no-thread option, coalesced tunnel lut, more accurate fps counter
[fbgfx] / src / timer.h
1 #ifndef TIMER_H_
2 #define TIMER_H_
3
4 unsigned long get_time_msec(void);
5 void sleep_msec(unsigned long msec);
6
7 double get_time_sec(void);
8 void sleep_sec(double sec);
9
10 #endif  /* TIMER_H_ */