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fixed background loading of both textures and scenes
[laserbrain_demo]
/
src
/
image.h
diff --git
a/src/image.h
b/src/image.h
index
b812ae1
..
9d66825
100644
(file)
--- a/
src/image.h
+++ b/
src/image.h
@@
-1,6
+1,8
@@
#ifndef IMAGE_H_
#define IMAGE_H_
+#include <string>
+
class Image {
public:
enum Format {
@@
-18,6
+20,8
@@
private:
void *pixels;
public:
+ std::string name;
+
Image();
~Image();