glMatrixMode(GL_PROJECTION);
glLoadIdentity();
- //gluOrtho2D(0, width, 0, height);
+ /*gluOrtho2D(0, width, 0, height);*/
glMatrixMode(GL_MODELVIEW);
glLoadIdentity() ;
glDisable(GL_LIGHTING);
glColor3d(0.1,0.1,0.4);
- if (win == mainwin) {
- shapesPrintf (2, 3, "Move The mounse into different windows");
- shapesPrintf (3, 3, "pressing keys will add to the string");
+ if (win == mainwin)
+ {
+ shapesPrintf (2, 3, "Move The mouse into different windows");
+ shapesPrintf (3, 3, "pressing keys will add to the string");
+ shapesPrintf (5, 3, "Window: %d", win);
+ shapesPrintf (6, 3, "String: %s", strings[win]);
+ }
+ else\r
+ {
+ shapesPrintf (1, 3, "Window: %d", win);
+ shapesPrintf (2, 3, "String: %s", strings[win]);\r
}
- shapesPrintf (5, 3, "Window: %d", win);
- shapesPrintf (6, 3, "String: %s", strings[win]);
glutSwapBuffers();
}
int
main(int argc, char *argv[])
{
- int winmax,sw1,sw2,i;
+ int winmax,sw1,sw2,sw2sw,i;
glutInitWindowSize(640,480);
glutInitWindowPosition(40,40);
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_MULTISAMPLE);
- glutCreateWindow("OpenGLUT Sub Windows");
+ glutCreateWindow("FreeGLUT Sub Windows");
glutReshapeFunc(resize);
glutDisplayFunc(display);
glutKeyboardFunc(key);
glutSpecialFunc(special);
glutEntryFunc(entry);
- glClearColor(0.7,0.7,0.7,1);
+ glClearColor(0.7f,0.7f,0.7f,1);
winmax = sw1 > winmax ? sw1 : winmax;
- sw2=glutCreateSubWindow(mainwin,328,240,314,236);
+ sw2=glutCreateSubWindow(mainwin,322,240,314,236);
+ glutReshapeFunc(resize);
+ glutDisplayFunc(display);
+ glutKeyboardFunc(key);
+ glutSpecialFunc(special);
+ glutEntryFunc(entry);
+ glClearColor(0.7f,0.7f,0.7f,1);
+ winmax = sw2 > winmax ? sw2 : winmax;
+
+ sw2sw=glutCreateSubWindow(sw2,10,128,294,98);
glutReshapeFunc(resize);
glutDisplayFunc(display);
glutKeyboardFunc(key);
glutSpecialFunc(special);
glutEntryFunc(entry);
- glClearColor(0.7,0.7,0.7,1);
- winmax = sw2 > winmax ? sw2 : winmax;
+ glClearColor(0.4f,0.4f,0.4f,1);
+ winmax = sw2sw > winmax ? sw2sw : winmax;
strings = malloc(sizeof(char *)*(winmax+1));
for (i=0;i<winmax+1;i++) {