#include "cfgopt.h"
#include "cgmath/cgmath.h"
#include "util.h"
+#include "cpuid.h"
static void display(void);
static void idle(void);
int main(int argc, char **argv)
{
glutInit(&argc, argv);
- glutInitWindowSize(800, 600);
+
+ if(glutGet(GLUT_SCREEN_HEIGHT) <= 1024) {
+ glutInitWindowSize(640, 480);
+ } else {
+ glutInitWindowSize(1280, 960);
+ }
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
glutCreateWindow("Mindlapse");
glEnable(GL_TEXTURE_2D);
glEnable(GL_CULL_FACE);
+ if(read_cpuid(&cpuid) == 0) {
+ print_cpuid(&cpuid);
+ }
if(!set_video_mode(match_video_mode(FB_WIDTH, FB_HEIGHT, FB_BPP), 1)) {
return 1;
return 1;
}
time_msec = 0;
- if(demo_init(argc, argv) == -1) {
+ if(demo_init1(argc, argv) == -1) {
return 1;
}
- atexit(demo_cleanup);
if(opt.fullscreen) {
set_fullscreen(opt.fullscreen);
+ reshape(glutGet(GLUT_SCREEN_WIDTH), glutGet(GLUT_SCREEN_HEIGHT));
+ } else {
+ reshape(glutGet(GLUT_WINDOW_WIDTH), glutGet(GLUT_WINDOW_HEIGHT));
}
+ if(demo_init2() == -1) {
+ return 1;
+ }
+ atexit(demo_cleanup);
+
reset_timer();
glutMainLoop();
exit(0);
}
+void demo_abort(void)
+{
+ abort();
+}
+
struct video_mode *video_modes(void)
{
return vmodes;
prev_vsync = vsync;
}
+ demo_post_draw(pixels);
+
for(i=0; i<FB_WIDTH * FB_HEIGHT; i++) {
int r = UNPACK_R16(*sptr);
int g = UNPACK_G16(*sptr);
static void mouse_button(int bn, int st, int x, int y)
{
+ int bit;
+
map_mouse_pos(&x, &y);
mouse_x = x;
mouse_y = y;
+ switch(bn) {
+ case GLUT_LEFT_BUTTON:
+ bit = 0;
+ break;
+ case GLUT_RIGHT_BUTTON:
+ bit = 1;
+ break;
+ case GLUT_MIDDLE_BUTTON:
+ bit = 2;
+ break;
+ }
+
if(st == GLUT_DOWN) {
- mouse_bmask |= 1 << bn;
+ mouse_bmask |= 1 << bit;
} else {
- mouse_bmask &= ~(1 << bn);
+ mouse_bmask &= ~(1 << bit);
}
}