 static void Mix32To16_Normal(SWORD* dste,const SLONG *srce,NATIVE count)
771 {
772         NATIVE x1,x2,tmpx;
773         int i;
774
775         for(count/=SAMPLING_FACTOR;count;count--) {
776                 tmpx=0;
777
778                 for(i=SAMPLING_FACTOR/2;i;i--) {
779                         EXTRACT_SAMPLE(x1,1); EXTRACT_SAMPLE(x2,1);
780
781                         CHECK_SAMPLE(x1,32768); CHECK_SAMPLE(x2,32768);
782
783                         tmpx+=x1+x2;
784                 }
785                 *dste++ =(SWORD)(tmpx/SAMPLING_FACTOR);
786         }
787 }
788
789
790 static void Mix32To16_Stereo(SWORD* dste,const SLONG *srce,NATIVE count)
791 {
792         NATIVE x1,x2,x3,x4,tmpx,tmpy;
793         int i;
794
795         for(count/=SAMPLING_FACTOR;count;count--) {
796                 tmpx=tmpy=0;
797
798                 for(i=SAMPLING_FACTOR/2;i;i--) {
799                         EXTRACT_SAMPLE(x1,1); EXTRACT_SAMPLE(x2,1);
800                         EXTRACT_SAMPLE(x3,1); EXTRACT_SAMPLE(x4,1);
801
802                         CHECK_SAMPLE(x1,32768); CHECK_SAMPLE(x2,32768);
803                         CHECK_SAMPLE(x3,32768); CHECK_SAMPLE(x4,32768);
804
805                         tmpx+=x1+x3;
806                         tmpy+=x2+x4;
807                 }
808                 *dste++ =(SWORD)(tmpx/SAMPLING_FACTOR);
809                 *dste++ =(SWORD)(tmpy/SAMPLING_FACTOR);
810         }
811 }
812
813 static void Mix32To8_Normal(SBYTE* dste,const SLONG *srce,NATIVE count)
814 {
815         NATIVE x1,x2,tmpx;
816         int i;
817
818         for(count/=SAMPLING_FACTOR;count;count--) {
819                 tmpx = 0;
820
821                 for(i=SAMPLING_FACTOR/2;i;i--) {
822                         EXTRACT_SAMPLE(x1,256); EXTRACT_SAMPLE(x2,256);
823
824                         CHECK_SAMPLE(x1,128); CHECK_SAMPLE(x2,128);
825
826                         tmpx+=x1+x2;
827                 }
828                 *dste++ = (SBYTE)((tmpx/SAMPLING_FACTOR)+128);
829         }
830 }
831
832 static void Mix32To8_Stereo(SBYTE* dste,const SLONG *srce,NATIVE count)
833 {
834         NATIVE x1,x2,x3,x4,tmpx,tmpy;
835         int i;
836
837         for(count/=SAMPLING_FACTOR;count;count--) {
838                 tmpx=tmpy=0;
839
840                 for(i=SAMPLING_FACTOR/2;i;i--) {
841                         EXTRACT_SAMPLE(x1,256); EXTRACT_SAMPLE(x2,256);
842                         EXTRACT_SAMPLE(x3,256); EXTRACT_SAMPLE(x4,256);
843
844                         CHECK_SAMPLE(x1,128); CHECK_SAMPLE(x2,128);
845                         CHECK_SAMPLE(x3,128); CHECK_SAMPLE(x4,128);
846
847                         tmpx+=x1+x3;
848                         tmpy+=x2+x4;
849                 }
850                 *dste++ =(SBYTE)((tmpx/SAMPLING_FACTOR)+128);
851                 *dste++ =(SBYTE)((tmpy/SAMPLING_FACTOR)+128);
852         }
853 }
854
855 #if defined HAVE_SSE2
856 #define SHIFT_MIX_TO_16 (BITSHIFT + 16 - 16)
857 /* TEST: Ok */
858 static void Mix32To16_Stereo_SIMD_4Tap(SWORD* dste, const SLONG* srce, NATIVE count)
859 {
860         int remain = count;
861
862         /* Check unaligned dste buffer. srce is always aligned. */
863         while(!IS_ALIGNED_16(dste))
864         {
865                 Mix32To16_Stereo(dste, srce, SAMPLING_FACTOR);
866                 dste+=2;
867                 srce+=8;
868                 count--;
869                 if(!count) return;
870         }
871
872         /* dste and srce aligned. srce is always aligned. */
873         remain = count & 15;
874         /* count / 2 for 1 sample */
875
876         for(count>>=4;count;count--)
877         {
878                 /* Load 32bit sample. 1st average */
879                 __m128i v0 = _mm_add_epi32(
880                         _mm_srai_epi32(_mm_loadu_si128((__m128i const *)(srce+0)), SHIFT_MIX_TO_16),
881                         _mm_srai_epi32(_mm_loadu_si128((__m128i const *)(srce+4)), SHIFT_MIX_TO_16)
882                 );  /* v0: s0.l+s2.l | s0.r+s2.r | s1.l+s3.l | s1.r+s3.r */
883
884                 /* 2nd average (s0.l+s2.l+s1.l+s3.l / 4, s0.r+s2.r+s1.r+s3.r / 4). Upper 64bit is unused  (1 stereo sample) */
885                 __m128i v1 = _mm_srai_epi32(_mm_add_epi32(v0, mm_hiqq(v0)), 2);
886                 /* v1: s0.l+s2.l / 4 | s0.r+s2.r / 4 | s1.l+s3.l+s0.l+s2.l / 4 | s1.r+s3.r+s0.r+s2.r / 4 */
887
888                 __m128i v2 = _mm_add_epi32(
889                         _mm_srai_epi32(_mm_loadu_si128((__m128i const *)(srce+8)), SHIFT_MIX_TO_16),
890                         _mm_srai_epi32(_mm_loadu_si128((__m128i const *)(srce+12)), SHIFT_MIX_TO_16)
891                 );  /* v2: s4.l+s6.l | s4.r+s6.r | s5.l+s7.l | s5.r+s7.r */
892
893                 __m128i v3 = _mm_srai_epi32(_mm_add_epi32(v2, mm_hiqq(v2)), 2);  /* Upper 64bit is unused */
894                 /* v3: s4.l+s6.l /4 | s4.r+s6.r / 4| s5.l+s7.l+s4.l+s6.l / 4 | s5.r+s7.r+s4.r+s6.l / 4 */
895
896                 /* pack two stereo samples in one */
897                 __m128i v4 = _mm_unpacklo_epi64(v1, v3);  /* v4 = avg(s0,s1,s2,s3) | avg(s4,s5,s6,s7) */
898
899                 __m128i v6;
900
901                 /* Load 32bit sample. 1st average (s0.l+s2.l, s0.r+s2.r, s1.l+s3.l, s1.r+s3.r) */
902                 v0 = _mm_add_epi32(
903                         _mm_srai_epi32(_mm_loadu_si128((__m128i const *)(srce+16)), SHIFT_MIX_TO_16),
904                         _mm_srai_epi32(_mm_loadu_si128((__m128i const *)(srce+20)), SHIFT_MIX_TO_16)
905                 );  /* 128bit = 2 stereo samples */
906
907                 /* 2nd average (s0.l+s2.l+s1.l+s3.l / 4, s0.r+s2.r+s1.r+s3.r / 4). Upper 64bit is unused  (1 stereo sample) */
908                 v1 = _mm_srai_epi32(_mm_add_epi32(v0, mm_hiqq(v0)), 2);
909
910                 v2 = _mm_add_epi32(
911                         _mm_srai_epi32(_mm_loadu_si128((__m128i const *)(srce+24)), SHIFT_MIX_TO_16),
912                         _mm_srai_epi32(_mm_loadu_si128((__m128i const *)(srce+28)), SHIFT_MIX_TO_16)
913                 );
914
915                 v3 = _mm_srai_epi32(_mm_add_epi32(v2, mm_hiqq(v2)), 2);  /* Upper 64bit is unused */
916
917                 /* pack two stereo samples in one */
918                 v6 = _mm_unpacklo_epi64(v1, v3);  /* v6 = avg(s8,s9,s10,s11) | avg(s12,s13,s14,s15) */
919
920                 _mm_store_si128((__m128i*)dste, _mm_packs_epi32(v4, v6));  /* 4 interpolated stereo sample 32bit to 4 */
921
922                 dste+=8;
923                 srce+=32; /* 32 = 4 * 8  */
924         }
925
926         /* FIXME: THIS PART WRITES PAST DST !! */
927         if (remain)
928         {
929                 Mix32To16_Stereo(dste, srce, remain);
930         }
931 }
932
933 #elif defined HAVE_ALTIVEC
934 #define SHIFT_MIX_TO_16 vec_splat_u32(BITSHIFT + 16 - 16)
935 /* TEST: Ok */
936 static void Mix32To16_Stereo_SIMD_4Tap(SWORD* dste, const SLONG* srce, NATIVE count)
937 {
938         int remain = count;
939
940         /* Check unaligned dste buffer. srce is always aligned. */
941         while(!IS_ALIGNED_16(dste))
942         {
943                 Mix32To16_Stereo(dste, srce, SAMPLING_FACTOR);
944                 dste+=2;
945                 srce+=8;
946                 count--;
947                 if(!count) return;
948         }
949
950         /* dste and srce aligned. srce is always aligned. */
951         remain = count & 15;
952         for(count>>=4;count;count--)
953         {
954                 /* Load 32bit sample. 1st average (s0.l+s2.l, s0.r+s2.r, s1.l+s3.l, s1.r+s3.r) */
955                 vector signed int v0 = vec_add(
956                         vec_sra(vec_ld(0, srce), SHIFT_MIX_TO_16),  /* 128bit = 2 stereo samples */
957                         vec_sra(vec_ld(0x10, srce), SHIFT_MIX_TO_16)
958                 );  /* 128bit = 2 stereo samples */
959
960                 /* 2nd average (s0.l+s2.l+s1.l+s3.l / 4, s0.r+s2.r+s1.r+s3.r / 4). Upper 64bit is unused  (1 stereo sample) */
961                 vector signed int v1 = vec_sra(vec_add(v0, vec_hiqq(v0)), vec_splat_u32(2));
962
963                 vector signed int v2 = vec_add(
964                         vec_sra(vec_ld(0x20, srce), SHIFT_MIX_TO_16),
965                         vec_sra(vec_ld(0x30, srce), SHIFT_MIX_TO_16)
966                 );
967
968                 vector signed int v3 = vec_sra(vec_add(v2, vec_hiqq(v2)), vec_splat_u32(2));  /* Upper 64bit is unused */
969
970                 /* pack two stereo samples in one */
971                 vector signed int v6, v4 = vec_unpacklo(v1, v3); /* v4 = lo64(v1) | lo64(v3) */
972
973                 /* Load 32bit sample. 1st average (s0.l+s2.l, s0.r+s2.r, s1.l+s3.l, s1.r+s3.r) */
974                 v0 = vec_add(
975                         vec_sra(vec_ld(0x40, srce), SHIFT_MIX_TO_16),   /* 128bit = 2 stereo samples */
976                         vec_sra(vec_ld(0x50, srce), SHIFT_MIX_TO_16)
977                 );  /* 128bit = 2 stereo samples */
978
979                 /* 2nd average (s0.l+s2.l+s1.l+s3.l / 4, s0.r+s2.r+s1.r+s3.r / 4). Upper 64bit is unused  (1 stereo sample) */
980                 v1 = vec_sra(vec_add(v0, vec_hiqq(v0)), vec_splat_u32(2));
981
982                 v2 = vec_add(
983                         vec_sra(vec_ld(0x60, srce), SHIFT_MIX_TO_16),
984                         vec_sra(vec_ld(0x70, srce), SHIFT_MIX_TO_16)
985                 );
986
987                 v3 = vec_sra(vec_add(v2, vec_hiqq(v2)), vec_splat_u32(2));  /* Upper 64bit is unused */
988
989                 /* pack two stereo samples in one */
990                 v6 = vec_unpacklo(v1, v3);
991
992                 vec_st(vec_packs(v4, v6), 0, dste);  /* 4 interpolated stereo sample 32bit to 4 interpolated stereo sample 16bit + saturation */
993
994                 dste+=8;
995                 srce+=32; /* 32 = 4 * 8  */
996         }
997
998         if (remain)
999         {
1000                 Mix32To16_Stereo(dste, srce, remain);
1001         }
1002 }
1003
1004 #endif
1005
1006
1007 static void AddChannel(SLONG* ptr,NATIVE todo)
1008 {
1009         SLONGLONG end,done;
1010         SWORD *s;
1011
1012         if(!(s=Samples[vnf->handle])) {
1013                 vnf->current = vnf->active  = 0;
1014                 vnf->lastvalL = vnf->lastvalR = 0;
1015                 return;
1016         }
1017
1018         /* update the 'current' index so the sample loops, or stops playing if it
1019            reached the end of the sample */
1020         while(todo>0) {
1021                 SLONGLONG endpos;
1022
1023                 if(vnf->flags & SF_REVERSE) {
1024                         /* The sample is playing in reverse */
1025                         if((vnf->flags&SF_LOOP)&&(vnf->current<idxlpos)) {
1026                                 /* the sample is looping and has reached the loopstart index */
1027                                 if(vnf->flags & SF_BIDI) {
1028                                         /* sample is doing bidirectional loops, so 'bounce' the
1029                                            current index against the idxlpos */
1030                                         vnf->current = idxlpos+(idxlpos-vnf->current);
1031                                         vnf->flags &= ~SF_REVERSE;
1032                                         vnf->increment = -vnf->increment;
1033                                 } else
1034                                         /* normal backwards looping, so set the current position to
1035                                            loopend index */
1036                                         vnf->current=idxlend-(idxlpos-vnf->current);
1037                         } else {
1038                                 /* the sample is not looping, so check if it reached index 0 */
1039                                 if(vnf->current < 0) {
1040                                         /* playing index reached 0, so stop playing this sample */
1041                                         vnf->current = vnf->active  = 0;
1042                                         break;
1043                                 }
1044                         }
1045                 } else {
1046                         /* The sample is playing forward */
1047                         if((vnf->flags & SF_LOOP) &&
1048                            (vnf->current >= idxlend)) {
1049                                 /* the sample is looping, check the loopend index */
1050                                 if(vnf->flags & SF_BIDI) {
1051                                         /* sample is doing bidirectional loops, so 'bounce' the
1052                                            current index against the idxlend */
1053                                         vnf->flags |= SF_REVERSE;
1054                                         vnf->increment = -vnf->increment;
1055                                         vnf->current = idxlend-(vnf->current-idxlend);
1056                                 } else
1057                                         /* normal backwards looping, so set the current position
1058                                            to loopend index */
1059                                         vnf->current=idxlpos+(vnf->current-idxlend);
1060                         } else {
1061                                 /* sample is not looping, so check if it reached the last
1062                                    position */
1063                                 if(vnf->current >= idxsize) {
1064                                         /* yes, so stop playing this sample */
1065                                         vnf->current = vnf->active  = 0;
1066                                         break;
1067                                 }
1068                         }
1069                 }
1070
1071                 end=(vnf->flags&SF_REVERSE)?(vnf->flags&SF_LOOP)?idxlpos:0:
1072                      (vnf->flags&SF_LOOP)?idxlend:idxsize;
1073
1074                 /* if the sample is not blocked... */
1075                 if((end==vnf->current)||(!vnf->increment))
1076                         done=0;
1077                 else {
1078                         done=MIN((end-vnf->current)/vnf->increment+1,todo);
1079                         if(done<0) done=0;
1080                 }
1081
1082                 if(!done) {
1083                         vnf->active = 0;
1084                         break;
1085                 }
1086
1087                 endpos=vnf->current+done*vnf->increment;
1088
1089                 if(vnf->vol || vnf->rampvol) {
1090 #ifndef NATIVE_64BIT_INT
1091                         /* use the 32 bit mixers as often as we can (they're much faster) */
1092                         if((vnf->current<0x7fffffff)&&(endpos<0x7fffffff)) {
1093                                 if(vc_mode & DMODE_STEREO) {
1094                                         if((vnf->pan==PAN_SURROUND)&&(vc_mode&DMODE_SURROUND))
1095                                                 vnf->current=(SLONGLONG)Mix32StereoSurround
1096                                                                 (s,ptr,vnf->current,vnf->increment,done);
1097                                         else
1098                                                 vnf->current=Mix32StereoNormal
1099                                                                 (s,ptr,vnf->current,vnf->increment,done);
1100                                 } else
1101                                         vnf->current=Mix32MonoNormal
1102                                                                 (s,ptr,vnf->current,vnf->increment,done);
1103                         }
1104                         else
1105 #endif
1106                         {
1107                                 if(vc_mode & DMODE_STEREO) {
1108                                         if((vnf->pan==PAN_SURROUND)&&(vc_mode&DMODE_SURROUND))
1109                                                 vnf->current=MixStereoSurround
1110                                                                 (s,ptr,vnf->current,vnf->increment,done);
1111                                         else
1112                                                 vnf->current=MixStereoNormal
1113                                                                 (s,ptr,vnf->current,vnf->increment,done);
1114                                 } else
1115                                         vnf->current=MixMonoNormal
1116                                                                 (s,ptr,vnf->current,vnf->increment,done);
1117                         }
1118                 } else  {
1119                         vnf->lastvalL = vnf->lastvalR = 0;
1120                         /* update sample position */
1121                         vnf->current=endpos;
1122                 }
1123
1124                 todo -= done;
1125                 ptr += (vc_mode & DMODE_STEREO)?(done<<1):done;
1126         }
1127 }
1128
1129 #define _IN_VIRTCH_
1130
1131 #define VC1_SilenceBytes      VC2_SilenceBytes
1132 #define VC1_WriteSamples      VC2_WriteSamples
1133 #define VC1_WriteBytes        VC2_WriteBytes
1134 #define VC1_Exit              VC2_Exit
1135 #define VC1_VoiceSetVolume    VC2_VoiceSetVolume
1136 #define VC1_VoiceGetVolume    VC2_VoiceGetVolume
1137 #define VC1_VoiceSetPanning   VC2_VoiceSetPanning
1138 #define VC1_VoiceGetPanning   VC2_VoiceGetPanning
1139 #define VC1_VoiceSetFrequency VC2_VoiceSetFrequency
1140 #define VC1_VoiceGetFrequency VC2_VoiceGetFrequency
1141 #define VC1_VoicePlay         VC2_VoicePlay
1142 #define VC1_VoiceStop         VC2_VoiceStop
1143 #define VC1_VoiceStopped      VC2_VoiceStopped
1144 #define VC1_VoiceGetPosition  VC2_VoiceGetPosition
1145 #define VC1_SampleUnload      VC2_SampleUnload
1146 #define VC1_SampleLoad        VC2_SampleLoad
1147 #define VC1_SampleSpace       VC2_SampleSpace
1148 #define VC1_SampleLength      VC2_SampleLength
1149 #define VC1_VoiceRealVolume   VC2_VoiceRealVolume
1150
1151 #include "virtch_common.c"
1152 #undef _IN_VIRTCH_
1153
1154 void VC2_WriteSamples(SBYTE* buf,ULONG todo)
1155 {
1156         int left,portion=0;
1157         SBYTE *buffer;
1158         int t,pan,vol;
1159
1160         todo*=SAMPLING_FACTOR;
1161
1162         while(todo) {
1163                 if(!tickleft) {
1164                         if(vc_mode & DMODE_SOFT_MUSIC) md_player();
1165                         tickleft=(md_mixfreq*125L*SAMPLING_FACTOR)/(md_bpm*50L);
1166                         tickleft&=~(SAMPLING_FACTOR-1);
1167                 }
1168                 left = MIN(tickleft, (long)todo);
1169                 buffer    = buf;
1170                 tickleft -= left;
1171                 todo     -= left;
1172                 buf += samples2bytes(left)/SAMPLING_FACTOR;
1173
1174                 while(left) {
1175                         portion = MIN(left, samplesthatfit);
1176                         memset(vc_tickbuf,0,portion<<((vc_mode&DMODE_STEREO)?3:2));
1177                         for(t=0;t<vc_softchn;t++) {
1178                                 vnf = &vinf[t];
1179
1180                                 if(vnf->kick) {
1181                                         vnf->current=((SLONGLONG)(vnf->start))<<FRACBITS;
1182                                         vnf->kick    = 0;
1183                                         vnf->active  = 1;
1184                                         vnf->click   = CLICK_BUFFER;
1185                                         vnf->rampvol = 0;
1186                                 }
1187
1188                                 if(!vnf->frq) vnf->active = 0;
1189
1190                                 if(vnf->active) {
1191                                         vnf->increment=((SLONGLONG)(vnf->frq)<<(FRACBITS-SAMPLING_SHIFT))
1192                                                        /md_mixfreq;
1193                                         if(vnf->flags&SF_REVERSE) vnf->increment=-vnf->increment;
1194                                         vol = vnf->vol;  pan = vnf->pan;
1195
1196                                         vnf->oldlvol=vnf->lvolsel;vnf->oldrvol=vnf->rvolsel;
1197                                         if(vc_mode & DMODE_STEREO) {
1198                                                 if(pan!=PAN_SURROUND) {
1199                                                         vnf->lvolsel=(vol*(PAN_RIGHT-pan))>>8;
1200                                                         vnf->rvolsel=(vol*pan)>>8;
1201                                                 } else {
1202                                                         vnf->lvolsel=vnf->rvolsel=(vol * 256L) / 480;
1203                                                 }
1204                                         } else
1205                                                 vnf->lvolsel=vol;
1206
1207                                         idxsize=(vnf->size)?((SLONGLONG)(vnf->size)<<FRACBITS)-1:0;
1208                                         idxlend=(vnf->repend)?((SLONGLONG)(vnf->repend)<<FRACBITS)-1:0;
1209                                         idxlpos=(SLONGLONG)(vnf->reppos)<<FRACBITS;
1210                                         AddChannel(vc_tickbuf,portion);
1211                                 }
1212                         }
1213
1214                         if(md_mode & DMODE_NOISEREDUCTION) {
1215                                 MixLowPass(vc_tickbuf, portion);
1216                         }
1217
1218                         if(md_reverb) {
1219                                 if(md_reverb>15) md_reverb=15;
1220                                 MixReverb(vc_tickbuf,portion);
1221                         }
1222
1223                         if (vc_callback) {
1224                                 vc_callback((unsigned char*)vc_tickbuf, portion);
1225                         }
1226
1227                         if(vc_mode & DMODE_FLOAT)
1228                                 Mix32toFP((float*)buffer,vc_tickbuf,portion);
1229                         else if(vc_mode & DMODE_16BITS)
1230                                 Mix32to16((SWORD*)buffer,vc_tickbuf,portion);
1231                         else
1232                                 Mix32to8((SBYTE*)buffer,vc_tickbuf,portion);
1233
1234                         buffer += samples2bytes(portion) / SAMPLING_FACTOR;
1235                         left   -= portion;
1236                 }
1237         }
1238 }
1239
1240 int VC2_Init(void)
1241 {
1242         VC_SetupPointers();
1243
1244         if (!(md_mode&DMODE_HQMIXER))
1245                 return VC1_Init();
1246
1247         if(!(Samples=(SWORD**)MikMod_amalloc(MAXSAMPLEHANDLES*sizeof(SWORD*)))) {
1248                 _mm_errno = MMERR_INITIALIZING_MIXER;
1249                 return 1;
1250         }
1251         if(!vc_tickbuf) {
1252                 if(!(vc_tickbuf=(SLONG*)MikMod_amalloc((TICKLSIZE+32)*sizeof(SLONG)))) {
1253                         _mm_errno = MMERR_INITIALIZING_MIXER;
1254                         return 1;
1255                 }
1256         }
1257
1258         if(md_mode & DMODE_STEREO) {
1259                 Mix32toFP  = Mix32ToFP_Stereo;
1260 #if ((defined HAVE_ALTIVEC || defined HAVE_SSE2) && (SAMPLING_FACTOR == 4))
1261                 if (md_mode & DMODE_SIMDMIXER)
1262                         Mix32to16  = Mix32To16_Stereo_SIMD_4Tap;
1263                 else
1264 #endif
1265                         Mix32to16  = Mix32To16_Stereo;
1266                 Mix32to8   = Mix32To8_Stereo;
1267                 MixReverb  = MixReverb_Stereo;
1268                 MixLowPass = MixLowPass_Stereo;
1269         } else {
1270                 Mix32toFP  = Mix32ToFP_Normal;
1271                 Mix32to16  = Mix32To16_Normal;
1272                 Mix32to8   = Mix32To8_Normal;
1273                 MixReverb  = MixReverb_Normal;
1274                 MixLowPass = MixLowPass_Normal;
1275         }
1276
1277         md_mode |= DMODE_INTERP;
1278         vc_mode = md_mode;
1279         return 0;
1280 }
1281
1282 int VC2_PlayStart(void)
1283 {
1284         md_mode|=DMODE_INTERP;
1285
1286         samplesthatfit = TICKLSIZE;
1287         if(vc_mode & DMODE_STEREO) samplesthatfit >>= 1;
1288         tickleft = 0;
1289
1290         RVc1 = (5000L * md_mixfreq) / (REVERBERATION * 10);
1291         RVc2 = (5078L * md_mixfreq) / (REVERBERATION * 10);
1292         RVc3 = (5313L * md_mixfreq) / (REVERBERATION * 10);
1293         RVc4 = (5703L * md_mixfreq) / (REVERBERATION * 10);
1294         RVc5 = (6250L * md_mixfreq) / (REVERBERATION * 10);
1295         RVc6 = (6953L * md_mixfreq) / (REVERBERATION * 10);
1296         RVc7 = (7813L * md_mixfreq) / (REVERBERATION * 10);
1297         RVc8 = (8828L * md_mixfreq) / (REVERBERATION * 10);
1298
1299         if(!(RVbufL1=(SLONG*)MikMod_calloc((RVc1+1),sizeof(SLONG)))) return 1;
1300         if(!(RVbufL2=(SLONG*)MikMod_calloc((RVc2+1),sizeof(SLONG)))) return 1;
1301         if(!(RVbufL3=(SLONG*)MikMod_calloc((RVc3+1),sizeof(SLONG)))) return 1;
1302         if(!(RVbufL4=(SLONG*)MikMod_calloc((RVc4+1),sizeof(SLONG)))) return 1;
1303         if(!(RVbufL5=(SLONG*)MikMod_calloc((RVc5+1),sizeof(SLONG)))) return 1;
1304         if(!(RVbufL6=(SLONG*)MikMod_calloc((RVc6+1),sizeof(SLONG)))) return 1;
1305         if(!(RVbufL7=(SLONG*)MikMod_calloc((RVc7+1),sizeof(SLONG)))) return 1;
1306         if(!(RVbufL8=(SLONG*)MikMod_calloc((RVc8+1),sizeof(SLONG)))) return 1;
1307
1308         /* allocate reverb buffers for the right channel if in stereo mode only. */
1309         if (vc_mode & DMODE_STEREO) {
1310                 if(!(RVbufR1=(SLONG*)MikMod_calloc((RVc1+1),sizeof(SLONG)))) return 1;
1311                 if(!(RVbufR2=(SLONG*)MikMod_calloc((RVc2+1),sizeof(SLONG)))) return 1;
1312                 if(!(RVbufR3=(SLONG*)MikMod_calloc((RVc3+1),sizeof(SLONG)))) return 1;
1313                 if(!(RVbufR4=(SLONG*)MikMod_calloc((RVc4+1),sizeof(SLONG)))) return 1;
1314                 if(!(RVbufR5=(SLONG*)MikMod_calloc((RVc5+1),sizeof(SLONG)))) return 1;
1315                 if(!(RVbufR6=(SLONG*)MikMod_calloc((RVc6+1),sizeof(SLONG)))) return 1;
1316                 if(!(RVbufR7=(SLONG*)MikMod_calloc((RVc7+1),sizeof(SLONG)))) return 1;
1317                 if(!(RVbufR8=(SLONG*)MikMod_calloc((RVc8+1),sizeof(SLONG)))) return 1;
1318         }
1319
1320         RVRindex = 0;
1321         return 0;
1322 }
1323
1324 void VC2_PlayStop(void)
1325 {
1326         MikMod_free(RVbufL1);
1327         MikMod_free(RVbufL2);
1328         MikMod_free(RVbufL3);
1329         MikMod_free(RVbufL4);
1330         MikMod_free(RVbufL5);
1331         MikMod_free(RVbufL6);
1332         MikMod_free(RVbufL7);
1333         MikMod_free(RVbufL8);
1334         MikMod_free(RVbufR1);
1335         MikMod_free(RVbufR2);
1336         MikMod_free(RVbufR3);
1337         MikMod_free(RVbufR4);
1338         MikMod_free(RVbufR5);
1339         MikMod_free(RVbufR6);
1340         MikMod_free(RVbufR7);
1341         MikMod_free(RVbufR8);
1342
1343         RVbufL1=RVbufL2=RVbufL3=RVbufL4=RVbufL5=RVbufL6=RVbufL7=RVbufL8=NULL;
1344         RVbufR1=RVbufR2=RVbufR3=RVbufR4=RVbufR5=RVbufR6=RVbufR7=RVbufR8=NULL;
1345 }
1346
1347 int VC2_SetNumVoices(void)
1348 {
1349         int t;
1350
1351         md_mode|=DMODE_INTERP;
1352
1353         if(!(vc_softchn=md_softchn)) return 0;
1354
1355         MikMod_free(vinf);
1356         if(!(vinf=(VINFO*)MikMod_calloc(vc_softchn,sizeof(VINFO)))) return 1;
1357
1358         for(t=0;t<vc_softchn;t++) {
1359                 vinf[t].frq=10000;
1360                 vinf[t].pan=(t&1)?PAN_LEFT:PAN_RIGHT;
1361         }
1362
1363         return 0;
1364 }
1365
1366 #endif /* ! NO_HQMIXER */
1367
1368 /* ex:set ts=4: */