Adding "glutFullScreenToggle" for X11 -- still needs implementation in Windows (e...
[freeglut] / src / Makefile.am
1 ## Process this file with automake to produce Makefile.im
2
3 #
4 # The library we want to build
5 #
6 lib_LTLIBRARIES = lib@LIBRARY@.la
7
8 #
9 # Headers and extra stuff we want to distribute
10 #
11 noinst_HEADERS = freeglut_internal.h freeglut_teapot_data.h
12
13 EXTRA_DIST = freeglutdll.def
14
15 #
16 # Those source files build the freeglut library
17 #
18 lib@LIBRARY@_la_SOURCES = freeglut_callbacks.c \
19                          freeglut_cursor.c \
20                          freeglut_display.c \
21                          freeglut_ext.c \
22                          freeglut_font.c \
23                          freeglut_glutfont_definitions.c \
24                          freeglut_font_data.c \
25                          freeglut_stroke_roman.c \
26                          freeglut_stroke_mono_roman.c \
27                          freeglut_gamemode.c \
28                          freeglut_geometry.c \
29                          freeglut_init.c \
30                          freeglut_input_devices.c \
31                          freeglut_joystick.c \
32                          freeglut_main.c \
33                          freeglut_menu.c \
34                          freeglut_misc.c \
35                          freeglut_overlay.c \
36                          freeglut_state.c \
37                          freeglut_structure.c \
38                          freeglut_teapot.c \
39                          freeglut_videoresize.c \
40                          freeglut_window.c
41
42 #
43 # Additional linker flags
44 #        
45 lib@LIBRARY@_la_LIBADD  = $(LIBM) $(X_LIBS) $(GL_LIBS) $(LIBXXF86VM)
46 lib@LIBRARY@_la_LDFLAGS = $(VERSION_INFO)
47 lib@LIBRARY@_la_CFLAGS  = $(X_CFLAGS) $(EXPORT_FLAGS)
48 lib@LIBRARY@_la_CPPFLAGS= -I$(top_srcdir)/include
49
50 #
51 # End of file
52 #