+
+static const char *testlvl =
+ "################\n"
+ "################\n"
+ "################\n"
+ "################\n"
+ "################\n"
+ "####### s#####\n"
+ "####### ########\n"
+ "####### #####\n"
+ "###### #####\n"
+ "###### #####\n"
+ "###### #####\n"
+ "###### ### #####\n"
+ "###### ### #####\n"
+ "###### #####\n"
+ "######## #######\n"
+ "################\n"
+ "################\n"
+ "################\n"
+ "################\n"
+ "################\n";
+
+static struct xvertex tm_floor[] __attribute__((section(".rodata"))) = {
+ {0x10000, -0x10000, 0x10000, 0, 0x10000, 0, 210},
+ {-0x10000, -0x10000, 0x10000, 0, 0x10000, 0, 210},
+ {-0x10000, -0x10000, -0x10000, 0, 0x10000, 0, 210},
+ {0x10000, -0x10000, -0x10000, 0, 0x10000, 0, 210}
+};
+
+
+static struct level *lvl;
+
+static struct player player;