#include "demo.h"
#include "screen.h"
#include "3dgfx.h"
-#include "music.h"
+#include "audio.h"
#include "cfgopt.h"
#include "console.h"
#include "tinyfps.h"
#include "util.h"
-#define FB_WIDTH 320
-#define FB_HEIGHT 240
+#define MOUSE_TIMEOUT 1200
-int fb_width = FB_WIDTH;
-int fb_height = FB_HEIGHT;
-int fb_bpp = 16;
+#define GUARD_XPAD 0
+#define GUARD_YPAD 64
+
+int fb_width, fb_height, fb_bpp, fb_scan_size;
+float fb_aspect;
+long fb_size, fb_buf_size;
uint16_t *fb_pixels, *vmem;
+uint16_t *fb_buf;
+
unsigned long time_msec;
int mouse_x, mouse_y;
unsigned int mouse_bmask;
+static struct au_module *mod;
+
float sball_matrix[] = {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1};
+static unsigned long last_mouse_move;
+static int prev_mx, prev_my, mouse_dx, mouse_dy;
+static unsigned int bmask_diff, prev_bmask;
+
static unsigned long nframes;
static int con_active;
+extern uint16_t loading_pixels[]; /* data.asm */
+
int demo_init(int argc, char **argv)
{
- struct screen *scr;
+ if(demo_init1(argc, argv) == -1) {
+ return -1;
+ }
+ if(demo_init2() == -1) {
+ return -1;
+ }
+ return 0;
+}
+
+static struct screen *scr;
+
+int demo_init1(int argc, char **argv)
+{
char *env;
if(load_config("demo.cfg") == -1) {
if(parse_args(argc, argv) == -1) {
return -1;
}
+ return 0;
+}
+int demo_init2(void)
+{
con_init();
initFpsFonts();
if(g3d_init() == -1) {
return -1;
}
- g3d_framebuffer(fb_width, fb_height, fb_pixels);
+ g3d_framebuffer(FB_WIDTH, FB_HEIGHT, fb_pixels);
if(opt.music) {
- if(music_open("data/test.mod") == -1) {
+ if(!(mod = au_load_module("data/test.mod"))) {
return -1;
}
}
if(scr_init() == -1) {
return -1;
}
+
if(opt.start_scr) {
scr = scr_lookup(opt.start_scr);
} else {
}
/* clear the framebuffer at least once */
- memset(fb_pixels, 0, fb_width * fb_height * fb_bpp / CHAR_BIT);
+ memset(fb_pixels, 0, FB_WIDTH * FB_HEIGHT * FB_BPP / CHAR_BIT);
if(opt.music) {
- music_play();
+ au_play_module(mod);
}
return 0;
}
void demo_cleanup(void)
{
if(opt.music) {
- music_close();
+ au_free_module(mod);
}
scr_shutdown();
g3d_destroy();
}
}
+int demo_resizefb(int width, int height, int bpp)
+{
+ int newsz, new_scansz;
+
+ if(!width || !height || !bpp) {
+ free(fb_buf);
+ fb_buf = fb_pixels = 0;
+ fb_size = fb_buf_size = fb_scan_size = 0;
+ fb_width = fb_height = fb_bpp = 0;
+ return 0;
+ }
+
+ new_scansz = ((width + GUARD_XPAD * 2) * bpp + 7) / 8;
+ newsz = (height + GUARD_YPAD * 2) * new_scansz;
+
+ if(!fb_buf || newsz > fb_buf_size) {
+ void *tmp = malloc(newsz);
+ if(!tmp) return -1;
+
+ free(fb_buf);
+ fb_buf = tmp;
+ fb_buf_size = newsz;
+ }
+
+ fb_scan_size = new_scansz;
+ fb_pixels = (uint16_t*)((char*)fb_buf + GUARD_YPAD * fb_scan_size + (GUARD_XPAD * bpp + 7) / 8);
+ fb_width = width;
+ fb_height = height;
+ fb_bpp = bpp;
+ fb_size = fb_scan_size * fb_height;
+
+ fb_aspect = (float)fb_width / (float)fb_height;
+
+ return 0;
+}
+
+
void demo_draw(void)
{
+ if(opt.mouse) {
+ mouse_dx = mouse_x - prev_mx;
+ mouse_dy = mouse_y - prev_my;
+ prev_mx = mouse_x;
+ prev_my = mouse_y;
+ bmask_diff = mouse_bmask ^ prev_bmask;
+ prev_bmask = mouse_bmask;
+ if(mouse_dx | mouse_dy) {
+ last_mouse_move = time_msec;
+ }
+ }
+
if(opt.music) {
- music_update();
+ au_update();
}
scr_update();
scr_draw();
/* called by swap_buffers just before the actual swap */
void demo_post_draw(void *pixels)
{
+ char buf[32];
if(opt.dbginfo) {
drawFps(pixels);
if(dbg_curscr_name) {
con_draw(pixels);
}
- draw_mouse_pointer(pixels);
-}
-
-#define DEST(x, y) dest[(y) * FB_WIDTH + (x)]
-void draw_mouse_pointer(uint16_t *fb)
-{
- uint16_t *dest = fb + mouse_y * FB_WIDTH + mouse_x;
- int ylines = FB_HEIGHT - mouse_y;
-
- switch(ylines) {
- default:
- case 10:
- DEST(0, 9) = 0xffff;
- case 9:
- DEST(0, 8) = 0xffff;
- DEST(1, 8) = 0xffff;
- case 8:
- DEST(0, 7) = 0xffff;
- DEST(2, 7) = 0xffff;
- DEST(1, 7) = 0;
- case 7:
- DEST(6, 6) = 0xffff;
- DEST(0, 6) = 0xffff;
- DEST(3, 6) = 0xffff;
- DEST(4, 6) = 0xffff;
- DEST(5, 6) = 0xffff;
- DEST(1, 6) = 0;
- DEST(2, 6) = 0;
- case 6:
- DEST(5, 5) = 0xffff;
- DEST(0, 5) = 0xffff;
- DEST(1, 5) = 0;
- DEST(2, 5) = 0;
- DEST(3, 5) = 0;
- DEST(4, 5) = 0;
- case 5:
- DEST(4, 4) = 0xffff;
- DEST(0, 4) = 0xffff;
- DEST(1, 4) = 0;
- DEST(2, 4) = 0;
- DEST(3, 4) = 0;
- case 4:
- DEST(3, 3) = 0xffff;
- DEST(0, 3) = 0xffff;
- DEST(1, 3) = 0;
- DEST(2, 3) = 0;
- case 3:
- DEST(2, 2) = 0xffff;
- DEST(0, 2) = 0xffff;
- DEST(1, 2) = 0;
- case 2:
- DEST(1, 1) = 0xffff;
- DEST(0, 1) = 0xffff;
- case 1:
- DEST(0, 0) = 0xffff;
+ if(opt.mouse && time_msec - last_mouse_move < MOUSE_TIMEOUT) {
+ cs_mouseptr(pixels, mouse_x, mouse_y);
}
}
void mouse_orbit_update(float *theta, float *phi, float *dist)
{
- static int prev_mx, prev_my;
- static unsigned int prev_bmask;
-
if(mouse_bmask) {
- if((mouse_bmask ^ prev_bmask) == 0) {
- int dx = mouse_x - prev_mx;
- int dy = mouse_y - prev_my;
+ if(bmask_diff == 0) {
- if(dx || dy) {
+ if(mouse_dx | mouse_dy) {
if(mouse_bmask & MOUSE_BN_LEFT) {
float p = *phi;
- *theta += dx * 1.0;
- p += dy * 1.0;
+ *theta += mouse_dx * 1.0;
+ p += mouse_dy * 1.0;
if(p < -90) p = -90;
if(p > 90) p = 90;
*phi = p;
}
if(mouse_bmask & MOUSE_BN_RIGHT) {
- *dist += dy * 0.5;
+ *dist += mouse_dy * 0.5;
if(*dist < 0) *dist = 0;
}
}
}
}
-
- prev_mx = mouse_x;
- prev_my = mouse_y;
- prev_bmask = mouse_bmask;
}