Adding "glutFullScreenToggle" for X11 -- still needs implementation in Windows (e...
authorJohn F. Fay <johnffay@nettally.com>
Sun, 2 Dec 2007 03:50:29 +0000 (03:50 +0000)
committerJohn F. Fay <johnffay@nettally.com>
Sun, 2 Dec 2007 03:50:29 +0000 (03:50 +0000)
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@738 7f0cb862-5218-0410-a997-914c9d46530a

include/GL/freeglut_ext.h
src/freeglut_display.c
src/freeglut_ext.c
src/freeglut_init.c
src/freeglut_internal.h
src/freeglut_main.c
src/freeglut_state.c
src/freeglut_window.c

index 384bfa1..3028994 100644 (file)
@@ -68,6 +68,8 @@
 #define  GLUT_RENDERING_CONTEXT             0x01FD
 #define  GLUT_DIRECT_RENDERING              0x01FE
 
+#define  GLUT_FULL_SCREEN                   0x01FF
+
 /*
  * New tokens for glutInitDisplayMode.
  * Only one GLUT_AUXn bit may be used at a time.
@@ -89,6 +91,11 @@ FGAPI void    FGAPIENTRY glutLeaveMainLoop( void );
 FGAPI void    FGAPIENTRY glutExit         ( void );
 
 /*
+ * Window management functions, see freeglut_window.c
+ */
+FGAPI void    FGAPIENTRY glutFullScreenToggle( void );
+
+/*
  * Window-specific callback functions, see freeglut_callbacks.c
  */
 FGAPI void    FGAPIENTRY glutMouseWheelFunc( void (* callback)( int, int, int, int ) );
index 0626981..601375b 100644 (file)
@@ -48,6 +48,10 @@ void FGAPIENTRY glutSwapBuffers( void )
     FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSwapBuffers" );
     FREEGLUT_EXIT_IF_NO_WINDOW ( "glutSwapBuffers" );
 
+    /*
+     * "glXSwapBuffers" already performs an implicit call to "glFlush". What
+     * about "SwapBuffers"?
+     */
     glFlush( );
     if( ! fgStructure.CurrentWindow->Window.DoubleBuffered )
         return;
index b920e30..18e1c37 100644 (file)
@@ -160,6 +160,7 @@ static GLUTproc fghGetProcAddress( const char* procName )
     CHECK_NAME(glutCloseFunc);
     CHECK_NAME(glutWMCloseFunc);
     CHECK_NAME(glutMenuDestroyFunc);
+    CHECK_NAME(glutFullScreenToggle);
     CHECK_NAME(glutSetOption);
     CHECK_NAME(glutGetModeValues);
     CHECK_NAME(glutSetWindowData);
index 054285e..d602a71 100644 (file)
 #include <GL/freeglut.h>
 #include "freeglut_internal.h"
 
+#if TARGET_HOST_POSIX_X11
+#include <limits.h>  /* LONG_MAX */
+#endif
+
 /*
  * TODO BEFORE THE STABLE RELEASE:
  *
@@ -87,6 +91,144 @@ SFG_State fgState = { { -1, -1, GL_FALSE },  /* Position */
 
 /* -- PRIVATE FUNCTIONS ---------------------------------------------------- */
 
+#if TARGET_HOST_POSIX_X11
+
+/* Return the atom associated with "name". */
+static Atom fghGetAtom(const char * name)
+{
+  return XInternAtom(fgDisplay.Display, name, False);
+}
+
+/*
+ * Check if "property" is set on "window".  The property's values are returned
+ * through "data".  If the property is set and is of type "type", return the
+ * number of elements in "data".  Return zero otherwise.  In both cases, use
+ * "Xfree()" to free "data".
+ */
+static int fghGetWindowProperty(Window window,
+                               Atom property,
+                               Atom type,
+                               unsigned char ** data)
+{
+  /*
+   * Caller always has to use "Xfree()" to free "data", since
+   * "XGetWindowProperty() always allocates one extra byte in prop_return
+   * [i.e. "data"] (even if the property is zero length) [..]".
+   */
+
+  int status;  /*  Returned by "XGetWindowProperty". */
+
+  Atom          type_returned;
+  int           temp_format;             /*  Not used. */
+  unsigned long number_of_elements;
+  unsigned long temp_bytes_after;        /*  Not used. */
+
+
+  status = XGetWindowProperty(fgDisplay.Display,
+                             window,
+                             property,
+                             0,
+                             LONG_MAX,
+                             False,
+                             type,
+                             &type_returned,
+                             &temp_format,
+                             &number_of_elements,
+                             &temp_bytes_after,
+                             data);
+
+  FREEGLUT_INTERNAL_ERROR_EXIT(status == Success,
+                              "XGetWindowProperty failled",
+                              "fghGetWindowProperty");
+
+  if (type_returned != type)
+    {
+      number_of_elements = 0;
+    }
+
+  return number_of_elements;
+}
+
+/*  Check if the window manager is NET WM compliant. */
+static int fghNetWMSupported(void)
+{
+  Atom wm_check;
+  Window ** window_ptr_1;
+
+  int number_of_windows;
+  int net_wm_supported;
+
+
+  net_wm_supported = 0;
+
+  wm_check = fghGetAtom("_NET_SUPPORTING_WM_CHECK");
+  window_ptr_1 = malloc(sizeof(Window *));
+
+  /*
+   * Check that the window manager has set this property on the root window.
+   * The property must be the ID of a child window.
+   */
+  number_of_windows = fghGetWindowProperty(fgDisplay.RootWindow,
+                                           wm_check,
+                                           XA_WINDOW,
+                                           (unsigned char **) window_ptr_1);
+  if (number_of_windows == 1)
+    {
+      Window ** window_ptr_2;
+
+      window_ptr_2 = malloc(sizeof(Window *));
+
+      /* Check that the window has the same property set to the same value. */
+      number_of_windows = fghGetWindowProperty(**window_ptr_1,
+                                               wm_check,
+                                               XA_WINDOW,
+                                               (unsigned char **) window_ptr_2);
+      if ((number_of_windows == 1) && (**window_ptr_1 == **window_ptr_2))
+      {
+        /* NET WM compliant */
+        net_wm_supported = 1;
+      }
+
+      XFree(*window_ptr_2);
+      free(window_ptr_2);
+    }
+
+        XFree(*window_ptr_1);
+        free(window_ptr_1);
+
+        return net_wm_supported;
+}
+
+/*  Check if "hint" is present in "property" for "window". */
+int fgHintPresent(Window window, Atom property, Atom hint)
+{
+  Atom ** atoms_ptr;
+  int number_of_atoms;
+  int supported;
+  int i;
+
+  supported = 0;
+
+  atoms_ptr = malloc(sizeof(Atom *));
+  number_of_atoms = fghGetWindowProperty(window,
+                                        property,
+                                        XA_ATOM,
+                                        (unsigned char **) atoms_ptr);
+  for (i = 0; i < number_of_atoms; i++)
+    {
+      if ((*atoms_ptr)[i] == hint)
+      {
+          supported = 1;
+          break;
+      }
+    }
+
+  return supported;
+}
+
+#endif /*  TARGET_HOST_POSIX_X11  */
+
+
 /*
  * A call to this function should initialize all the display stuff...
  */
@@ -129,11 +271,32 @@ static void fghInitialize( const char* displayName )
     fgDisplay.Connection = ConnectionNumber( fgDisplay.Display );
 
     /* Create the window deletion atom */
-    fgDisplay.DeleteWindow = XInternAtom(
-        fgDisplay.Display,
-        "WM_DELETE_WINDOW",
-        FALSE
-    );
+    fgDisplay.DeleteWindow = fghGetAtom("WM_DELETE_WINDOW");
+
+    /* Create the state and full screen atoms */
+    fgDisplay.State           = None;
+    fgDisplay.StateFullScreen = None;
+
+    if (fghNetWMSupported())
+    {
+      const Atom supported = fghGetAtom("_NET_SUPPORTED");
+      const Atom state     = fghGetAtom("_NET_WM_STATE");
+      
+      /* Check if the state hint is supported. */
+      if (fgHintPresent(fgDisplay.RootWindow, supported, state))
+      {
+        const Atom full_screen = fghGetAtom("_NET_WM_STATE_FULLSCREEN");
+        
+        fgDisplay.State = state;
+        
+        /* Check if the window manager supports full screen. */
+        /**  Check "_NET_WM_ALLOWED_ACTIONS" on our window instead? **/
+        if (fgHintPresent(fgDisplay.RootWindow, supported, full_screen))
+        {
+          fgDisplay.StateFullScreen = full_screen;
+        }
+      }
+    }
 
 #elif TARGET_HOST_MS_WINDOWS
 
index 770e908..081ae9c 100644 (file)
@@ -317,6 +317,8 @@ struct tagSFG_Display
     Window          RootWindow;         /* The screen's root window.         */
     int             Connection;         /* The display's connection number   */
     Atom            DeleteWindow;       /* The window deletion atom          */
+    Atom            State;              /* The state atom                    */
+    Atom            StateFullScreen;    /* The full screen atom              */
 
 #ifdef X_XF86VidModeGetModeLine
     /*
@@ -902,6 +904,13 @@ void fgListInsert(SFG_List *list, SFG_Node *next, SFG_Node *node);
 void fgError( const char *fmt, ... );
 void fgWarning( const char *fmt, ... );
 
+/*
+ * Check if "hint" is present in "property" for "window".  See freeglut_init.c
+ */
+#if TARGET_HOST_POSIX_X11
+int fgHintPresent(Window window, Atom property, Atom hint);
+#endif
+
 #endif /* FREEGLUT_INTERNAL_H */
 
 /*** END OF FILE ***/
index 8aed701..10604d0 100644 (file)
@@ -1392,6 +1392,10 @@ void FGAPIENTRY glutMainLoopEvent( void )
         case ReparentNotify:
             break; /* XXX Should disable this event */
 
+        /* Not handled */
+        case GravityNotify:
+            break;
+
         default:
             fgWarning ("Unknown X event type: %d\n", event.type);
             break;
index cca7b92..cafdfb9 100644 (file)
@@ -64,6 +64,30 @@ static int fghGetConfig( int attribute )
 }
 #endif
 
+/* Check if the window is in full screen state. */
+static int fghCheckFullScreen(void)
+{
+#if TARGET_HOST_POSIX_X11
+
+  int result;
+
+  result = 0;
+  if (fgDisplay.StateFullScreen != None)
+    {
+      result = fgHintPresent(fgStructure.CurrentWindow->Window.Handle,
+                            fgDisplay.State,
+                            fgDisplay.StateFullScreen);
+    }
+
+  return result;
+
+#else
+
+  return 0;
+
+#endif
+}
+
 /* -- INTERFACE FUNCTIONS -------------------------------------------------- */
 
 /*
@@ -512,6 +536,10 @@ int FGAPIENTRY glutGet( GLenum eWhat )
         return fgState.DirectContext;
         break;
 
+    case GLUT_FULL_SCREEN:
+        return fghCheckFullScreen();
+        break;
+
     default:
         fgWarning( "glutGet(): missing enum handle %d", eWhat );
         break;
index 159b301..125c7e5 100644 (file)
 #include <GL/freeglut.h>
 #include "freeglut_internal.h"
 
+#if TARGET_HOST_POSIX_X11
+#include <limits.h>  /* LONG_MAX */
+#endif
+
 #if defined(_WIN32_WCE)
 #   include <Aygshell.h>
 #   ifdef FREEGLUT_LIB_PRAGMAS
@@ -250,7 +254,7 @@ GLXFBConfig* fgChooseFBConfig( void )
         return fbconfig;
     }
 }
-#endif
+#endif /* TARGET_HOST_POSIX_X11 */
 
 /*
  * Setup the pixel format for a Win32 window
@@ -1218,6 +1222,12 @@ void FGAPIENTRY glutReshapeWindow( int width, int height )
     FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutReshapeWindow" );
     FREEGLUT_EXIT_IF_NO_WINDOW ( "glutReshapeWindow" );
 
+    if (glutGet(GLUT_FULL_SCREEN))
+    {
+      /*  Leave full screen state before resizing. */
+      glutFullScreenToggle();
+    }
+
     fgStructure.CurrentWindow->State.NeedToResize = GL_TRUE;
     fgStructure.CurrentWindow->State.Width  = width ;
     fgStructure.CurrentWindow->State.Height = height;
@@ -1231,6 +1241,12 @@ void FGAPIENTRY glutPositionWindow( int x, int y )
     FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutPositionWindow" );
     FREEGLUT_EXIT_IF_NO_WINDOW ( "glutPositionWindow" );
 
+    if (glutGet(GLUT_FULL_SCREEN))
+    {
+      /*  Leave full screen state before moving. */
+      glutFullScreenToggle();
+    }
+
 #if TARGET_HOST_POSIX_X11
 
     XMoveWindow( fgDisplay.Display, fgStructure.CurrentWindow->Window.Handle,
@@ -1313,6 +1329,12 @@ void FGAPIENTRY glutFullScreen( void )
     FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutFullScreen" );
     FREEGLUT_EXIT_IF_NO_WINDOW ( "glutFullScreen" );
 
+    if (glutGet(GLUT_FULL_SCREEN))
+    {
+      /*  Leave full screen state before resizing. */
+      glutFullScreenToggle();
+    }
+
     {
 #if TARGET_HOST_POSIX_X11
 
@@ -1370,6 +1392,61 @@ void FGAPIENTRY glutFullScreen( void )
 }
 
 /*
+ * Toggle the window's full screen state.
+ */
+void FGAPIENTRY glutFullScreenToggle( void )
+{
+    FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutFullScreenToggle" );
+    FREEGLUT_EXIT_IF_NO_WINDOW ( "glutFullScreenToggle" );
+
+    {
+#if TARGET_HOST_POSIX_X11
+
+      if (fgDisplay.StateFullScreen != None)
+      {
+        XEvent xevent;
+        long event_mask;
+        int status;
+
+        xevent.type = ClientMessage;
+        xevent.xclient.type = ClientMessage;
+        xevent.xclient.serial = 0;
+        xevent.xclient.send_event = True;
+        xevent.xclient.display = fgDisplay.Display;
+        xevent.xclient.window = fgStructure.CurrentWindow->Window.Handle;
+        xevent.xclient.message_type = fgDisplay.State;
+        xevent.xclient.format = 32;
+        xevent.xclient.data.l[0] = 2;  /* _NET_WM_STATE_TOGGLE */
+        xevent.xclient.data.l[1] = fgDisplay.StateFullScreen;
+        xevent.xclient.data.l[2] = 0;
+        xevent.xclient.data.l[3] = 0;
+        xevent.xclient.data.l[4] = 0;
+
+        /*** Don't really understand how event masks work... ***/
+        event_mask = SubstructureRedirectMask | SubstructureNotifyMask;
+
+        status = XSendEvent(fgDisplay.Display,
+          fgDisplay.RootWindow,
+          False,
+          event_mask,
+          &xevent);
+        FREEGLUT_INTERNAL_ERROR_EXIT(status != 0,
+          "XSendEvent failed",
+          "glutFullScreenToggle");
+      }
+      else
+#endif
+      {
+        /*
+         * If the window manager is not Net WM compliant, fall back to legacy
+         * behaviour.
+         */
+        glutFullScreen();
+      }
+    }
+}
+
+/*
  * A.Donev: Set and retrieve the window's user data
  */
 void* FGAPIENTRY glutGetWindowData( void )