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HEAD
missing nasm rule for win32
[dosdemo]
/
src
/
scr
/
tilemaze.h
1
#ifndef TILEMAZE_H_
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#define TILEMAZE_H_
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struct tilemaze;
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struct tilemaze *load_tilemaze(const char *fname);
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void destroy_tilemaze(struct tilemaze *tmz);
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void update_tilemaze(struct tilemaze *tmz);
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void draw_tilemaze(struct tilemaze *tmz);
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#endif /* TILEMAZE_H_ */