12 dbg_curscr_name = cur->name ? cur->name : "<unknown>"; \
13 dbg_curscr_name_len = strlen(dbg_curscr_name); \
14 dbg_curscr_name_pos = 320 - dbg_curscr_name_len * 9; \
17 struct screen *tunnel_screen(void);
18 struct screen *fract_screen(void);
19 struct screen *grise_screen(void);
20 struct screen *polytest_screen(void);
21 struct screen *plasma_screen(void);
22 struct screen *bump_screen(void);
23 struct screen *thunder_screen(void);
24 struct screen *metaballs_screen(void);
25 struct screen *greets_screen(void);
26 struct screen *infcubes_screen(void);
27 struct screen *hairball_screen(void);
28 struct screen *cybersun_screen(void);
29 struct screen *raytrace_screen(void);
31 void start_loadscr(void);
32 void end_loadscr(void);
33 void loadscr(int n, int count);
36 static struct screen *scr[NUM_SCR];
37 static int num_screens;
39 static struct screen *cur, *prev, *next;
40 static long trans_start, trans_dur;
42 const char *dbg_curscr_name;
43 int dbg_curscr_name_len, dbg_curscr_name_pos;
51 if(!(scr[idx++] = tunnel_screen())) {
54 if(!(scr[idx++] = fract_screen())) {
57 if (!(scr[idx++] = grise_screen())) {
60 if(!(scr[idx++] = polytest_screen())) {
63 if (!(scr[idx++] = plasma_screen())) {
66 if (!(scr[idx++] = bump_screen())) {
69 if (!(scr[idx++] = thunder_screen())) {
72 if(!(scr[idx++] = metaballs_screen())) {
75 if(!(scr[idx++] = greets_screen())) {
78 if(!(scr[idx++] = infcubes_screen())) {
81 if(!(scr[idx++] = hairball_screen())) {
84 if(!(scr[idx++] = cybersun_screen())) {
87 if(!(scr[idx++] = raytrace_screen())) {
92 assert(num_screens <= NUM_SCR);
94 for(i=0; i<num_screens; i++) {
95 loadscr(i, num_screens);
96 if(scr[i]->init() == -1) {
105 void scr_shutdown(void)
108 for(i=0; i<num_screens; i++) {
113 void scr_update(void)
115 if(prev) { /* we're in the middle of a transition */
116 long interval = time_msec - trans_start;
117 if(interval >= trans_dur) {
119 next->start(trans_dur);
138 void scr_keypress(int key)
140 if(cur && cur->keypress) {
145 struct screen *scr_lookup(const char *name)
148 for(i=0; i<num_screens; i++) {
149 if(strcmp(scr[i]->name, name) == 0) {
156 struct screen *scr_screen(int idx)
161 int scr_num_screens(void)
166 int scr_change(struct screen *s, long trans_time)
169 if(s == cur) return 0;
172 trans_dur = trans_time / 2; /* half for each part transition out then in */
173 trans_start = time_msec;
178 if(cur && cur->stop) {
179 cur->stop(trans_dur);
196 extern uint16_t loading_pixels[];
197 static long prev_load_msec;
198 static long load_delay = 180;
200 void start_loadscr(void)
203 if((env = getenv("MLAPSE_LOADDELAY"))) {
204 load_delay = atoi(env);
205 printf("load delay: %ld ms\n", load_delay);
208 swap_buffers(loading_pixels);
209 sleep_msec(load_delay * 2);
210 prev_load_msec = get_msec();
217 #define FING_LAST_X 291
222 void end_loadscr(void)
224 blitfb(loading_pixels + SPLAT_Y * 320 + SPLAT_X, loading_pixels + 320 * 240, 32, 72, 32);
225 blit_key(loading_pixels + FING_Y * 320 + FING_LAST_X, 320, loading_pixels + 247 * 320 + 64, FING_W, FING_H, FING_W, 0);
226 swap_buffers(loading_pixels);
227 sleep_msec(load_delay * 4);
230 void loadscr(int n, int count)
232 int xoffs = 75 * n / (count - 1);
233 static int prev_xoffs;
234 uint16_t *sptr, *dptr;
237 sptr = loading_pixels + 247 * 320 + 64;
238 dptr = loading_pixels + FING_Y * 320 + FING_X + prev_xoffs;
240 while(prev_xoffs < xoffs) {
241 blit_key(dptr, 320, sptr, FING_W, FING_H, FING_W, 0);
246 swap_buffers(loading_pixels);
248 delta = get_msec() - prev_load_msec;
249 if(delta < load_delay) {
250 sleep_msec(load_delay - delta);
252 prev_load_msec = get_msec();