sprites 256c, shadow oam, sprite transforms, sinlut
[gbajam21] / src / data.s
index 7a74252..d99f695 100644 (file)
@@ -3,6 +3,9 @@
        .globl tuncross_pixels
        .globl tuncross_cmap
        .globl tunmap
+       .globl spr_game_pixels
+       .globl spr_game_cmap
+       .globl sound_data
 
        .align 1
 tuncross_pixels:
@@ -13,3 +16,13 @@ tuncross_cmap:
 
        .align 2
 tunmap: .incbin "data/tun.map"
+
+       .align 1
+spr_game_pixels:
+       .incbin "data/spr_game.raw"
+       .align 1
+spr_game_cmap:
+       .incbin "data/spr_game.pal"
+
+       .align 2
+sound_data: .incbin "data/snd.bin"