- if ( fgStructure.CurrentWindow == NULL )
- return 0;
- int size[2];
- if ( screen_get_window_property_iv(fgStructure.CurrentWindow->Window.Handle, SCREEN_PROPERTY_BUFFER_SIZE, size) != 0 )
- return 0;
- switch ( eWhat )
- {
- case GLUT_WINDOW_WIDTH:
- return size[0];
- case GLUT_WINDOW_HEIGHT:
- return size[1];
- }
+ if ( fgStructure.CurrentWindow == NULL )
+ return 0;
+ int size[2];
+ if ( screen_get_window_property_iv(fgStructure.CurrentWindow->Window.Handle, SCREEN_PROPERTY_BUFFER_SIZE, size) != 0 )
+ return 0;
+ switch ( eWhat )
+ {
+ case GLUT_WINDOW_WIDTH:
+ return size[0];
+ case GLUT_WINDOW_HEIGHT:
+ return size[1];
+ }
+ break;