+#include <stdint.h>
+#include "data/snd.h"
+
+#define CONV_RGB24_RGB15(r, g, b) \
+ (((r) >> 3) | (((uint16_t)(g) & 0xf8) << 2) | (((uint16_t)(b) & 0xf8) << 7))
+
+extern unsigned char tuncross_pixels[];
+extern unsigned char tuncross_cmap[];
+
+extern uint32_t tunmap[];
+
+extern unsigned char spr_game_pixels[];
+extern unsigned char spr_game_cmap[];
+
+extern unsigned char sound_data[];