-#include "gbaregs.h"
+#include "game.h"
-void menuscr(void)
+static int menuscr_start(void);
+static void menuscr_stop(void);
+static void menuscr_frame(void);
+
+static struct screen menuscr = {
+ "menu",
+ menuscr_start,
+ menuscr_stop,
+ menuscr_frame,
+ 0
+};
+
+struct screen *init_menu_screen(void)
+{
+ return &menuscr;
+}
+
+static int menuscr_start(void)
+{
+ return 0;
+}
+
+static void menuscr_stop(void)
+{
+}
+
+static void menuscr_frame(void)
{
}