+
+ if(debug_gui) {
+ if(scenes[i]->name.empty()) {
+ sprintf(text, "scene %3d", i);
+ } else {
+ sprintf(text, "scene %3d: %s", i, scenes[i]->name.c_str());
+ }
+ expanded = parent_expanded = ImGui::TreeNode(text);
+ ImGui::NextColumn();
+ ImGui::NextColumn();
+ }
+