17 void Renderer::destroy()
21 void Renderer::set_scene(MetaScene *mscn)
26 MetaScene *Renderer::get_scene() const
31 void Renderer::draw() const
35 int num = (int)mscn->scenes.size();
36 for(int i=0; i<num; i++) {
37 Scene *scn = mscn->scenes[i];
39 int nobj = (int)scn->objects.size();
40 for(int j=0; j<nobj; j++) {
41 draw_object(scn->objects[j]);
46 void Renderer::draw_object(Object *obj) const
49 SceneNode *n = obj->node;