4 * Freeglut state query methods.
6 * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved.
7 * Written by Pawel W. Olszta, <olszta@sourceforge.net>
8 * Creation date: Thu Dec 16 1999
10 * Permission is hereby granted, free of charge, to any person obtaining a
11 * copy of this software and associated documentation files (the "Software"),
12 * to deal in the Software without restriction, including without limitation
13 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
14 * and/or sell copies of the Software, and to permit persons to whom the
15 * Software is furnished to do so, subject to the following conditions:
17 * The above copyright notice and this permission notice shall be included
18 * in all copies or substantial portions of the Software.
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
21 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
23 * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
24 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 #include <GL/freeglut.h>
29 #include "freeglut_internal.h"
32 * TODO BEFORE THE STABLE RELEASE:
34 * glutGet() -- X11 tests passed, but check if all enums
35 * handled (what about Win32?)
36 * glutDeviceGet() -- X11 tests passed, but check if all enums
37 * handled (what about Win32?)
38 * glutGetModifiers() -- OK, but could also remove the limitation
39 * glutLayerGet() -- what about GLUT_NORMAL_DAMAGED?
41 * The fail-on-call policy will help adding the most needed things imho.
44 /* -- LOCAL DEFINITIONS ---------------------------------------------------- */
46 /* -- PRIVATE FUNCTIONS ---------------------------------------------------- */
48 #if TARGET_HOST_POSIX_X11
50 * Queries the GL context about some attributes
52 static int fghGetConfig( int attribute )
55 int result; /* Not checked */
57 if( fgStructure.CurrentWindow )
58 result = glXGetFBConfigAttrib( fgDisplay.Display,
59 *(fgStructure.CurrentWindow->Window.FBConfig),
67 /* Check if the window is in full screen state. */
68 static int fghCheckFullScreen(void)
70 #if TARGET_HOST_POSIX_X11
75 if (fgDisplay.StateFullScreen != None)
77 result = fgHintPresent(fgStructure.CurrentWindow->Window.Handle,
79 fgDisplay.StateFullScreen);
91 /* -- INTERFACE FUNCTIONS -------------------------------------------------- */
94 * General settings assignment method
96 void FGAPIENTRY glutSetOption( GLenum eWhat, int value )
98 FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSetOption" );
101 * XXX In chronological code add order. (WHY in that order?)
105 case GLUT_INIT_WINDOW_X:
106 fgState.Position.X = (GLint)value;
109 case GLUT_INIT_WINDOW_Y:
110 fgState.Position.Y = (GLint)value;
113 case GLUT_INIT_WINDOW_WIDTH:
114 fgState.Size.X = (GLint)value;
117 case GLUT_INIT_WINDOW_HEIGHT:
118 fgState.Size.Y = (GLint)value;
121 case GLUT_INIT_DISPLAY_MODE:
122 fgState.DisplayMode = (unsigned int)value;
125 case GLUT_ACTION_ON_WINDOW_CLOSE:
126 fgState.ActionOnWindowClose = value;
129 case GLUT_RENDERING_CONTEXT:
130 fgState.UseCurrentContext =
131 ( value == GLUT_USE_CURRENT_CONTEXT ) ? GL_TRUE : GL_FALSE;
134 case GLUT_DIRECT_RENDERING:
135 fgState.DirectContext = value;
138 case GLUT_WINDOW_CURSOR:
139 if( fgStructure.CurrentWindow != NULL )
140 fgStructure.CurrentWindow->State.Cursor = value;
144 fgState.AuxiliaryBufferNumber = value;
147 case GLUT_MULTISAMPLE:
148 fgState.SampleNumber = value;
152 fgWarning( "glutSetOption(): missing enum handle %d", eWhat );
157 #if TARGET_HOST_MS_WINDOWS
158 /* The following include file is available from SGI but is not standard:
159 * #include <GL/wglext.h>
160 * So we copy the necessary parts out of it to support the multisampling query
162 #define WGL_SAMPLES_ARB 0x2042
167 * General settings query method
169 int FGAPIENTRY glutGet( GLenum eWhat )
171 #if TARGET_HOST_MS_WINDOWS
173 GLboolean boolValue ;
180 case GLUT_INIT_STATE:
181 return fgState.Initialised;
183 case GLUT_ELAPSED_TIME:
184 return fgElapsedTime();
187 FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutGet" );
189 /* XXX In chronological code add order. (WHY in that order?) */
192 /* Following values are stored in fgState and fgDisplay global structures */
193 case GLUT_SCREEN_WIDTH: return fgDisplay.ScreenWidth ;
194 case GLUT_SCREEN_HEIGHT: return fgDisplay.ScreenHeight ;
195 case GLUT_SCREEN_WIDTH_MM: return fgDisplay.ScreenWidthMM ;
196 case GLUT_SCREEN_HEIGHT_MM: return fgDisplay.ScreenHeightMM;
197 case GLUT_INIT_WINDOW_X: return fgState.Position.Use ?
198 fgState.Position.X : -1 ;
199 case GLUT_INIT_WINDOW_Y: return fgState.Position.Use ?
200 fgState.Position.Y : -1 ;
201 case GLUT_INIT_WINDOW_WIDTH: return fgState.Size.Use ?
202 fgState.Size.X : -1 ;
203 case GLUT_INIT_WINDOW_HEIGHT: return fgState.Size.Use ?
204 fgState.Size.Y : -1 ;
205 case GLUT_INIT_DISPLAY_MODE: return fgState.DisplayMode ;
207 #if TARGET_HOST_POSIX_X11
209 * The window/context specific queries are handled mostly by
212 case GLUT_WINDOW_NUM_SAMPLES:
213 #ifdef GLX_VERSION_1_3
214 glGetIntegerv(GL_SAMPLES, &nsamples);
219 * The rest of GLX queries under X are general enough to use a macro to
222 # define GLX_QUERY(a,b) case a: return fghGetConfig( b );
224 GLX_QUERY( GLUT_WINDOW_RGBA, GLX_RGBA );
225 GLX_QUERY( GLUT_WINDOW_DOUBLEBUFFER, GLX_DOUBLEBUFFER );
226 GLX_QUERY( GLUT_WINDOW_BUFFER_SIZE, GLX_BUFFER_SIZE );
227 GLX_QUERY( GLUT_WINDOW_STENCIL_SIZE, GLX_STENCIL_SIZE );
228 GLX_QUERY( GLUT_WINDOW_DEPTH_SIZE, GLX_DEPTH_SIZE );
229 GLX_QUERY( GLUT_WINDOW_RED_SIZE, GLX_RED_SIZE );
230 GLX_QUERY( GLUT_WINDOW_GREEN_SIZE, GLX_GREEN_SIZE );
231 GLX_QUERY( GLUT_WINDOW_BLUE_SIZE, GLX_BLUE_SIZE );
232 GLX_QUERY( GLUT_WINDOW_ALPHA_SIZE, GLX_ALPHA_SIZE );
233 GLX_QUERY( GLUT_WINDOW_ACCUM_RED_SIZE, GLX_ACCUM_RED_SIZE );
234 GLX_QUERY( GLUT_WINDOW_ACCUM_GREEN_SIZE, GLX_ACCUM_GREEN_SIZE );
235 GLX_QUERY( GLUT_WINDOW_ACCUM_BLUE_SIZE, GLX_ACCUM_BLUE_SIZE );
236 GLX_QUERY( GLUT_WINDOW_ACCUM_ALPHA_SIZE, GLX_ACCUM_ALPHA_SIZE );
237 GLX_QUERY( GLUT_WINDOW_STEREO, GLX_STEREO );
241 /* Colormap size is handled in a bit different way than all the rest */
242 case GLUT_WINDOW_COLORMAP_SIZE:
243 if( (fghGetConfig( GLX_RGBA )) || (fgStructure.CurrentWindow == NULL) )
246 * We've got a RGBA visual, so there is no colormap at all.
247 * The other possibility is that we have no current window set.
253 const GLXFBConfig * fbconfig =
254 fgStructure.CurrentWindow->Window.FBConfig;
256 XVisualInfo * visualInfo =
257 glXGetVisualFromFBConfig( fgDisplay.Display, *fbconfig );
259 const int result = visualInfo->visual->map_entries;
267 * Those calls are somewhat similiar, as they use XGetWindowAttributes()
272 case GLUT_WINDOW_BORDER_WIDTH:
273 case GLUT_WINDOW_HEADER_HEIGHT:
278 if( fgStructure.CurrentWindow == NULL )
281 XTranslateCoordinates(
283 fgStructure.CurrentWindow->Window.Handle,
284 fgDisplay.RootWindow,
289 case GLUT_WINDOW_X: return x;
290 case GLUT_WINDOW_Y: return y;
295 XTranslateCoordinates(
297 fgStructure.CurrentWindow->Window.Handle,
298 w, 0, 0, &x, &y, &w);
302 case GLUT_WINDOW_BORDER_WIDTH: return x;
303 case GLUT_WINDOW_HEADER_HEIGHT: return y;
307 case GLUT_WINDOW_WIDTH:
308 case GLUT_WINDOW_HEIGHT:
310 XWindowAttributes winAttributes;
312 if( fgStructure.CurrentWindow == NULL )
314 XGetWindowAttributes(
316 fgStructure.CurrentWindow->Window.Handle,
321 case GLUT_WINDOW_WIDTH: return winAttributes.width ;
322 case GLUT_WINDOW_HEIGHT: return winAttributes.height ;
326 /* I do not know yet if there will be a fgChooseVisual() function for Win32 */
327 case GLUT_DISPLAY_MODE_POSSIBLE:
329 /* We should not have to call fgChooseFBConfig again here. */
330 GLXFBConfig * fbconfig;
333 fbconfig = fgChooseFBConfig();
335 if (fbconfig == NULL)
348 /* This is system-dependant */
349 case GLUT_WINDOW_FORMAT_ID:
350 if( fgStructure.CurrentWindow == NULL )
353 return fghGetConfig( GLX_VISUAL_ID );
355 #elif TARGET_HOST_MS_WINDOWS
357 case GLUT_WINDOW_NUM_SAMPLES:
358 glGetIntegerv(WGL_SAMPLES_ARB, &nsamples);
361 /* Handle the OpenGL inquiries */
362 case GLUT_WINDOW_RGBA:
363 glGetBooleanv ( GL_RGBA_MODE, &boolValue );
364 returnValue = boolValue ? 1 : 0;
366 case GLUT_WINDOW_DOUBLEBUFFER:
367 glGetBooleanv ( GL_DOUBLEBUFFER, &boolValue );
368 returnValue = boolValue ? 1 : 0;
370 case GLUT_WINDOW_STEREO:
371 glGetBooleanv ( GL_STEREO, &boolValue );
372 returnValue = boolValue ? 1 : 0;
375 case GLUT_WINDOW_RED_SIZE:
376 glGetIntegerv ( GL_RED_BITS, &returnValue );
378 case GLUT_WINDOW_GREEN_SIZE:
379 glGetIntegerv ( GL_GREEN_BITS, &returnValue );
381 case GLUT_WINDOW_BLUE_SIZE:
382 glGetIntegerv ( GL_BLUE_BITS, &returnValue );
384 case GLUT_WINDOW_ALPHA_SIZE:
385 glGetIntegerv ( GL_ALPHA_BITS, &returnValue );
387 case GLUT_WINDOW_ACCUM_RED_SIZE:
388 glGetIntegerv ( GL_ACCUM_RED_BITS, &returnValue );
390 case GLUT_WINDOW_ACCUM_GREEN_SIZE:
391 glGetIntegerv ( GL_ACCUM_GREEN_BITS, &returnValue );
393 case GLUT_WINDOW_ACCUM_BLUE_SIZE:
394 glGetIntegerv ( GL_ACCUM_BLUE_BITS, &returnValue );
396 case GLUT_WINDOW_ACCUM_ALPHA_SIZE:
397 glGetIntegerv ( GL_ACCUM_ALPHA_BITS, &returnValue );
399 case GLUT_WINDOW_DEPTH_SIZE:
400 glGetIntegerv ( GL_DEPTH_BITS, &returnValue );
403 case GLUT_WINDOW_BUFFER_SIZE:
404 returnValue = 1 ; /* ????? */
406 case GLUT_WINDOW_STENCIL_SIZE:
407 returnValue = 0 ; /* ????? */
412 case GLUT_WINDOW_WIDTH:
413 case GLUT_WINDOW_HEIGHT:
416 * There is considerable confusion about the "right thing to
417 * do" concerning window size and position. GLUT itself is
418 * not consistent between Windows and UNIX/X11; since
419 * platform independence is a virtue for "freeglut", we
420 * decided to break with GLUT's behaviour.
422 * Under UNIX/X11, it is apparently not possible to get the
423 * window border sizes in order to subtract them off the
424 * window's initial position until some time after the window
425 * has been created. Therefore we decided on the following
426 * behaviour, both under Windows and under UNIX/X11:
427 * - When you create a window with position (x,y) and size
428 * (w,h), the upper left hand corner of the outside of the
429 * window is at (x,y) and the size of the drawable area is
431 * - When you query the size and position of the window--as
432 * is happening here for Windows--"freeglut" will return
433 * the size of the drawable area--the (w,h) that you
434 * specified when you created the window--and the coordinates
435 * of the upper left hand corner of the drawable
436 * area--which is NOT the (x,y) you specified.
441 freeglut_return_val_if_fail( fgStructure.CurrentWindow != NULL, 0 );
444 * We need to call GetWindowRect() first...
445 * (this returns the pixel coordinates of the outside of the window)
447 GetWindowRect( fgStructure.CurrentWindow->Window.Handle, &winRect );
449 /* ...then we've got to correct the results we've just received... */
451 #if !defined(_WIN32_WCE)
452 if ( ( fgStructure.GameModeWindow != fgStructure.CurrentWindow ) && ( fgStructure.CurrentWindow->Parent == NULL ) &&
453 ( ! fgStructure.CurrentWindow->IsMenu ) )
455 winRect.left += GetSystemMetrics( SM_CXSIZEFRAME );
456 winRect.right -= GetSystemMetrics( SM_CXSIZEFRAME );
457 winRect.top += GetSystemMetrics( SM_CYSIZEFRAME ) + GetSystemMetrics( SM_CYCAPTION );
458 winRect.bottom -= GetSystemMetrics( SM_CYSIZEFRAME );
460 #endif /* !defined(_WIN32_WCE) */
464 case GLUT_WINDOW_X: return winRect.left ;
465 case GLUT_WINDOW_Y: return winRect.top ;
466 case GLUT_WINDOW_WIDTH: return winRect.right - winRect.left;
467 case GLUT_WINDOW_HEIGHT: return winRect.bottom - winRect.top;
472 case GLUT_WINDOW_BORDER_WIDTH :
473 #if defined(_WIN32_WCE)
476 return GetSystemMetrics( SM_CXSIZEFRAME );
477 #endif /* !defined(_WIN32_WCE) */
479 case GLUT_WINDOW_HEADER_HEIGHT :
480 #if defined(_WIN32_WCE)
483 return GetSystemMetrics( SM_CYCAPTION );
484 #endif /* defined(_WIN32_WCE) */
486 case GLUT_DISPLAY_MODE_POSSIBLE:
487 #if defined(_WIN32_WCE)
490 return fgSetupPixelFormat( fgStructure.CurrentWindow, GL_TRUE,
492 #endif /* defined(_WIN32_WCE) */
495 case GLUT_WINDOW_FORMAT_ID:
496 #if !defined(_WIN32_WCE)
497 if( fgStructure.CurrentWindow != NULL )
498 return GetPixelFormat( fgStructure.CurrentWindow->Window.Device );
499 #endif /* defined(_WIN32_WCE) */
504 /* The window structure queries */
505 case GLUT_WINDOW_PARENT:
506 if( fgStructure.CurrentWindow == NULL ) return 0;
507 if( fgStructure.CurrentWindow->Parent == NULL ) return 0;
508 return fgStructure.CurrentWindow->Parent->ID;
510 case GLUT_WINDOW_NUM_CHILDREN:
511 if( fgStructure.CurrentWindow == NULL )
513 return fgListLength( &fgStructure.CurrentWindow->Children );
515 case GLUT_WINDOW_CURSOR:
516 if( fgStructure.CurrentWindow == NULL )
518 return fgStructure.CurrentWindow->State.Cursor;
520 case GLUT_MENU_NUM_ITEMS:
521 if( fgStructure.CurrentMenu == NULL )
523 return fgListLength( &fgStructure.CurrentMenu->Entries );
525 case GLUT_ACTION_ON_WINDOW_CLOSE:
526 return fgState.ActionOnWindowClose;
529 return VERSION_MAJOR * 10000 + VERSION_MINOR * 100 + VERSION_PATCH;
531 case GLUT_RENDERING_CONTEXT:
532 return fgState.UseCurrentContext ? GLUT_USE_CURRENT_CONTEXT
533 : GLUT_CREATE_NEW_CONTEXT;
535 case GLUT_DIRECT_RENDERING:
536 return fgState.DirectContext;
539 case GLUT_FULL_SCREEN:
540 return fghCheckFullScreen();
544 fgWarning( "glutGet(): missing enum handle %d", eWhat );
551 * Returns various device information.
553 int FGAPIENTRY glutDeviceGet( GLenum eWhat )
555 FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutDeviceGet" );
557 /* XXX WARNING: we are mostly lying in this function. */
560 case GLUT_HAS_KEYBOARD:
562 * Win32 is assumed a keyboard, and this cannot be queried,
563 * except for WindowsCE.
565 * X11 has a core keyboard by definition, although it can
566 * be present as a virtual/dummy keyboard. For now, there
567 * is no reliable way to tell if a real keyboard is present.
569 #if defined(_WIN32_CE)
570 return ( GetKeyboardStatus() & KBDI_KEYBOARD_PRESENT ) ? 1 : 0;
571 # if FREEGLUT_LIB_PRAGMAS
572 # pragma comment (lib,"Kbdui.lib")
579 #if TARGET_HOST_POSIX_X11
581 /* X11 has a mouse by definition */
585 case GLUT_NUM_MOUSE_BUTTONS:
586 /* We should be able to pass NULL when the last argument is zero,
587 * but at least one X server has a bug where this causes a segfault.
589 * In XFree86/Xorg servers, a mouse wheel is seen as two buttons
590 * rather than an Axis; "freeglut_main.c" expects this when
591 * checking for a wheel event.
595 int nbuttons = XGetPointerMapping(fgDisplay.Display, &map,0);
599 #elif TARGET_HOST_MS_WINDOWS
603 * MS Windows can be booted without a mouse.
605 return GetSystemMetrics( SM_MOUSEPRESENT );
607 case GLUT_NUM_MOUSE_BUTTONS:
608 # if defined(_WIN32_WCE)
611 return GetSystemMetrics( SM_CMOUSEBUTTONS );
615 case GLUT_HAS_JOYSTICK:
616 return fgJoystickDetect ();
618 case GLUT_OWNS_JOYSTICK:
619 return fgState.JoysticksInitialised;
621 case GLUT_JOYSTICK_POLL_RATE:
622 return fgStructure.CurrentWindow ? fgStructure.CurrentWindow->State.JoystickPollRate : 0;
624 /* XXX The following two are only for Joystick 0 but this is an improvement */
625 case GLUT_JOYSTICK_BUTTONS:
626 return glutJoystickGetNumButtons ( 0 );
628 case GLUT_JOYSTICK_AXES:
629 return glutJoystickGetNumAxes ( 0 );
631 case GLUT_HAS_DIAL_AND_BUTTON_BOX:
632 return fgInputDeviceDetect ();
635 if ( fgState.InputDevsInitialised ) return 8;
638 case GLUT_NUM_BUTTON_BOX_BUTTONS:
641 case GLUT_HAS_SPACEBALL:
642 case GLUT_HAS_TABLET:
645 case GLUT_NUM_SPACEBALL_BUTTONS:
646 case GLUT_NUM_TABLET_BUTTONS:
649 case GLUT_DEVICE_IGNORE_KEY_REPEAT:
650 return fgStructure.CurrentWindow ? fgStructure.CurrentWindow->State.IgnoreKeyRepeat : 0;
652 case GLUT_DEVICE_KEY_REPEAT:
653 return fgState.KeyRepeat;
656 fgWarning( "glutDeviceGet(): missing enum handle %d", eWhat );
660 /* And now -- the failure. */
665 * This should return the current state of ALT, SHIFT and CTRL keys.
667 int FGAPIENTRY glutGetModifiers( void )
669 FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutGetModifiers" );
670 if( fgState.Modifiers == INVALID_MODIFIERS )
672 fgWarning( "glutGetModifiers() called outside an input callback" );
676 return fgState.Modifiers;
680 * Return the state of the GLUT API overlay subsystem. A misery ;-)
682 int FGAPIENTRY glutLayerGet( GLenum eWhat )
684 FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutLayerGet" );
687 * This is easy as layers are not implemented ;-)
689 * XXX Can we merge the UNIX/X11 and WIN32 sections? Or
690 * XXX is overlay support planned?
695 #if TARGET_HOST_POSIX_X11
697 case GLUT_OVERLAY_POSSIBLE:
700 case GLUT_LAYER_IN_USE:
703 case GLUT_HAS_OVERLAY:
706 case GLUT_TRANSPARENT_INDEX:
708 * Return just anything, which is always defined as zero
714 case GLUT_NORMAL_DAMAGED:
715 /* XXX Actually I do not know. Maybe. */
718 case GLUT_OVERLAY_DAMAGED:
721 #elif TARGET_HOST_MS_WINDOWS
723 case GLUT_OVERLAY_POSSIBLE:
724 /* return fgSetupPixelFormat( fgStructure.CurrentWindow, GL_TRUE,
725 PFD_OVERLAY_PLANE ); */
728 case GLUT_LAYER_IN_USE:
731 case GLUT_HAS_OVERLAY:
734 case GLUT_TRANSPARENT_INDEX:
736 * Return just anything, which is always defined as zero
742 case GLUT_NORMAL_DAMAGED:
743 /* XXX Actually I do not know. Maybe. */
746 case GLUT_OVERLAY_DAMAGED:
751 fgWarning( "glutLayerGet(): missing enum handle %d", eWhat );
755 /* And fail. That's good. Programs do love failing. */
759 int * FGAPIENTRY glutGetModeValues(GLenum eWhat, int * size)
763 #if TARGET_HOST_POSIX_X11
765 GLXFBConfig * fbconfigArray; /* Array of FBConfigs */
766 int fbconfigArraySize; /* Number of FBConfigs in the array */
767 int attribute_name = 0;
770 FREEGLUT_EXIT_IF_NOT_INITIALISED("glutGetModeValues");
777 #if TARGET_HOST_POSIX_X11
779 case GLUT_MULTISAMPLE:
781 attributes[0] = GLX_BUFFER_SIZE;
782 attributes[1] = GLX_DONT_CARE;
788 FBConfigs are now sorted by increasing number of auxiliary
789 buffers. We want at least one buffer.
791 attributes[2] = GLX_AUX_BUFFERS;
793 attributes[4] = None;
795 attribute_name = GLX_AUX_BUFFERS;
800 case GLUT_MULTISAMPLE:
801 attributes[2] = GLX_AUX_BUFFERS;
802 attributes[3] = GLX_DONT_CARE;
803 attributes[4] = GLX_SAMPLE_BUFFERS;
806 FBConfigs are now sorted by increasing number of samples per
807 pixel. We want at least one sample.
809 attributes[6] = GLX_SAMPLES;
811 attributes[8] = None;
813 attribute_name = GLX_SAMPLES;
818 fbconfigArray = glXChooseFBConfig(fgDisplay.Display,
823 if (fbconfigArray != NULL)
826 int result; /* Returned by glXGetFBConfigAttrib. Not checked. */
830 temp_array = malloc(sizeof(int) * fbconfigArraySize);
833 for (i = 0; i < fbconfigArraySize; i++)
837 result = glXGetFBConfigAttrib(fgDisplay.Display,
841 if (value > previous_value)
843 temp_array[*size] = value;
844 previous_value = value;
849 array = malloc(sizeof(int) * (*size));
850 for (i = 0; i < *size; i++)
852 array[i] = temp_array[i];
856 XFree(fbconfigArray);
869 /*** END OF FILE ***/