2 * freeglut_main_mswin.c
4 * The Windows-specific mouse cursor related stuff.
6 * Copyright (c) 2012 Stephen J. Baker. All Rights Reserved.
7 * Written by John F. Fay, <fayjf@sourceforge.net>
8 * Creation date: Sat Jan 21, 2012
10 * Permission is hereby granted, free of charge, to any person obtaining a
11 * copy of this software and associated documentation files (the "Software"),
12 * to deal in the Software without restriction, including without limitation
13 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
14 * and/or sell copies of the Software, and to permit persons to whom the
15 * Software is furnished to do so, subject to the following conditions:
17 * The above copyright notice and this permission notice shall be included
18 * in all copies or substantial portions of the Software.
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
21 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
23 * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
24 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 #include <GL/freeglut.h>
29 #include "../fg_internal.h"
32 extern void fghRedrawWindow ( SFG_Window *window );
34 extern void fgNewWGLCreateContext( SFG_Window* window );
35 extern GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly,
36 unsigned char layer_type );
39 typedef BOOL (WINAPI *pGetTouchInputInfo)(HTOUCHINPUT,UINT,PTOUCHINPUT,int);
40 typedef BOOL (WINAPI *pCloseTouchInputHandle)(HTOUCHINPUT);
41 static pGetTouchInputInfo fghGetTouchInputInfo = (pGetTouchInputInfo)0xDEADBEEF;
42 static pCloseTouchInputHandle fghCloseTouchInputHandle = (pCloseTouchInputHandle)0xDEADBEEF;
46 typedef struct GXDisplayProperties GXDisplayProperties;
47 typedef struct GXKeyList GXKeyList;
50 typedef struct GXKeyList (*GXGETDEFAULTKEYS)(int);
51 typedef int (*GXOPENINPUT)();
53 GXGETDEFAULTKEYS GXGetDefaultKeys_ = NULL;
54 GXOPENINPUT GXOpenInput_ = NULL;
56 struct GXKeyList gxKeyList;
57 #endif /* _WIN32_WCE */
60 * Helper functions for getting client area from the window rect
61 * and the window rect from the client area given the style of the window
62 * (or a valid window pointer from which the style can be queried).
64 extern void fghComputeWindowRectFromClientArea_QueryWindow( const SFG_Window *window, RECT *clientRect, BOOL posIsOutside );
65 extern RECT fghGetClientArea ( const SFG_Window *window, BOOL wantPosOutside );
68 void fgPlatformReshapeWindow ( SFG_Window *window, int width, int height )
73 * For windowed mode, get the current position of the
74 * window and resize taking the size of the frame
75 * decorations into account.
78 /* "GetWindowRect" returns the pixel coordinates of the outside of the window */
79 GetWindowRect( window->Window.Handle, &windowRect );
81 /* Create rect in FreeGLUT format, (X,Y) topleft outside window, WxH of client area */
82 windowRect.right = windowRect.left+width;
83 windowRect.bottom = windowRect.top+height;
85 if (window->Parent == NULL)
86 /* get the window rect from this to feed to SetWindowPos, correct for window decorations */
87 fghComputeWindowRectFromClientArea_QueryWindow(window,&windowRect,TRUE);
90 /* correct rect for position client area of parent window
91 * (SetWindowPos input for child windows is in coordinates
92 * relative to the parent's client area).
93 * Child windows don't have decoration, so no need to correct
97 parentRect = fghGetClientArea( window->Parent, FALSE );
98 windowRect.left -= parentRect.left;
99 windowRect.right -= parentRect.left;
100 windowRect.top -= parentRect.top;
101 windowRect.bottom -= parentRect.top;
104 /* Do the actual resizing */
105 SetWindowPos( window->Window.Handle,
107 windowRect.left, windowRect.top,
108 windowRect.right - windowRect.left,
109 windowRect.bottom- windowRect.top,
110 SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOSENDCHANGING |
116 void fgPlatformDisplayWindow ( SFG_Window *window )
119 window->Window.Handle, NULL, NULL,
120 RDW_NOERASE | RDW_INTERNALPAINT | RDW_INVALIDATE | RDW_UPDATENOW
125 fg_time_t fgPlatformSystemTime ( void )
127 #if defined(_WIN32_WCE)
128 return GetTickCount();
130 /* TODO: do this with QueryPerformanceCounter as timeGetTime has
131 * insufficient resolution (only about 5 ms on system under low load).
133 * http://msdn.microsoft.com/en-us/library/windows/desktop/dd757629(v=vs.85).aspx
134 * Or maybe QueryPerformanceCounter is not a good idea either, see
135 * http://old.nabble.com/Re%3A-glutTimerFunc-does-not-detect-if-system-time-moved-backward-p33479674.html
136 * for some other ideas (at bottom)...
138 return timeGetTime();
143 void fgPlatformSleepForEvents( fg_time_t msec )
145 MsgWaitForMultipleObjects( 0, NULL, FALSE, (DWORD) msec, QS_ALLINPUT );
149 void fgPlatformProcessSingleEvent ( void )
153 FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutMainLoopEvent" );
155 while( PeekMessage( &stMsg, NULL, 0, 0, PM_NOREMOVE ) )
157 if( GetMessage( &stMsg, NULL, 0, 0 ) == 0 )
159 if( fgState.ActionOnWindowClose == GLUT_ACTION_EXIT )
164 else if( fgState.ActionOnWindowClose == GLUT_ACTION_GLUTMAINLOOP_RETURNS )
165 fgState.ExecState = GLUT_EXEC_STATE_STOP;
170 TranslateMessage( &stMsg );
171 DispatchMessage( &stMsg );
177 void fgPlatformMainLoopPreliminaryWork ( void )
179 SFG_Window *window = (SFG_Window *)fgStructure.Windows.First ;
182 * Processing before the main loop: If there is a window which is open and
183 * which has a visibility callback, call it. I know this is an ugly hack,
184 * but I'm not sure what else to do about it. Ideally we should leave
185 * something uninitialized in the create window code and initialize it in
186 * the main loop, and have that initialization create a "WM_ACTIVATE"
187 * message. Then we would put the visibility callback code in the
188 * "case WM_ACTIVATE" block below. - John Fay -- 10/24/02
192 if ( FETCH_WCB( *window, Visibility ) )
194 SFG_Window *current_window = fgStructure.CurrentWindow ;
196 INVOKE_WCB( *window, Visibility, ( window->State.Visible ) );
197 fgSetWindow( current_window );
200 window = (SFG_Window *)window->Node.Next ;
206 * Determine a GLUT modifer mask based on MS-WINDOWS system info.
208 static int fgPlatformGetModifiers (void)
211 ( ( ( GetKeyState( VK_LSHIFT ) < 0 ) ||
212 ( GetKeyState( VK_RSHIFT ) < 0 )) ? GLUT_ACTIVE_SHIFT : 0 ) |
213 ( ( ( GetKeyState( VK_LCONTROL ) < 0 ) ||
214 ( GetKeyState( VK_RCONTROL ) < 0 )) ? GLUT_ACTIVE_CTRL : 0 ) |
215 ( ( ( GetKeyState( VK_LMENU ) < 0 ) ||
216 ( GetKeyState( VK_RMENU ) < 0 )) ? GLUT_ACTIVE_ALT : 0 );
220 * The window procedure for handling Win32 events
222 LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
225 static unsigned char lControl = 0, rControl = 0, lShift = 0,
226 rShift = 0, lAlt = 0, rAlt = 0;
232 FREEGLUT_INTERNAL_ERROR_EXIT_IF_NOT_INITIALISED ( "Event Handler" ) ;
234 window = fgWindowByHandle( hWnd );
236 if ( ( window == NULL ) && ( uMsg != WM_CREATE ) )
237 return DefWindowProc( hWnd, uMsg, wParam, lParam );
239 /* printf ( "Window %3d message <%04x> %12d %12d\n", window?window->ID:0,
240 uMsg, wParam, lParam ); */
244 /* Checking for CTRL, ALT, and SHIFT key positions: Key Down! */
245 if ( !lControl && GetAsyncKeyState ( VK_LCONTROL ) )
247 INVOKE_WCB ( *window, Special,
248 ( GLUT_KEY_CTRL_L, window->State.MouseX, window->State.MouseY )
254 if ( !rControl && GetAsyncKeyState ( VK_RCONTROL ) )
256 INVOKE_WCB ( *window, Special,
257 ( GLUT_KEY_CTRL_R, window->State.MouseX, window->State.MouseY )
263 if ( !lShift && GetAsyncKeyState ( VK_LSHIFT ) )
265 INVOKE_WCB ( *window, Special,
266 ( GLUT_KEY_SHIFT_L, window->State.MouseX, window->State.MouseY )
272 if ( !rShift && GetAsyncKeyState ( VK_RSHIFT ) )
274 INVOKE_WCB ( *window, Special,
275 ( GLUT_KEY_SHIFT_R, window->State.MouseX, window->State.MouseY )
281 if ( !lAlt && GetAsyncKeyState ( VK_LMENU ) )
283 INVOKE_WCB ( *window, Special,
284 ( GLUT_KEY_ALT_L, window->State.MouseX, window->State.MouseY )
290 if ( !rAlt && GetAsyncKeyState ( VK_RMENU ) )
292 INVOKE_WCB ( *window, Special,
293 ( GLUT_KEY_ALT_R, window->State.MouseX, window->State.MouseY )
299 /* Checking for CTRL, ALT, and SHIFT key positions: Key Up! */
300 if ( lControl && !GetAsyncKeyState ( VK_LCONTROL ) )
302 INVOKE_WCB ( *window, SpecialUp,
303 ( GLUT_KEY_CTRL_L, window->State.MouseX, window->State.MouseY )
309 if ( rControl && !GetAsyncKeyState ( VK_RCONTROL ) )
311 INVOKE_WCB ( *window, SpecialUp,
312 ( GLUT_KEY_CTRL_R, window->State.MouseX, window->State.MouseY )
318 if ( lShift && !GetAsyncKeyState ( VK_LSHIFT ) )
320 INVOKE_WCB ( *window, SpecialUp,
321 ( GLUT_KEY_SHIFT_L, window->State.MouseX, window->State.MouseY )
327 if ( rShift && !GetAsyncKeyState ( VK_RSHIFT ) )
329 INVOKE_WCB ( *window, SpecialUp,
330 ( GLUT_KEY_SHIFT_R, window->State.MouseX, window->State.MouseY )
336 if ( lAlt && !GetAsyncKeyState ( VK_LMENU ) )
338 INVOKE_WCB ( *window, SpecialUp,
339 ( GLUT_KEY_ALT_L, window->State.MouseX, window->State.MouseY )
345 if ( rAlt && !GetAsyncKeyState ( VK_RMENU ) )
347 INVOKE_WCB ( *window, SpecialUp,
348 ( GLUT_KEY_ALT_R, window->State.MouseX, window->State.MouseY )
358 /* The window structure is passed as the creation structure parameter... */
359 window = (SFG_Window *) (((LPCREATESTRUCT) lParam)->lpCreateParams);
360 FREEGLUT_INTERNAL_ERROR_EXIT ( ( window != NULL ), "Cannot create window",
361 "fgPlatformWindowProc" );
363 window->Window.Handle = hWnd;
364 window->Window.pContext.Device = GetDC( hWnd );
367 unsigned int current_DisplayMode = fgState.DisplayMode;
368 fgState.DisplayMode = GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH;
369 #if !defined(_WIN32_WCE)
370 fgSetupPixelFormat( window, GL_FALSE, PFD_MAIN_PLANE );
372 fgState.DisplayMode = current_DisplayMode;
374 if( fgStructure.MenuContext )
375 wglMakeCurrent( window->Window.pContext.Device,
376 fgStructure.MenuContext->MContext
380 fgStructure.MenuContext =
381 (SFG_MenuContext *)malloc( sizeof(SFG_MenuContext) );
382 fgStructure.MenuContext->MContext =
383 wglCreateContext( window->Window.pContext.Device );
386 /* window->Window.Context = wglGetCurrentContext (); */
387 window->Window.Context = wglCreateContext( window->Window.pContext.Device );
391 #if !defined(_WIN32_WCE)
392 fgSetupPixelFormat( window, GL_FALSE, PFD_MAIN_PLANE );
395 if( ! fgState.UseCurrentContext )
396 window->Window.Context =
397 wglCreateContext( window->Window.pContext.Device );
400 window->Window.Context = wglGetCurrentContext( );
401 if( ! window->Window.Context )
402 window->Window.Context =
403 wglCreateContext( window->Window.pContext.Device );
406 #if !defined(_WIN32_WCE)
407 fgNewWGLCreateContext( window );
411 window->State.NeedToResize = GL_TRUE;
412 /* if we used CW_USEDEFAULT (thats a negative value) for the size
413 * of the window, query the window now for the size at which it
416 if( ( window->State.Width < 0 ) || ( window->State.Height < 0 ) )
418 SFG_Window *current_window = fgStructure.CurrentWindow;
420 fgSetWindow( window );
421 window->State.Width = glutGet( GLUT_WINDOW_WIDTH );
422 window->State.Height = glutGet( GLUT_WINDOW_HEIGHT );
423 fgSetWindow( current_window );
426 ReleaseDC( window->Window.Handle, window->Window.pContext.Device );
428 #if defined(_WIN32_WCE)
429 /* Take over button handling */
431 HINSTANCE dxDllLib=LoadLibrary(_T("gx.dll"));
434 GXGetDefaultKeys_=(GXGETDEFAULTKEYS)GetProcAddress(dxDllLib, _T("?GXGetDefaultKeys@@YA?AUGXKeyList@@H@Z"));
435 GXOpenInput_=(GXOPENINPUT)GetProcAddress(dxDllLib, _T("?GXOpenInput@@YAHXZ"));
440 if(GXGetDefaultKeys_)
441 gxKeyList = (*GXGetDefaultKeys_)(GX_LANDSCAPEKEYS);
444 #endif /* defined(_WIN32_WCE) */
449 * If the window is visible, then it is the user manually resizing it.
450 * If it is not, then it is the system sending us a dummy resize with
451 * zero dimensions on a "glutIconifyWindow" call.
453 if( window->State.Visible )
455 window->State.NeedToResize = GL_TRUE;
456 #if defined(_WIN32_WCE)
457 window->State.Width = HIWORD(lParam);
458 window->State.Height = LOWORD(lParam);
460 window->State.Width = LOWORD(lParam);
461 window->State.Height = HIWORD(lParam);
462 #endif /* defined(_WIN32_WCE) */
468 /* printf("WM_SETFOCUS: %p\n", window ); */
469 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
470 INVOKE_WCB( *window, Entry, ( GLUT_ENTERED ) );
472 UpdateWindow ( hWnd );
476 /* printf("WM_KILLFOCUS: %p\n", window ); */
477 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
478 INVOKE_WCB( *window, Entry, ( GLUT_LEFT ) );
480 if( window->IsMenu &&
481 window->ActiveMenu && window->ActiveMenu->IsActive )
482 fgUpdateMenuHighlight( window->ActiveMenu );
488 if (LOWORD(wParam) != WA_INACTIVE)
490 /* printf("WM_ACTIVATE: fgSetCursor( %p, %d)\n", window,
491 window->State.Cursor ); */
492 fgSetCursor( window, window->State.Cursor );
495 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
500 /* printf ( "Cursor event %x %x %x %x\n", window, window->State.Cursor, lParam, wParam ) ; */
501 if( LOWORD( lParam ) == HTCLIENT )
502 fgSetCursor ( window, window->State.Cursor ) ;
504 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
508 window->State.Visible = GL_TRUE;
509 window->State.Redisplay = GL_TRUE;
513 /* Turn on the visibility in case it was turned off somehow */
514 window->State.Visible = GL_TRUE;
515 BeginPaint( hWnd, &ps );
516 fghRedrawWindow( window );
517 EndPaint( hWnd, &ps );
521 fgDestroyWindow ( window );
522 if ( fgState.ActionOnWindowClose != GLUT_ACTION_CONTINUE_EXECUTION )
528 * The window already got destroyed, so don't bother with it.
534 #if defined(_WIN32_WCE)
535 window->State.MouseX = 320-HIWORD( lParam );
536 window->State.MouseY = LOWORD( lParam );
538 window->State.MouseX = LOWORD( lParam );
539 window->State.MouseY = HIWORD( lParam );
540 #endif /* defined(_WIN32_WCE) */
541 /* Restrict to [-32768, 32767] to match X11 behaviour */
542 /* See comment in "freeglut_developer" mailing list 10/4/04 */
543 if ( window->State.MouseX > 32767 ) window->State.MouseX -= 65536;
544 if ( window->State.MouseY > 32767 ) window->State.MouseY -= 65536;
546 if ( window->ActiveMenu )
548 fgUpdateMenuHighlight( window->ActiveMenu );
551 SetFocus(window->Window.Handle);
553 fgState.Modifiers = fgPlatformGetModifiers( );
555 if( ( wParam & MK_LBUTTON ) ||
556 ( wParam & MK_MBUTTON ) ||
557 ( wParam & MK_RBUTTON ) )
558 INVOKE_WCB( *window, Motion, ( window->State.MouseX,
559 window->State.MouseY ) );
561 INVOKE_WCB( *window, Passive, ( window->State.MouseX,
562 window->State.MouseY ) );
564 fgState.Modifiers = INVALID_MODIFIERS;
575 GLboolean pressed = GL_TRUE;
578 #if defined(_WIN32_WCE)
579 window->State.MouseX = 320-HIWORD( lParam );
580 window->State.MouseY = LOWORD( lParam );
582 window->State.MouseX = LOWORD( lParam );
583 window->State.MouseY = HIWORD( lParam );
584 #endif /* defined(_WIN32_WCE) */
586 /* Restrict to [-32768, 32767] to match X11 behaviour */
587 /* See comment in "freeglut_developer" mailing list 10/4/04 */
588 if ( window->State.MouseX > 32767 ) window->State.MouseX -= 65536;
589 if ( window->State.MouseY > 32767 ) window->State.MouseY -= 65536;
595 button = GLUT_LEFT_BUTTON;
599 button = GLUT_MIDDLE_BUTTON;
603 button = GLUT_RIGHT_BUTTON;
607 button = GLUT_LEFT_BUTTON;
611 button = GLUT_MIDDLE_BUTTON;
615 button = GLUT_RIGHT_BUTTON;
623 #if !defined(_WIN32_WCE)
624 if( GetSystemMetrics( SM_SWAPBUTTON ) )
626 if( button == GLUT_LEFT_BUTTON )
627 button = GLUT_RIGHT_BUTTON;
629 if( button == GLUT_RIGHT_BUTTON )
630 button = GLUT_LEFT_BUTTON;
632 #endif /* !defined(_WIN32_WCE) */
635 return DefWindowProc( hWnd, uMsg, lParam, wParam );
638 * Do not execute the application's mouse callback if a menu
639 * is hooked to this button. In that case an appropriate
640 * private call should be generated.
642 if( fgCheckActiveMenu( window, button, pressed,
643 window->State.MouseX, window->State.MouseY ) )
646 /* Set capture so that the window captures all the mouse messages */
648 * XXX - Multiple button support: Under X11, the mouse is not released
649 * XXX - from the window until all buttons have been released, even if the
650 * XXX - user presses a button in another window. This will take more
651 * XXX - code changes than I am up to at the moment (10/5/04). The present
652 * XXX - is a 90 percent solution.
654 if ( pressed == GL_TRUE )
655 SetCapture ( window->Window.Handle ) ;
659 if( ! FETCH_WCB( *window, Mouse ) )
662 fgSetWindow( window );
663 fgState.Modifiers = fgPlatformGetModifiers( );
668 pressed ? GLUT_DOWN : GLUT_UP,
669 window->State.MouseX,
674 fgState.Modifiers = INVALID_MODIFIERS;
679 /* Should be WM_MOUSEWHEEL but my compiler doesn't recognize it */
681 int wheel_number = LOWORD( wParam );
682 short ticks = ( short )HIWORD( wParam );
683 fgState.MouseWheelTicks += ticks;
686 * XXX Should use WHEEL_DELTA instead of 120
688 if ( abs ( fgState.MouseWheelTicks ) > 120 )
690 int direction = ( fgState.MouseWheelTicks > 0 ) ? 1 : -1;
692 if( ! FETCH_WCB( *window, MouseWheel ) &&
693 ! FETCH_WCB( *window, Mouse ) )
696 fgSetWindow( window );
697 fgState.Modifiers = fgPlatformGetModifiers( );
700 * XXX Should use WHEEL_DELTA instead of 120
702 while( abs ( fgState.MouseWheelTicks ) > 120 )
704 if( FETCH_WCB( *window, MouseWheel ) )
705 INVOKE_WCB( *window, MouseWheel,
708 window->State.MouseX,
712 else /* No mouse wheel, call the mouse button callback twice */
715 * Map wheel zero to button 3 and 4; +1 to 3, -1 to 4
716 * " " one +1 to 5, -1 to 6, ...
718 * XXX The below assumes that you have no more than 3 mouse
719 * XXX buttons. Sorry.
721 int button = wheel_number * 2 + 3;
724 INVOKE_WCB( *window, Mouse,
726 window->State.MouseX, window->State.MouseY )
728 INVOKE_WCB( *window, Mouse,
730 window->State.MouseX, window->State.MouseY )
735 * XXX Should use WHEEL_DELTA instead of 120
737 fgState.MouseWheelTicks -= 120 * direction;
740 fgState.Modifiers = INVALID_MODIFIERS;
751 if( ( fgState.KeyRepeat==GLUT_KEY_REPEAT_OFF || window->State.IgnoreKeyRepeat==GL_TRUE ) && (HIWORD(lParam) & KF_REPEAT) )
755 * Remember the current modifiers state. This is done here in order
756 * to make sure the VK_DELETE keyboard callback is executed properly.
758 fgState.Modifiers = fgPlatformGetModifiers( );
760 GetCursorPos( &mouse_pos );
761 ScreenToClient( window->Window.Handle, &mouse_pos );
763 window->State.MouseX = mouse_pos.x;
764 window->State.MouseY = mouse_pos.y;
766 /* Convert the Win32 keystroke codes to GLUTtish way */
767 # define KEY(a,b) case a: keypress = b; break;
771 KEY( VK_F1, GLUT_KEY_F1 );
772 KEY( VK_F2, GLUT_KEY_F2 );
773 KEY( VK_F3, GLUT_KEY_F3 );
774 KEY( VK_F4, GLUT_KEY_F4 );
775 KEY( VK_F5, GLUT_KEY_F5 );
776 KEY( VK_F6, GLUT_KEY_F6 );
777 KEY( VK_F7, GLUT_KEY_F7 );
778 KEY( VK_F8, GLUT_KEY_F8 );
779 KEY( VK_F9, GLUT_KEY_F9 );
780 KEY( VK_F10, GLUT_KEY_F10 );
781 KEY( VK_F11, GLUT_KEY_F11 );
782 KEY( VK_F12, GLUT_KEY_F12 );
783 KEY( VK_PRIOR, GLUT_KEY_PAGE_UP );
784 KEY( VK_NEXT, GLUT_KEY_PAGE_DOWN );
785 KEY( VK_HOME, GLUT_KEY_HOME );
786 KEY( VK_END, GLUT_KEY_END );
787 KEY( VK_LEFT, GLUT_KEY_LEFT );
788 KEY( VK_UP, GLUT_KEY_UP );
789 KEY( VK_RIGHT, GLUT_KEY_RIGHT );
790 KEY( VK_DOWN, GLUT_KEY_DOWN );
791 KEY( VK_INSERT, GLUT_KEY_INSERT );
792 KEY( VK_LCONTROL, GLUT_KEY_CTRL_L );
793 KEY( VK_RCONTROL, GLUT_KEY_CTRL_R );
794 KEY( VK_LSHIFT, GLUT_KEY_SHIFT_L );
795 KEY( VK_RSHIFT, GLUT_KEY_SHIFT_R );
796 KEY( VK_LMENU, GLUT_KEY_ALT_L );
797 KEY( VK_RMENU, GLUT_KEY_ALT_R );
800 /* The delete key should be treated as an ASCII keypress: */
801 INVOKE_WCB( *window, Keyboard,
802 ( 127, window->State.MouseX, window->State.MouseY )
806 #if defined(_WIN32_WCE)
807 if(!(lParam & 0x40000000)) /* Prevent auto-repeat */
809 if(wParam==(unsigned)gxKeyList.vkRight)
810 keypress = GLUT_KEY_RIGHT;
811 else if(wParam==(unsigned)gxKeyList.vkLeft)
812 keypress = GLUT_KEY_LEFT;
813 else if(wParam==(unsigned)gxKeyList.vkUp)
814 keypress = GLUT_KEY_UP;
815 else if(wParam==(unsigned)gxKeyList.vkDown)
816 keypress = GLUT_KEY_DOWN;
817 else if(wParam==(unsigned)gxKeyList.vkA)
818 keypress = GLUT_KEY_F1;
819 else if(wParam==(unsigned)gxKeyList.vkB)
820 keypress = GLUT_KEY_F2;
821 else if(wParam==(unsigned)gxKeyList.vkC)
822 keypress = GLUT_KEY_F3;
823 else if(wParam==(unsigned)gxKeyList.vkStart)
824 keypress = GLUT_KEY_F4;
829 INVOKE_WCB( *window, Special,
831 window->State.MouseX, window->State.MouseY )
834 fgState.Modifiers = INVALID_MODIFIERS;
845 * Remember the current modifiers state. This is done here in order
846 * to make sure the VK_DELETE keyboard callback is executed properly.
848 fgState.Modifiers = fgPlatformGetModifiers( );
850 GetCursorPos( &mouse_pos );
851 ScreenToClient( window->Window.Handle, &mouse_pos );
853 window->State.MouseX = mouse_pos.x;
854 window->State.MouseY = mouse_pos.y;
857 * Convert the Win32 keystroke codes to GLUTtish way.
858 * "KEY(a,b)" was defined under "WM_KEYDOWN"
863 KEY( VK_F1, GLUT_KEY_F1 );
864 KEY( VK_F2, GLUT_KEY_F2 );
865 KEY( VK_F3, GLUT_KEY_F3 );
866 KEY( VK_F4, GLUT_KEY_F4 );
867 KEY( VK_F5, GLUT_KEY_F5 );
868 KEY( VK_F6, GLUT_KEY_F6 );
869 KEY( VK_F7, GLUT_KEY_F7 );
870 KEY( VK_F8, GLUT_KEY_F8 );
871 KEY( VK_F9, GLUT_KEY_F9 );
872 KEY( VK_F10, GLUT_KEY_F10 );
873 KEY( VK_F11, GLUT_KEY_F11 );
874 KEY( VK_F12, GLUT_KEY_F12 );
875 KEY( VK_PRIOR, GLUT_KEY_PAGE_UP );
876 KEY( VK_NEXT, GLUT_KEY_PAGE_DOWN );
877 KEY( VK_HOME, GLUT_KEY_HOME );
878 KEY( VK_END, GLUT_KEY_END );
879 KEY( VK_LEFT, GLUT_KEY_LEFT );
880 KEY( VK_UP, GLUT_KEY_UP );
881 KEY( VK_RIGHT, GLUT_KEY_RIGHT );
882 KEY( VK_DOWN, GLUT_KEY_DOWN );
883 KEY( VK_INSERT, GLUT_KEY_INSERT );
884 KEY( VK_LCONTROL, GLUT_KEY_CTRL_L );
885 KEY( VK_RCONTROL, GLUT_KEY_CTRL_R );
886 KEY( VK_LSHIFT, GLUT_KEY_SHIFT_L );
887 KEY( VK_RSHIFT, GLUT_KEY_SHIFT_R );
888 KEY( VK_LMENU, GLUT_KEY_ALT_L );
889 KEY( VK_RMENU, GLUT_KEY_ALT_R );
892 /* The delete key should be treated as an ASCII keypress: */
893 INVOKE_WCB( *window, KeyboardUp,
894 ( 127, window->State.MouseX, window->State.MouseY )
900 #if !defined(_WIN32_WCE)
904 GetKeyboardState( state );
906 if( ToAscii( (UINT)wParam, 0, state, code, 0 ) == 1 )
909 INVOKE_WCB( *window, KeyboardUp,
911 window->State.MouseX, window->State.MouseY )
913 #endif /* !defined(_WIN32_WCE) */
918 INVOKE_WCB( *window, SpecialUp,
920 window->State.MouseX, window->State.MouseY )
923 fgState.Modifiers = INVALID_MODIFIERS;
930 if( (fgState.KeyRepeat==GLUT_KEY_REPEAT_OFF || window->State.IgnoreKeyRepeat==GL_TRUE) && (HIWORD(lParam) & KF_REPEAT) )
933 fgState.Modifiers = fgPlatformGetModifiers( );
934 INVOKE_WCB( *window, Keyboard,
936 window->State.MouseX, window->State.MouseY )
938 fgState.Modifiers = INVALID_MODIFIERS;
942 case WM_CAPTURECHANGED:
943 /* User has finished resizing the window, force a redraw */
944 INVOKE_WCB( *window, Display, ( ) );
946 /*lRet = DefWindowProc( hWnd, uMsg, wParam, lParam ); */
949 /* Other messages that I have seen and which are not handled already */
950 case WM_SETTEXT: /* 0x000c */
951 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
952 /* Pass it on to "DefWindowProc" to set the window text */
955 case WM_GETTEXT: /* 0x000d */
956 /* Ideally we would copy the title of the window into "lParam" */
957 /* strncpy ( (char *)lParam, "Window Title", wParam );
958 lRet = ( wParam > 12 ) ? 12 : wParam; */
959 /* the number of characters copied */
960 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
963 case WM_GETTEXTLENGTH: /* 0x000e */
964 /* Ideally we would get the length of the title of the window */
966 /* the number of characters in "Window Title\0" (see above) */
969 case WM_ERASEBKGND: /* 0x0014 */
970 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
973 #if !defined(_WIN32_WCE)
974 case WM_SYNCPAINT: /* 0x0088 */
975 /* Another window has moved, need to update this one */
976 window->State.Redisplay = GL_TRUE;
977 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
978 /* Help screen says this message must be passed to "DefWindowProc" */
981 case WM_NCPAINT: /* 0x0085 */
982 /* Need to update the border of this window */
983 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
984 /* Pass it on to "DefWindowProc" to repaint a standard border */
987 case WM_SYSCOMMAND : /* 0x0112 */
990 * We have received a system command message. Try to act on it.
991 * The commands are passed in through the "wParam" parameter:
992 * The least significant digit seems to be which edge of the window
993 * is being used for a resize event:
997 * Congratulations and thanks to Richard Rauch for figuring this out..
999 switch ( wParam & 0xfff0 )
1008 /* User has clicked on the "-" to minimize the window */
1009 /* Turn off the visibility */
1010 window->State.Visible = GL_FALSE ;
1017 case SC_NEXTWINDOW :
1020 case SC_PREVWINDOW :
1024 /* Followed very closely by a WM_CLOSE message */
1048 case SC_SCREENSAVE :
1054 #if(WINVER >= 0x0400)
1058 case SC_MONITORPOWER :
1061 case SC_CONTEXTHELP :
1063 #endif /* WINVER >= 0x0400 */
1067 fgWarning( "Unknown wParam type 0x%x", wParam );
1072 #endif /* !defined(_WIN32_WCE) */
1074 /* We need to pass the message on to the operating system as well */
1075 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
1079 /* handle multi-touch messages */
1082 unsigned int numInputs = (unsigned int)wParam;
1084 TOUCHINPUT* ti = (TOUCHINPUT*)malloc( sizeof(TOUCHINPUT)*numInputs);
1086 if (fghGetTouchInputInfo == (pGetTouchInputInfo)0xDEADBEEF) {
1087 fghGetTouchInputInfo = (pGetTouchInputInfo)GetProcAddress(GetModuleHandle("user32"),"GetTouchInputInfo");
1088 fghCloseTouchInputHandle = (pCloseTouchInputHandle)GetProcAddress(GetModuleHandle("user32"),"CloseTouchInputHandle");
1091 if (!fghGetTouchInputInfo) {
1096 if (fghGetTouchInputInfo( (HTOUCHINPUT)lParam, numInputs, ti, sizeof(TOUCHINPUT) )) {
1097 /* Handle each contact point */
1098 for (i = 0; i < numInputs; ++i ) {
1101 tp.x = TOUCH_COORD_TO_PIXEL(ti[i].x);
1102 tp.y = TOUCH_COORD_TO_PIXEL(ti[i].y);
1103 ScreenToClient( hWnd, &tp );
1105 ti[i].dwID = ti[i].dwID * 2;
1107 if (ti[i].dwFlags & TOUCHEVENTF_DOWN) {
1108 INVOKE_WCB( *window, MultiEntry, ( ti[i].dwID, GLUT_ENTERED ) );
1109 INVOKE_WCB( *window, MultiButton, ( ti[i].dwID, tp.x, tp.y, 0, GLUT_DOWN ) );
1110 } else if (ti[i].dwFlags & TOUCHEVENTF_MOVE) {
1111 INVOKE_WCB( *window, MultiMotion, ( ti[i].dwID, tp.x, tp.y ) );
1112 } else if (ti[i].dwFlags & TOUCHEVENTF_UP) {
1113 INVOKE_WCB( *window, MultiButton, ( ti[i].dwID, tp.x, tp.y, 0, GLUT_UP ) );
1114 INVOKE_WCB( *window, MultiEntry, ( ti[i].dwID, GLUT_LEFT ) );
1118 fghCloseTouchInputHandle((HTOUCHINPUT)lParam);
1120 lRet = 0; /*DefWindowProc( hWnd, uMsg, wParam, lParam );*/
1125 /* Handle unhandled messages */
1126 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );