#define MOUSE_TIMEOUT 1200
#define GUARD_XPAD 0
-#define GUARD_YPAD 32
+#define GUARD_YPAD 64
int fb_width, fb_height, fb_bpp, fb_scan_size;
float fb_aspect;
extern uint16_t loading_pixels[]; /* data.asm */
-
int demo_init(int argc, char **argv)
{
- struct screen *scr;
+ if(demo_init1(argc, argv) == -1) {
+ return -1;
+ }
+ if(demo_init2() == -1) {
+ return -1;
+ }
+ return 0;
+}
+
+static struct screen *scr;
+
+int demo_init1(int argc, char **argv)
+{
char *env;
if(load_config("demo.cfg") == -1) {
if(parse_args(argc, argv) == -1) {
return -1;
}
+ return 0;
+}
- /* reuse the loading image as our back buffer.
- * adjust fb_pixels to leave 4 pixels guard band top/bottom. We have enough
- * space since the loading image is 8 pixels taller.
- */
- fb_pixels = loading_pixels + 320 * 4;
-
+int demo_init2(void)
+{
con_init();
initFpsFonts();
if(scr_init() == -1) {
return -1;
}
+
if(opt.start_scr) {
scr = scr_lookup(opt.start_scr);
} else {