controls help screen
[gbajam22] / src / data.h
index 51de4e9..e11fcb2 100644 (file)
@@ -32,7 +32,10 @@ enum {
        SPRID_LAS1              = SPRID(32, 64),
        SPRID_LAS2              = SPRID(64, 64),
        SPRID_LAS3              = SPRID(0, 96),
-       SPRID_SPARK0    = SPRID(32, 96)
+       SPRID_SPARK0    = SPRID(32, 96),
+       SPRID_SHOT0             = SPRID(64, 16),
+       SPRID_SHOT1             = SPRID(80, 16),
+       SPRID_SHOT2             = SPRID(96, 16)
 };
 
 /* main game data */
@@ -43,6 +46,7 @@ extern unsigned char height_pixels[];
 
 extern unsigned char spr_game_pixels[];
 extern unsigned char spr_game_cmap[];
+extern unsigned char spr_game_gba_cmap[];
 
 /* menu screen assets */
 extern unsigned char menuscr_pixels[];
@@ -55,4 +59,8 @@ extern unsigned char spr_menu_cmap[];
 extern unsigned char spr_logo_pixels[];
 extern unsigned char spr_logo_cmap[];
 
+extern unsigned char controls_pixels[];
+extern unsigned char controls_cmap[];
+extern unsigned char controls_gba_cmap[];
+
 #endif /* DATA_H_ */